Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file.

Game seed: 1679672611904234209

28 superchobo the Conjurer (level 2, -3/15 HPs)
             Began as a Deep Elf Conjurer on June 2, 2025.
             Slain by Terence
             ... wielding a +0 mace
              (9 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:00:41 (1089 turns).

superchobo the Conjurer (Deep Elf Conjurer)         Turns: 1089, Time: 00:00:42

Health: -3/15      AC:  2    Str:  4    XL:     2   Next: 96%
Magic:  13/17      EV: 11    Int: 22    God:    
Gold:   76         SH:  0    Dex: 13    Spells: 5/8 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           j - ring of magical power
HPRegen 0.22/turn    (no ring)
MPRegen 0.30/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 76 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 j - a ring of magical power (worn)
Scrolls
 d - a scroll of identify {unknown}
 f - a scroll of brand weapon {unknown}
 g - a scroll of enchant weapon {unknown}
 h - a scroll of immolation {unknown}
 i - a scroll of revelation {unknown}
Potions
 b - a potion of magic
 c - a potion of heal wounds {unknown}
 e - a potion of attraction {unknown}


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 3.7 Spellcasting
 * Level 5.1 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           52%        2d6       2%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Ensorcelled Hibernation  Hex/Ice        8%         N/A       17%         2
 Fugue of the Fallen      Necr           4%         N/A       34%         3
 Fulminant Prism          Conj/Alch      7%         3d7       36%         4
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 36%         4
 Anguish                  Hex/Necr       2%         N/A       75%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Magic restored.
A ball python comes into view.
A ball python is nearby!
A ball python is nearby!
The magic dart hits the ball python.
You kill the ball python!
You see here a +0 club.
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
You see here a ball python corpse.
Found a chain mail.
Terence and a kobold come into view.
The kobold shouts!
There are monsters nearby!
The magic dart hits Terence but does no damage.
Terence screams, "I want to be left alone!"
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (82% to hit)
The searing ray hits Terence.
Terence is moderately wounded.
(Press . to maintain the ray.)
The searing ray hits Terence!
Terence is severely wounded.
The searing ray hits the kobold.
You kill the kobold!
Terence barely misses you.
The searing ray hits Terence.
Terence is severely wounded.
Terence hits you with a +0 mace!
Ouch! That really hurt!
The searing ray misses Terence.
You finish channelling your searing ray.
Terence hits you with a +0 mace!
Ouch! That really hurt!
You die...
Terence says, "Win and live. Lose and die. It's the rule of life."

        #....#
         ....#
          ...#######
           ........#
        ####K......#
        #..........#
        #)##....[..#
        #@##.......#
#########@##........
#)...†....##........
#.##########.##.###.
#.#        #.. .#
#<#        ### ##
###


You could see Terence.

Vanquished Creatures
  3 endoplasms (D:1)
  3 hobgoblins (D:1)
  4 jackals (D:1)
  4 quokkas (D:1)
  A ball python (D:2)
  A bat (D:1)
  2 frilled lizards (D:1)
  2 goblins
  3 kobolds
  3 rats (D:1)
26 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | superchobo the Deep Elf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   322 | D:1      | Reached XP level 2. HP: 15/15 MP: 4/8
   614 | D:1      | Reached skill level 5 in Conjurations
  1054 | D:1      | Learned a level 2 spell: Searing Ray
  1079 | D:2      | Noticed Terence
  1089 | D:2      | Slain by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_radiant_lines, layout_basic, st_stairs_2, minivault_14,
          chequers_serial_rivers_marsh, nrook_mini_vaults, lemuel_flame_loot_1
D:2:      layout_basic, pf_guarded_unrand_woodcutter, uniq_terence

Skill      XL: |  1  2 |
---------------+-------+-----
Conjurations   |     5 |  5.1
Dodging        |       |  2.4
Stealth        |       |  2.4
Spellcasting   |       |  3.7

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    47
         Searing Ray       ||     1
 Armour: Robe              ||     3
  Dodge: Dodged            ||     3

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1091 |   1054 |     37 |      0 |    947 |   2 |  545.5 |
       Dungeon |   1091 |   1054 |     37 |      0 |    947 |   2 |  545.5 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1058 daAuts
     D:2: 33 daAuts