sv98 Level 1 of the Dungeon (4, 40, D:1) a rat skeleton (10, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -1, D:1) a +0 spear (32, 36, D:1) a gnoll skeleton (36, -1, D:1) a ball python skeleton (37, -2, D:1) a hobgoblin skeleton (40, 36, D:1) a gnoll skeleton (61, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -14, D:2) a +0 robe (14, -3, D:2) a +0 dagger (22, -4, D:2) a quokka skeleton (24, -7, D:2) a +0 robe (29, 0, D:2) a +0 robe (30, -19, D:2) a ball python corpse (skeletalised by now) (40, -2, D:2) a rat skeleton (42, -1, D:2) a bat skeleton (46, 6, D:2) a +0 dagger (60, 2, D:2) a +0 club Level 3 of the Dungeon [Shop] Cucvemah's Antique Weapon Boutique a +0 short sword (63 gold) a +0 mace (63 gold) a +0 war axe (73 gold) a +0 sling (31 gold) a +0 hand axe (63 gold) a +0 quarterstaff (105 gold) the +10 broad axe "Duseg" {vamp, rElec rN+} (1999 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +7 staff of the Meek {protect, meekguard} (1008 gold) It cannot be enchanted further. a +0 broad axe (189 gold) (0, 0, D:3) a jackal skeleton (11, 14, D:3) a +0 club a goblin skeleton (18, 1, D:3) a +0 club 3 stones (18, 2, D:3) a +0 chain mail a +0 dagger (18, 3, D:3) a +0 falchion an orc skeleton (19, 2, D:3) an adder skeleton (19, 3, D:3) a +0 leather armour a +0 club an orc skeleton (20, -9, D:3) an adder skeleton (22, 6, D:3) a +0 plate armour (24, -8, D:3) a +0 short sword a kobold skeleton (26, 5, D:3) a +0 leather armour (28, -8, D:3) a +0 trident a +0 ring mail an orc skeleton (30, 4, D:3) a +0 dagger (35, -18, D:3) a +0 dagger a goblin skeleton (37, -18, D:3) a +0 dagger 3 stones a kobold skeleton (38, -1, D:3) a rat skeleton (40, -21, D:3) a +0 short sword (43, -23, D:3) a +0 robe (44, -30, D:3) a +0 scale mail (50, -25, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces