Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 1336081332162786318 (custom seed) 179 superbeats2 the Shooter (level 5, -3/41 HPs) Began as a Barachi Hunter on Mar 29, 2026. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:00 (2637 turns). superbeats2 the Shooter (Barachi Hunter) Turns: 2637, Time: 00:02:00 Health: -3/41 AC: 4 Str: 13 XL: 5 Next: 59% Magic: 5/5 EV: 12 Int: 9 God: Gold: 143 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) e - +0 toga "Victory" {*Victory Clar} rPois . (100%) h - +0 helmet rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: clarity @: lethally poisoned (-3 -> -6), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) g - a +0 falchion Armour b - a +0 leather armour c - a +0 helmet e - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. f - a +0 cloak (worn) h - a +0 helmet (worn) Jewellery d - a ring of magical power Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of amnesia {unknown} l - a scroll of revelation {unknown} m - a scroll of enchant armour {unknown} Potions d - a potion of enlightenment {unknown} f - 3 potions of might {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting * Level 0.1 Long Blades * Level 6.1 Ranged Weapons + Level 0.2 Armour + Level 2.4 Dodging + Level 1.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 52% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Fedhas Gozag Sif Muna Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The arrow barely misses the water moccasin. You encounter a centaur. It is carrying a +0 orcbow. You shoot an arrow. The arrow completely misses the centaur. You shoot an arrow. The arrow hits the centaur. The centaur shouts! The centaur is lightly wounded. You shoot an arrow. The arrow hits the centaur! The centaur is heavily wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. You shoot an arrow. The arrow barely misses the centaur. The arrow closely misses the water moccasin. The centaur shoots an arrow. The arrow hits you! The scorpion falls through a shaft! The shaft crumbles and collapses. The centaur shoots an arrow. The arrow barely misses you. You shoot an arrow. The arrow hits the centaur! The centaur is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The centaur unwields a +0 orcbow. The centaur hits you. The centaur closely misses you. You climb upwards. You feel very sick. There is a stone staircase leading down here. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... . .# ##.###### #.....<.# #.#####.# ##.# #.# ##..# #.# ####...# #.# +....S@#####.# ####.........# #..##..#.## #.###.##.# #.# #.##.# #+# #.###.##.# #.# #........# #.# #####.#### ##.## #.# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) Crazy Yiuf (D:2) 5 adders A ribbon worm (D:3) 3 dart slugs 3 orcs (D:3) 9 hobgoblins 3 jackals (D:1) 7 quokkas 5 ball pythons 5 bats 7 endoplasms 6 frilled lizards 4 goblins 5 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbeats2 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 194 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 247 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 258 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 310 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 349 | D:2 | Found a shimmering blue altar of Sif Muna. 773 | D:2 | Reached skill level 5 in Ranged Weapons 816 | D:2 | Encountered Crazy Yiuf 1034 | D:2 | Killed Crazy Yiuf 1035 | D:2 | Reached skill level 1 in Stealth 1035 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1511 | D:1 | Encountered a dancing +0 bardiche 1513 | D:1 | Found Hiykluaresch's Weapon Shoppe. 1518 | D:1 | Encountered a dancing +0 triple sword 1800 | D:3 | Reached XP level 5. HP: 38/41 MP: 5/5 2138 | D:3 | Reached skill level 6 in Ranged Weapons 2192 | D:3 | Found an opulent altar of Gozag. 2401 | D:3 | Found a blossoming altar of Fedhas. 2579 | D:4 | Found a staircase to the Ecumenical Temple. 2579 | D:4 | Found a statue of an orb of fire. 2626 | D:5 | Entered Level 5 of the Dungeon 2626 | D:5 | Encountered a water moccasin 2627 | D:5 | Encountered a centaur 2637 | D:4 | HP: 2/41 [poisoned by a water moccasin] 2637 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_basic, basic_altar, kennysheep_doodads, uniq_crazy_yiuf_cottage D:3: layout_rooms, marbit_many_paths, nicolae_gozag_stack_of_coins D:4: layout_loops_corners, minmay_temple_entry_from_below_b, minmay_misc_feat_encased D:5: layout_cave_pools, serial_shops, shop, minmay_splitting_lines, dk_noncrumbling_3, darby_desolate_dusts Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.3 Ranged Weapons | 5 6 | 6.1 Stealth | 1 | 1.5 Long Blades | | 0.1 Armour | | 0.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 95 | 131 || 226 Armour: Leather armour | 6 | || 6 Robe | 5 | 25 || 30 Dodge: Dodged | 33 | 21 || 54