superbeats Level 1 of the Dungeon (1, 19, D:1) a ball python corpse (skeletalised by now) (5, 19, D:1) a +0 sling (15, 30, D:1) a +0 war axe (17, 9, D:1) a +0 whip a kobold skeleton (29, -13, D:1) a staff of conjuration (33, 20, D:1) a +0 club a goblin skeleton (37, -2, D:1) a bat corpse (skeletalised by now) (40, 17, D:1) a +0 club a goblin skeleton (43, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (7, 18, D:2) a jackal corpse (skeletalised by now) (7, 28, D:2) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, 15, D:2) a +0 club (11, 27, D:2) a +0 short sword a +0 ring mail (13, 12, D:2) a +0 club 5 stones a kobold skeleton (13, 13, D:2) a +0 dagger (32, 16, D:2) 5 poisoned darts (36, 22, D:2) a +0 leather armour (40, 20, D:2) a +0 hand axe (40, 28, D:2) a +0 leather armour (41, 22, D:2) a quokka corpse (skeletalised by now) (41, 23, D:2) a rat corpse (skeletalised by now) (42, 22, D:2) a hobgoblin corpse (skeletalised by now) (48, 5, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (6, -11, D:3) a +0 sling (6, -7, D:3) a +0 mace a +0 short sword the human skeleton of Terence (7, -21, D:3) an adder skeleton (14, -17, D:3) a +0 dagger (25, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -25, D:3) a +0 dagger (26, -2, D:3) a frilled lizard skeleton (33, -4, D:3) a +0 sling (34, 8, D:3) a hobgoblin corpse (skeletalised by now) (35, -17, D:3) a +0 dagger a goblin skeleton (48, -15, D:3) a +0 dagger Level 4 of the Dungeon (2, 10, D:4) the +8 flail "Usef" {antimagic, ^Fragile rN+++ Str+3 Dex+2} ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (6, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (6, 20, D:4) a +0 club (6, 21, D:4) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 sling the hobgoblin skeleton of Robin (6, 22, D:4) a +0 sling a +0 club a goblin skeleton (7, 22, D:4) a +0 dagger a +0 sling a goblin skeleton (8, 20, D:4) a +0 club a goblin skeleton (8, 21, D:4) a +0 club a +0 sling a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (8, 22, D:4) a +0 dagger (15, 11, D:4) an adder corpse (skeletalised by now) (18, 18, D:4) a +0 dagger (19, 18, D:4) a ball python skeleton (20, 18, D:4) a +0 club a +0 ring mail the goblin skeleton of Ijyb an adder skeleton (35, 8, D:4) the inkwell talisman "Toaskifoc" {rElec MP+9 Str-4 Dex-4} [inkwell talisman] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). (38, 22, D:4) a potion of attraction (42, 29, D:4) a +0 robe (46, 47, D:4) a +0 robe the human corpse of Sigmund (skeletalised by now) (49, 35, D:4) a +0 chain mail (50, 41, D:4) a +0 halberd (57, 42, D:4) a +0 club a boomerang a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (6, 8, D:6) a +0 dagger (9, 4, D:6) a +0 dagger a +0 robe (10, 3, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse an orc corpse (10, 10, D:6) 4 gold pieces (14, 9, D:6) a +0 hand axe Level 7 of the Dungeon (1, 4, D:7) a scroll of acquirement (4, 3, D:7) a scroll of identify a +0 long sword (5, -3, D:7) a scroll of amnesia (8, 1, D:7) a +0 dagger a +0 robe an orc corpse (14, 7, D:7) 5 gold pieces