super Level 1 of the Dungeon (0, 21, D:1) a +0 whip (8, 18, D:1) a +0 leather armour (14, 23, D:1) a hobgoblin skeleton (14, 26, D:1) a +0 dagger a bat skeleton a goblin skeleton (25, -15, D:1) the quill talisman of Levity {rPois Will+++ Int-4 Stlth-} [quill talisman] rPois: It protects you from poison. Will+++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). Stlth-: It makes you less stealthy. (27, -15, D:1) a quokka skeleton (29, -15, D:1) a rat skeleton (35, 6, D:1) a rat corpse (skeletalised by now) (36, 3, D:1) a +0 whip (36, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 5, D:1) a frilled lizard corpse (skeletalised by now) (48, -17, D:1) a jackal corpse (skeletalised by now) (48, -16, D:1) a jackal corpse (skeletalised by now) (48, -9, D:1) a +0 club (49, 7, D:1) a +0 whip a stone (50, 14, D:1) a +0 mace Level 2 of the Dungeon [Shop] Fouthratumma's Book Boutique a parchment of Martyr's Knell (189 gold) a parchment of Nazja's Percussive Tempering (226 gold) a parchment of Passwall (151 gold) a parchment of Hoarfrost Cannonade (226 gold) a parchment of Confusing Touch (151 gold) a parchment of Slow (75 gold) a manual of Ice Magic (1120 gold) (6, -11, D:2) a medusa talisman (18, -17, D:2) a +0 ring mail (18, 6, D:2) the inkwell talisman of the Good {*Silence +Blink +Inv} [inkwell talisman] *Silence: It may silence you when you take damage. +Blink: It lets you blink. +Inv: It lets you turn invisible. (19, 6, D:2) a +0 dagger (20, 6, D:2) a +0 dagger a stone a kobold skeleton (21, -19, D:2) a bat corpse (skeletalised by now) (25, -25, D:2) a +0 robe (35, 7, D:2) a +0 scythe a +0 robe (49, -2, D:2) a +0 dagger (54, -26, D:2) a +0 short sword a rat skeleton a ball python skeleton (54, -6, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Ofiphoug's Weapon Shop a +0 vampiric war axe (162 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +0 trident (45 gold) a +0 war axe (45 gold) a +4 heavy scimitar (426 gold) a +1 shortbow of freezing (161 gold) a +1 partisan of protection (200 gold) 3 boomerangs (78 gold) (3, -14, D:3) an orb of glass (3, -5, D:3) a +0 spear a gnoll skeleton (4, -22, D:3) a +0 quarterstaff (4, -5, D:3) an adder skeleton (5, -4, D:3) a +0 club (5, -1, D:3) a frilled lizard skeleton (6, -4, D:3) a +0 club (12, -10, D:3) an orb of glass (13, -16, D:3) a +0 ring mail (15, -10, D:3) a hobgoblin skeleton (15, -5, D:3) a quokka skeleton (16, 2, D:3) a +0 ring mail (17, -13, D:3) a +0 robe (23, 2, D:3) a +0 club a +0 ring mail an orc skeleton (23, 3, D:3) a +0 whip a +0 chain mail a +0 dagger an orc skeleton (23, 4, D:3) a +0 dagger a +0 robe (31, 11, D:3) a +0 hammer of protection (32, 14, D:3) a +2 quarterstaff of chaos (33, -3, D:3) a +0 whip a frilled lizard skeleton a kobold skeleton (33, 12, D:3) a +0 hammer (33, 16, D:3) a +0 hammer (33, 17, D:3) a +0 hammer (33, 19, D:3) a +0 hammer (34, 18, D:3) a +0 hammer (39, -17, D:3) a +0 ring mail (39, -6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, 2, D:4) a +0 hand axe a +0 ring mail an orc skeleton (12, 27, D:4) a +0 leather armour (14, 16, D:4) a jackal skeleton a jackal skeleton (15, 16, D:4) a +0 giant club an ogre skeleton (15, 18, D:4) a jackal skeleton (18, -3, D:4) a +0 sling (21, 32, D:4) a +0 robe (24, 32, D:4) a jackal corpse (skeletalised by now) (27, 3, D:4) a +0 robe (53, 17, D:4) a +2 ring mail of fire resistance (63, 6, D:4) a +0 club a +0 spear (63, 7, D:4) a +0 flail Level 5 of the Dungeon (10, 23, D:5) a +0 spear (10, 25, D:5) a +0 spear a gnoll corpse (skeletalised by now) (11, 2, D:5) a +0 scale mail (12, 25, D:5) a +0 whip (14, 16, D:5) a +0 falchion (15, 11, D:5) a +0 pair of gloves of hurling (19, 10, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (19, 11, D:5) a +0 spear a gnoll corpse (skeletalised by now) (19, 12, D:5) a +0 spear (20, 9, D:5) a +0 flail (25, 4, D:5) an adder corpse (skeletalised by now) (31, 14, D:5) a +0 war axe (33, 23, D:5) an adder corpse (skeletalised by now) (35, 24, D:5) a +0 chain mail a +0 flail an orc skeleton (35, 25, D:5) a +0 short sword (36, 25, D:5) a +0 leather armour a +0 dagger (36, 26, D:5) a +0 ring mail a +0 short sword (37, 24, D:5) a howler monkey skeleton (37, 25, D:5) a hound skeleton (38, 8, D:5) a +0 whip a +0 robe (39, 9, D:5) a +0 whip a +0 club a gnoll skeleton (42, 6, D:5) a +0 rapier (43, 14, D:5) a +1 morningstar of draining Level 6 of the Dungeon (13, -39, D:6) a parchment of Call Canine Familiar (14, -15, D:6) a +0 whip (17, -26, D:6) an orc skeleton (18, -51, D:6) a +0 pair of gloves (19, -27, D:6) a +0 mace a +0 leather armour (19, -26, D:6) a +0 spear (21, -49, D:6) a black bear skeleton (25, -26, D:6) a staff of alchemy (28, -35, D:6) an iguana skeleton (45, -6, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (55, -13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -14, D:6) a +0 club (57, -14, D:6) a +0 whip a +0 ring mail (57, -13, D:6) a +0 flail (58, -16, D:6) the orb "Dovekan" {Guile, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (58, -14, D:6) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, -7, D:7) the human corpse of Prince Ribbit (1, -6, D:7) a +0 hand axe an orc corpse (2, -6, D:7) a +0 club an orc corpse (2, -5, D:7) a +0 club a +0 leather armour (2, -4, D:7) a +0 hand axe a +0 ring mail an orc corpse (3, -5, D:7) a +0 dagger a +0 robe an orc corpse (10, 5, D:7) a +0 dagger