Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 1336081332162786318 (custom seed) 451 superbeats2 the Shooter (level 7, -4/52 HPs) Began as a Barachi Hunter on Mar 29, 2026. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (3385 turns). superbeats2 the Shooter (Barachi Hunter) Turns: 3385, Time: 00:03:45 Health: -4/52 AC: 7 Str: 12 XL: 7 Next: 4% Magic: 7/7 EV: 12 Int: 14 God: Gold: 201 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . (100%) f - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +4 toga "Victory" {*Victory Int+4 Slay+4 Clar} rPois . (100%) i - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: clarity @: lethally poisoned (-4 -> -5), unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons a - a +0 shortbow f - a +0 falchion (weapon) h - a +0 sling Missiles g - 5 stones Armour b - a +2 leather armour of cold resistance d - the +4 toga "Victory" (worn) {*Victory Int+4 Slay+4 Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. i - a +0 helmet (worn) Jewellery e - a ring of magical power Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of amnesia {unknown} l - a scroll of revelation {unknown} m - 2 scrolls of enchant armour {unknown} q - a scroll of blinking {unknown} u - a scroll of immolation {unknown} v - a scroll of torment {unknown} y - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of brilliance {unknown} j - 3 potions of might {unknown} k - a potion of enlightenment {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} p - a potion of berserk rage {unknown} s - a potion of invisibility {unknown} t - a potion of haste {unknown} Skills: + Level 3.2 Fighting * Level 1.9 Long Blades * Level 7.2 Ranged Weapons * Level 0.8 Armour + Level 2.5 Dodging + Level 2.1 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 28% 1 Jinxbite Hex 0% 2d2 41% 2 Awaken Armour Erth/Frge 0% N/A 96% 4 Cause Fear Hex 0% N/A 96% 4 Vhi's Electric Charge Tloc/Air 0% N/A 96% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Fedhas Gozag Sif Muna Shops: D:1 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. You shoot an arrow. The arrow closely misses the water moccasin. You feel very sick. The water moccasin bites you. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You unwield your +0 shortbow. f - a +0 falchion (weapon) You feel sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Okay, then. Okay, then. Okay, then. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #######...# ########### #.# ..........# #.........# #.## ####.##...# #..######.# #... #.###'#####.# #.# #.## #.# #.....'.# #.# #.## #.###.###.########.# #... #...#.# #.# #......# ##.## #####.###[# #.####.# ##...# #.+.....# #@# #.# #..... #.#####รท# #S####.# ##...# #....##.# #.#....# ####.## ##.......# #.#.##.# #...... # ##.......## #.#.##.# #.##.#. ####.........###....#.#####.##... ...+.........'................... ####.........####...#######.###.. # ##.......## ###.### #.###.. You could see a water moccasin. Vanquished Creatures A black bear (D:4) A scorpion (D:5) A bombardier beetle (D:3) 2 orc priests (D:4) 2 hounds (D:4) A drude (D:5) 5 adders 3 dart slugs A ribbon worm (D:3) 6 orcs 9 hobgoblins 7 jackals 6 quokkas 6 ball pythons 5 bats 8 endoplasms 6 frilled lizards 4 goblins 5 kobolds 7 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbeats2 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 206 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 451 | D:1 | You fall into a shaft and drop 1 floor! 471 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 501 | D:2 | Found a shimmering blue altar of Sif Muna. 626 | D:2 | Reached skill level 5 in Ranged Weapons 749 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 762 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 800 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 803 | D:2 | Reached skill level 1 in Stealth 1002 | D:1 | Encountered a dancing +0 bardiche 1004 | D:1 | Found Hiykluaresch's Weapon Shoppe. 1009 | D:1 | Encountered a dancing +0 triple sword 1578 | D:2 | Encountered Crazy Yiuf 1816 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1850 | D:3 | Reached skill level 6 in Ranged Weapons 1947 | D:3 | Found an opulent altar of Gozag. 2145 | D:3 | Found a blossoming altar of Fedhas. 2319 | D:4 | Found a staircase to the Ecumenical Temple. 2319 | D:4 | Found a statue of an orb of fire. 2521 | D:4 | Reached skill level 1 in Long Blades 2521 | D:4 | Reached XP level 6. HP: 20/47 MP: 6/6 3031 | D:4 | Reached skill level 7 in Ranged Weapons 3248 | D:5 | Entered Level 5 of the Dungeon 3341 | D:5 | Reached XP level 7. HP: 52/52 MP: 7/7 3385 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_basic, basic_altar, kennysheep_doodads, uniq_crazy_yiuf_cottage D:3: layout_rooms, marbit_many_paths, nicolae_gozag_stack_of_coins D:4: layout_loops_corners, minmay_temple_entry_from_below_b, minmay_misc_feat_encased D:5: layout_cave_pools, serial_shops, shop, minmay_splitting_lines, dk_noncrumbling_3, darby_desolate_dusts Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 6 7 | 7.2 Stealth | 1 2 | 2.1 Fighting | 3 | 3.2 Long Blades | 1 | 1.9 Armour | | 0.8 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 4 || 4 Melee: Falchion | | | 4 || 4 Fire: Shortbow | 83 | 166 | 17 || 266 Ability: Hop | | | 1 || 1 Armour: Leather armour | 20 | | || 20 Robe | 2 | 51 | 15 || 68 Dodge: Dodged | 21 | 65 | 12 || 98