Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 16679417991569539453 18 sv98 the Apothecary (level 2, -5/20 HPs) Began as a Gnoll Alchemist on Sept 23, 2026. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (821 turns). sv98 the Apothecary (Gnoll Alchemist) Turns: 821, Time: 00:01:53 Health: -5/20 AC: 2 Str: 7 XL: 2 Next: 70% Magic: 6/7 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) c - +2 spear (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +2 spear of freezing (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) Talismans d - a hive talisman Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 5.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 6% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Grave Claw Necr 8% 2d7 22% 2 Fugue of the Fallen Necr 4% N/A 41% 3 Sticky Flame Fire/Alch 11% 2d5 47% 4 Bombard Conj/Erth 3% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11176 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep) Poisonous fumes billow around Terence! Terence is poisoned. Terence shouts! Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. You hit Terence. You freeze Terence. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. You freeze Terence. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Your bite misses Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. You bite Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ..# #.# #.# #.# # #@# #####.#@######. .......<....... #######.####### #.# ..# ...¿ #### You could see Terence (poisoned). Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sv98 the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/7 810 | D:2 | Encountered Terence 820 | D:2 | HP: 1/20 [Terence/+0 mace (6)] 821 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring D:2: layout_loops_ring, nicolae_wormholes, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Forgecraft | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 5.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 22 Bite || 4 Spear || 25 Punch || 1 Cast: Poisonous Vapours || 11 Stab: Sleeping || 7 Armour: Robe || 22 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 822 | 802 | 20 | 0 | 567 | 2 | 411.0 | Dungeon | 822 | 802 | 20 | 0 | 567 | 2 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+