Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 1336081332162786318 (custom seed) 149 superbeats2 the Shooter (level 5, 0/40 HPs) Began as a Barachi Hunter on Mar 29, 2026. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:48 (2707 turns). superbeats2 the Shooter (Barachi Hunter) Turns: 2707, Time: 00:01:49 Health: 0/40 AC: 4 Str: 13 XL: 5 Next: 31% Magic: 5/5 EV: 11 Int: 10 God: Gold: 143 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) f - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 toga "Victory" {*Victory Int+1 Slay+1 Clar} rPois . (100%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: clarity @: lethally poisoned (0 -> -2), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 shortbow f - a +0 falchion (weapon) Armour b - a +0 leather armour c - a +0 helmet d - the +1 toga "Victory" (worn) {*Victory Int+1 Slay+1 Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+1: It affects your intelligence (+1). Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. g - a +0 helmet (worn) Jewellery e - a ring of magical power Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of amnesia {unknown} l - a scroll of revelation {unknown} m - a scroll of enchant armour {unknown} Potions d - a potion of enlightenment {unknown} f - 3 potions of might {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting * Level 6.0 Ranged Weapons + Level 0.4 Armour + Level 2.3 Dodging + Level 1.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 50% 2 Awaken Armour Erth/Frge 0% N/A 98% 4 Cause Fear Hex 0% N/A 98% 4 Vhi's Electric Charge Tloc/Air 0% N/A 98% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Fedhas Gozag Sif Muna Shops: D:1 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You finish putting on your +0 helmet. There is a stone staircase leading down here. You climb downwards. You encounter a scorpion and a water moccasin. Found a scroll labelled EZUUCK ZAIS, a hand axe and a parchment of Apportation. Found a stone staircase leading down. There is a stone staircase leading up here. You shoot an arrow. The arrow hits the water moccasin. The water moccasin hisses angrily. The water moccasin is lightly wounded. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is lightly wounded. You shoot an arrow. The arrow misses the water moccasin. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is lightly wounded. You encounter a centaur. It is carrying a +0 orcbow. Found a grey potion and 14 gold pieces. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The water moccasin bites you! You unwield your +0 shortbow. f - a +0 falchion (weapon) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You feel very sick. The water moccasin bites you. There is a stone staircase leading up here. You feel very sick. The water moccasin barely misses you. The water moccasin misses you. You climb upwards. You feel very sick. There is a stone staircase leading down here. You hit the water moccasin but do no damage. You feel sick. The water moccasin closely misses you. You miss the water moccasin. You feel sick. The water moccasin barely misses you. x2 You closely miss the water moccasin. You feel sick. The water moccasin misses you. The water moccasin bites you. You die... . .# ##.###### #.....<.# #.#####.# ##.# #.# ##..# #.# ####..S# #.# +.....@#####.# ####.........# #..##..#.## #.###.##.# #.# #.##.# #+# #.###.##.# #.# #........# #.# #####.#### ##.## #.# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) 5 adders A ribbon worm (D:3) 3 dart slugs 3 orcs (D:3) 9 hobgoblins 3 jackals (D:1) 6 quokkas 5 ball pythons 5 bats 7 endoplasms 6 frilled lizards 4 goblins 5 kobolds 7 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbeats2 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 190 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 224 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 234 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 298 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/3 369 | D:2 | Found a shimmering blue altar of Sif Muna. 507 | D:2 | Reached skill level 5 in Ranged Weapons 917 | D:2 | Encountered Crazy Yiuf 1281 | D:1 | Reached XP level 4. HP: 34/34 MP: 4/4 1561 | D:1 | Reached skill level 1 in Stealth 1570 | D:1 | Encountered a dancing +0 bardiche 1572 | D:1 | Found Hiykluaresch's Weapon Shoppe. 1577 | D:1 | Encountered a dancing +0 triple sword 2104 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 2141 | D:3 | Reached skill level 6 in Ranged Weapons 2264 | D:3 | Found an opulent altar of Gozag. 2471 | D:3 | Found a blossoming altar of Fedhas. 2645 | D:4 | Found a staircase to the Ecumenical Temple. 2645 | D:4 | Found a statue of an orb of fire. 2695 | D:5 | Entered Level 5 of the Dungeon 2695 | D:5 | Encountered a water moccasin 2700 | D:5 | Encountered a centaur 2707 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_basic, basic_altar, kennysheep_doodads, uniq_crazy_yiuf_cottage D:3: layout_rooms, marbit_many_paths, nicolae_gozag_stack_of_coins D:4: layout_loops_corners, minmay_temple_entry_from_below_b, minmay_misc_feat_encased D:5: layout_cave_pools, serial_shops, shop, minmay_splitting_lines, dk_noncrumbling_3, darby_desolate_dusts Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 5 6 | 6.0 Stealth | 1 | 1.5 Fighting | | 2.8 Armour | | 0.4 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Falchion | | 3 || 3 Fire: Shortbow | 89 | 114 || 203 Armour: Leather armour | 12 | || 12 Robe | 12 | 25 || 37 Dodge: Dodged | 43 | 34 || 77