Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 1336081332162786318 (custom seed) 365 superbeats2 the Shooter (level 6, 0/47 HPs) Began as a Barachi Hunter on Mar 29, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:44 (3878 turns). superbeats2 the Shooter (Barachi Hunter) Turns: 3878, Time: 00:03:44 Health: 0/47 AC: 6 Str: 13 XL: 6 Next: 68% Magic: 6/6 EV: 11 Int: 12 God: Gold: 180 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) f - +3 toga "Victory" {*Victory Int+3 Slay+3 Clar} rPois . (100%) i - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: clarity @: lethally poisoned (0 -> -11), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) g - a +0 falchion Missiles e - 7 poisoned darts Armour b - a +0 leather armour f - the +3 toga "Victory" (worn) {*Victory Int+3 Slay+3 Clar} (You took it off a hobgoblin on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. h - a +2 leather armour of cold resistance i - a +0 helmet (worn) Jewellery d - a ring of magical power Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of amnesia {unknown} u - a scroll of blinking {unknown} v - a scroll of immolation {unknown} Potions d - a potion of enlightenment {unknown} f - 3 potions of might {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} p - a potion of berserk rage {unknown} q - a potion of haste {unknown} s - a potion of invisibility {unknown} Skills: + Level 3.0 Fighting * Level 2.1 Long Blades * Level 6.9 Ranged Weapons + Level 2.3 Dodging + Level 2.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 45% 2 Awaken Armour Erth/Frge 0% N/A 97% 4 Cause Fear Hex 0% N/A 97% 4 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Fedhas Gozag Sif Muna Shops: D:1 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. You shoot an arrow. The arrow barely misses the water moccasin. You feel sick. The water moccasin barely misses you. x2 You shoot an arrow. The arrow misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin misses you. The water moccasin barely misses you. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You shoot an arrow. The arrow closely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The water moccasin misses you. You shoot an arrow. The arrow misses the water moccasin. You feel very sick. The water moccasin barely misses you. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You shoot an arrow. The arrow misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You shoot an arrow. The arrow hits the water moccasin. You kill the water moccasin! The +3 toga "Victory" glows. You die... ##.##.##.# #.# #.......# #.# ####.#### ##.###### #+# #.....<.# #.#####.# ##.# #.# ##..# #.# ####..†# #.# +.....@#####.# ####.........# #..##..#.## #.###.##.# #.# #.##.# #+# #.###.##.# #.# #........# #.# #####.#### ##.## #.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A black bear (D:4) A bombardier beetle (D:3) 2 hounds (D:4) 2 orc priests (D:4) 5 adders A ribbon worm (D:3) 3 dart slugs 6 orcs 9 hobgoblins 3 jackals (D:1) 7 quokkas 6 ball pythons 5 bats 8 endoplasms 6 frilled lizards 4 goblins 5 kobolds 7 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbeats2 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 177 | D:2 | Reached XP level 2. HP: 5/23 MP: 2/2 306 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 555 | D:2 | Reached skill level 1 in Stealth 555 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 579 | D:2 | Found a shimmering blue altar of Sif Muna. 587 | D:2 | Reached skill level 5 in Ranged Weapons 982 | D:2 | Encountered Crazy Yiuf 1403 | D:1 | Reached XP level 4. HP: 34/34 MP: 4/4 1706 | D:1 | Encountered a dancing +0 bardiche 1708 | D:1 | Found Hiykluaresch's Weapon Shoppe. 1713 | D:1 | Encountered a dancing +0 triple sword 2354 | D:3 | Reached XP level 5. HP: 32/39 MP: 5/5 2522 | D:3 | Reached skill level 6 in Ranged Weapons 2577 | D:3 | Found an opulent altar of Gozag. 2756 | D:3 | Found a blossoming altar of Fedhas. 2990 | D:4 | Encountered a black bear 3003 | D:4 | Killed a black bear 3004 | D:4 | Reached skill level 1 in Long Blades 3004 | D:4 | Reached XP level 6. HP: 33/46 MP: 6/6 3421 | D:4 | Found a staircase to the Ecumenical Temple. 3654 | D:5 | Entered Level 5 of the Dungeon 3862 | D:5 | Encountered a water moccasin 3878 | D:4 | Killed a water moccasin 3878 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_basic, basic_altar, kennysheep_doodads, uniq_crazy_yiuf_cottage D:3: layout_rooms, marbit_many_paths, nicolae_gozag_stack_of_coins D:4: layout_loops_corners, minmay_temple_entry_from_below_b, minmay_misc_feat_encased D:5: layout_cave_pools, serial_shops, shop, minmay_splitting_lines, dk_noncrumbling_3, darby_desolate_dusts Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.2 Ranged Weapons | 5 6 | 6.9 Long Blades | 1 2 | 2.1 Fighting | 3 | 3.0 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 80 | 162 || 242 Armour: Leather armour | 16 | || 16 Robe | 6 | 33 || 39 Dodge: Dodged | 11 | 36 || 47