Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 15247635280719403295 167 sv98 the Vexing (level 5, -12/37 HPs) Began as a Barachi Hexslinger on Aug 15, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (2431 turns). sv98 the Vexing (Barachi Hexslinger) Turns: 2431, Time: 00:06:10 Health: -12/37 AC: 3 Str: 9 XL: 5 Next: 48% Magic: 6/6 EV: 11 Int: 13 God: Gold: 142 SH: 0 Dex: 17 Spells: 4/6 levels left rFire . . . (100%) g - +0 orcbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of Finality {Chemistry Regen+ Slay+3} Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +1 sling g - a +0 orcbow (weapon) Armour b - a +1 robe (worn) e - a +0 plate armour Magical Staves d - a staff of air Jewellery c - a ring of protection from cold f - the amulet of Finality (worn) {Chemistry Regen+ Slay+3} (You found it on level 2 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Scrolls p - a scroll of poison e - a scroll of silence {unknown} c - a scroll of enchant weapon {unknown} Potions d - 3 potions of haste {unknown} l - 2 potions of invisibility {unknown} m - a potion of might j - a potion of brilliance {unknown} k - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting * Level 4.3 Ranged Weapons + Level 2.1 Dodging + Level 0.0 Stealth - Level 1.1 Spellcasting - Level 5.0 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Shock Conj/Air 0% 1d3 28% 1 Cause Fear Hex 6% N/A 34% 4 Lesser Beckoning Tloc 0% N/A 38% 2 Searing Ray Conj 0% 2d4 38% 2 Hailstorm Conj/Ice 0% 3d5 63% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15169 Altars: Sif Muna The Shining One Annotations: D:2 1 runed translucent door D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the orc! The orc wizard closely misses you. You shoot an arrow. The arrow closely misses the orc wizard. The orc wizard hits you with a +0 dagger. You shoot an arrow. The arrow hits the orc wizard! The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the orc wizard! You kill the orc wizard! Things that are here: a +0 dagger; a +0 robe; a +0 falchion You see here a +0 war axe. Things that are here: a +0 flail; a quokka corpse HP restored. Things that are here: a +0 dagger; a kobold corpse Found a stone staircase leading down. A bat comes into view. You shoot an arrow. The arrow hits the bat! You kill the bat! No target in view! No target in view! Okay, then. An ogre comes into view. There is a stone staircase leading down here. Found a stone staircase leading up. Found a fizzy green potion. The ogre shouts! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant spiked club! You die... #####.......O.##.. ########.###.# #########.###!# #######....$..O...... ........###########.# #####..## #########.# ####..## #.......#.# .....######.......#.# ......>.........@O..# ###########........## #.......## #.......# #.......# #.......# #....<..# ######### You could see an ogre. Vanquished Creatures Jessica (D:2) Terence (D:2) An orc wizard (D:3) 4 adders (D:2) 3 dart slugs 3 orcs (D:3) 4 ribbon worms (D:2) 4 endoplasms 5 hobgoblins 3 quokkas 4 ball pythons 6 bats A frilled lizard (D:2) A goblin (D:2) 8 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sv98 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 335 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 651 | D:2 | Reached skill level 4 in Hexes 734 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 771 | D:2 | Learned a level 2 spell: Jinxbite 778 | D:2 | Encountered Jessica 787 | D:2 | Killed Jessica 788 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 897 | D:2 | Found a faded altar of an unknown god. 1023 | D:2 | Encountered Terence 1038 | D:2 | Killed Terence 1039 | D:2 | Reached skill level 5 in Hexes 1347 | D:2 | Identified the amulet of Finality {Chemistry Regen+ Slay+3} 1569 | D:2 | Reached XP level 5. HP: 37/37 MP: 6/6 1984 | D:3 | Encountered an ogre 2176 | D:3 | Encountered Sigmund 2200 | D:3 | Found a shimmering blue altar of Sif Muna. 2234 | D:3 | Found a glowing golden altar of the Shining One. 2431 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: layout_loops_ring, ebering_ecumenical_altar_abandoned, minmay_cut_off, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_rooms, nicolae_tso_carved_into_rock, led_sif_pool, nrook_loot_triangle, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 4 5 | 5.0 Ranged Weapons | 3 4 | 4.3 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 68 | 51 || 119 Orcbow | | 41 || 41 Cast: Jinxbite | | 9 || 9 Read: Teleportation | 1 | 1 || 2 Identify | 1 | || 1 Enchant armour | 1 | || 1 Fear | | 1 || 1 Armour: Robe | 8 | 41 || 49 Dodge: Dodged | 14 | 38 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2829 | 2659 | 170 | 100 | 1868 | 3 | 943.0 | Dungeon | 2829 | 2659 | 170 | 100 | 1868 | 3 | 943.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1367 daAuts D:1: 749 daAuts D:3: 711 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+