super Level 1 of the Dungeon (0, 0, D:1) a serpent talisman (1, -4, D:1) a bat skeleton (2, -31, D:1) a +0 robe (2, -4, D:1) a ball python skeleton (3, -22, D:1) a +2 short sword of protection (4, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -30, D:1) a scroll of butterflies (8, -2, D:1) a bat corpse (skeletalised by now) (11, -23, D:1) a +0 leather armour a hobgoblin skeleton (12, -23, D:1) a +0 dagger (13, -23, D:1) a +0 dagger a +0 ring mail a +0 helmet a goblin skeleton (15, -9, D:1) a +0 mace (16, -25, D:1) a rat skeleton (20, -1, D:1) a frilled lizard skeleton (24, -31, D:1) a +0 club (25, -32, D:1) a +0 dagger (35, -10, D:1) a +0 ring mail (35, -7, D:1) a hobgoblin skeleton (37, -25, D:1) a +0 dagger a stone Level 2 of the Dungeon (2, -18, D:2) a frilled lizard corpse (skeletalised by now) (6, -4, D:2) a +2 dagger of venom (7, -1, D:2) a +0 scale mail (10, -16, D:2) a +0 scale mail (13, -20, D:2) a +0 helmet (24, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 14, D:2) a quill talisman (33, -21, D:2) a +0 dagger (33, -20, D:2) a +0 dagger (34, -21, D:2) a +0 mace a +0 animal skin the +4 helmet of the Game of Kings {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -1, D:2) a +0 whip an adder corpse (skeletalised by now) (35, -21, D:2) a +0 dagger a +0 club a +0 club a goblin skeleton a hobgoblin skeleton (35, -20, D:2) a +0 club a +0 dagger (36, -20, D:2) a +0 club a goblin skeleton (45, 0, D:2) a +0 scale mail a +0 dagger a +0 mace of holy wrath the human corpse of Terence (skeletalised by now) (46, -4, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 5, D:3) a ball python corpse (skeletalised by now) (17, 11, D:3) a +2 hand axe of electrocution (17, 18, D:3) a +0 chain mail (19, 14, D:3) a +0 trident (20, 13, D:3) a bat skeleton (20, 31, D:3) a frilled lizard corpse (skeletalised by now) (21, 31, D:3) a +0 cloak (22, 17, D:3) a frilled lizard skeleton (22, 23, D:3) a +0 club a hobgoblin skeleton (23, 1, D:3) a staff of earth (25, 9, D:3) a jackal skeleton (25, 13, D:3) a +0 giant club (35, 5, D:3) a +0 club (35, 26, D:3) a ball python corpse (skeletalised by now) (36, 24, D:3) a +0 leather armour (36, 31, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (2, -6, D:4) a +0 robe (13, 0, D:4) a +0 short sword a +0 leather armour (26, 12, D:4) a ball python skeleton (29, 32, D:4) a +0 leather armour (36, 15, D:4) a scroll of immolation (39, 9, D:4) a +0 dagger a +0 robe a +0 club a +0 ring mail an orc skeleton (39, 10, D:4) a +0 dagger of venom (40, 9, D:4) a +0 short sword a +0 mace an orc skeleton (48, 35, D:4) a +0 falchion (48, 37, D:4) a +0 hand axe (48, 40, D:4) a parchment of Dragon's Call (49, 20, D:4) a +0 hammer (50, 35, D:4) a +0 mace (50, 37, D:4) a +0 spear (51, 33, D:4) a +0 short sword an orc skeleton (52, 19, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (59, -2, D:4) a +1 flail of draining (61, 7, D:4) a +4 short sword 3 stones (62, 33, D:4) a +0 club a goblin skeleton (66, 1, D:4) a +0 dagger a +0 sling (71, 45, D:4) a +0 mace Level 5 of the Dungeon (14, -5, D:5) a +0 ring mail (15, -18, D:5) a +0 whip a throwing net a gnoll corpse (skeletalised by now) (16, -19, D:5) a +0 club a ring of protection from cold (16, -15, D:5) a +0 leather armour (17, -20, D:5) 7 gold pieces a +0 whip a gnoll corpse (skeletalised by now) (19, 5, D:5) a +0 leather armour (35, -38, D:5) a +0 flail an orc corpse (skeletalised by now) (40, -27, D:5) a jackal corpse (skeletalised by now) (40, -26, D:5) a jackal corpse (skeletalised by now) (41, -16, D:5) a +0 ring mail an ossuary (0, 0, Ossuary) an inkwell talisman