Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 1336081332162786318 (custom seed) 53 superbeats2 the Shooter (level 3, -1/28 HPs) Began as a Barachi Hunter on Mar 29, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1163 turns). superbeats2 the Shooter (Barachi Hunter) Turns: 1163, Time: 00:00:47 Health: -1/28 AC: 3 Str: 12 XL: 3 Next: 89% Magic: 0/3 EV: 11 Int: 9 God: Gold: 58 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) d - +0 toga "Victory" {*Victory Clar} rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: clarity @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour c - a +0 helmet (worn) d - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Jewellery e - a ring of magical power Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of might {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} Skills: + Level 2.5 Fighting * Level 5.1 Ranged Weapons + Level 0.8 Armour + Level 2.3 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 52% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You open the door. There is an open door here. You open the door. There is an open door here. Found a club. You see here a +0 club. You see here a +0 club. Key pressed, stopping explore. No target in view! No target in view! You see here a +0 club. Found a stone staircase leading up. You open the door. There is an open door here. Found a stone staircase leading down. You now have 58 gold pieces (gained 3). You open the door. There is an open door here. There is an open door here. You see here a +0 scale mail. Crazy Yiuf shouts! You open the door. You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel your power leaking away. You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You shoot an arrow. The arrow barely misses Crazy Yiuf. Crazy Yiuf hits you but does no damage. You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf freezes you. You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf barely misses you. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ...# #....####.#####.##### ...# ######...# #.# #.# ...# #.......># #.# #.## ...# #.######## ### #..# #'## #.# ##.# #.# #.# #.# ♣.## #.# ### ♣♣###.# ♣♣.# #)# #)..#♣♣ ♣♣.....# ♣..## #.# #...j@♣♣♣♣......# ..♣.## #.# #...#♣..♣......## .♣♣♣.# #.# ### ♣♣♣.♣....## ..♣..###.# ♣♣♣♣♣### ♣...♣.#..# ♣♣.♣♣♣#.## ♣...♣...# ..♣....## .♣♣♣..## You could see Crazy Yiuf. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:2) 5 hobgoblins (D:2) 2 quokkas (D:2) 2 ball pythons (D:2) 4 bats 4 endoplasms A frilled lizard (D:2) A goblin (D:2) 4 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbeats2 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 198 | D:2 | Reached XP level 2. HP: 9/23 MP: 2/2 262 | D:2 | Reached skill level 1 in Stealth 269 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 292 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 381 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 407 | D:2 | Found a shimmering blue altar of Sif Muna. 599 | D:2 | Reached skill level 5 in Ranged Weapons 765 | D:2 | Encountered Crazy Yiuf 1163 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_basic, basic_altar, kennysheep_doodads, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.1 Ranged Weapons | 5 | 5.1 Fighting | | 2.5 Armour | | 0.8 Dodging | | 2.3 Action || total ---------------------------++------- Fire: Shortbow || 91 Armour: Leather armour || 21 Robe || 11 Dodge: Dodged || 33