supaaa Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (9, -3, D:1) a +0 dagger (21, -38, D:1) a +0 club a goblin skeleton (25, -36, D:1) a +1 devious dagger a goblin skeleton (33, -10, D:1) a +0 club (36, -39, D:1) a quokka skeleton (36, -7, D:1) a +0 pair of boots (37, -38, D:1) a +0 dagger a kobold skeleton (38, -26, D:1) a rat skeleton (39, -32, D:1) a +0 ring mail (41, -30, D:1) a +4 dagger 2 stones a +0 dagger a kobold skeleton (52, -16, D:1) a quokka corpse (skeletalised by now) (52, -15, D:1) a +0 dagger (56, -42, D:1) a jackal skeleton (56, -39, D:1) a jackal skeleton Level 2 of the Dungeon (1, 7, D:2) a +0 whip (18, -25, D:2) a +0 club (18, -22, D:2) a +0 club a +1 heavy sling (19, -24, D:2) a +0 club a +0 dagger a +0 dagger a goblin skeleton (19, -23, D:2) a +0 club a +0 dagger a +0 club a +0 animal skin a +0 helmet a hobgoblin skeleton a goblin skeleton (20, -27, D:2) a +0 short sword (21, -35, D:2) a quokka corpse (skeletalised by now) (28, -26, D:2) a +0 sling (29, -6, D:2) a rat skeleton a rat skeleton (30, -6, D:2) a rat skeleton (39, -33, D:2) a hobgoblin skeleton (44, 8, D:2) an adder corpse (skeletalised by now) (46, -37, D:2) a +0 scythe a +0 robe (48, 6, D:2) a +0 dagger (54, 8, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (5, -8, D:3) the +1 robe of the Battered Portals {rPois rN+ Str+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (27, 1, D:3) a parchment of Summon Small Mammal (27, 9, D:3) a +0 short sword a kobold skeleton (28, -29, D:3) a jackal corpse (skeletalised by now) (28, -28, D:3) a jackal corpse (skeletalised by now) (28, -4, D:3) a +4 hand axe (28, -3, D:3) a +0 dagger an orc skeleton (28, -2, D:3) a +0 dagger a +0 robe a +0 whip (28, -1, D:3) a +0 dagger a +0 scale mail (36, -7, D:3) a +0 war axe (37, -3, D:3) an adder skeleton (41, 9, D:3) a frilled lizard corpse (skeletalised by now) (41, 21, D:3) an adder corpse (skeletalised by now) (42, -3, D:3) a +0 short sword a kobold skeleton (46, 10, D:3) a quokka corpse (skeletalised by now) (48, -8, D:3) a +0 dagger (49, -18, D:3) a parchment of Ensorcelled Hibernation Level 4 of the Dungeon [Shop] Vehaor's Antique Armour Shop a +0 ring mail (96 gold) a +0 chain mail (144 gold) the +1 ring mail of the Abyss {rElec rN+ Stlth+} (720 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (144 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) a +1 leather armour of fire resistance (336 gold) a +0 plate armour (432 gold) the +3 leather armour "Cyfin" {Int+3} (727 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 pair of gloves of Inevitability {Hurl, Rampage rC+++ Str-2 Fire} (1269 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +0 leather armour (48 gold) (0, 0, D:4) a +2 robe of positive energy (4, 22, D:4) a +0 club (5, 22, D:4) a +0 whip a +0 flail a +0 halberd (13, -16, D:4) a +0 giant club (13, 22, D:4) a parchment of Call Imp (18, 30, D:4) a +0 club (32, 15, D:4) a ball python skeleton (33, -6, D:4) a +0 dagger of venom a +0 leather armour (33, 16, D:4) a +0 leather armour a +0 short sword an orc skeleton (34, 22, D:4) a ball python skeleton (46, 17, D:4) a +0 ring mail a +0 morningstar a +0 club a +0 chain mail a +0 short sword (47, 17, D:4) a +0 whip Level 5 of the Dungeon [Shop] Ynoraonu's Tiny Tomes the Disquisition on the Autopsy (525 gold) Spells Type Level a - Death Channel Necromancy 6 b - Death's Door Necromancy 9 Hotey's Octavo of the Charged Faeries (286 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 b - Silence Hexes/Air 5 Sif Muna's Encyclopedia of Execration (309 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Sphinx Sisters Hexes/Summoning 7 Moloiv's Reference Book on the Fifth Circle (572 gold) Spells Type Level a - Spellspark Servitor Conjuration/Forgecraft 7 b - Chain Lightning Conjuration/Air 9 the Directory of Accompaniment (572 gold) Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 b - Dragon's Call Summoning 9 the Spellbook of Shifting (249 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Summon Forest Summoning/Translocation 5 Geawo's Writings on Algid Excavation (224 gold) Spells Type Level a - Freeze Ice 1 b - Bombard Conjuration/Earth 6 the Papyrus of the Mob (286 gold) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Forest Summoning/Translocation 5 (2, 25, D:5) 5 large rocks (4, 25, D:5) 8 gold pieces (5, 26, D:5) a +0 robe (6, 24, D:5) a scroll of brand weapon (6, 27, D:5) 14 gold pieces (21, -15, D:5) a +0 flail a +0 falchion a +0 leather armour a +0 dagger of holy wrath a +0 robe (22, -14, D:5) a +0 scimitar a +0 plate armour (29, 11, D:5) a +0 long sword (35, 37, D:5) a +0 spear (53, 3, D:5) a +0 halberd (54, 0, D:5) a +0 whip a +0 robe a +0 club a +0 flail (54, 3, D:5) a +0 spear a +0 robe (55, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +3 spear (1, 0, D:6) a +0 spear a +0 ring mail a +0 spear (3, 2, D:6) a +0 whip a +0 leather armour (4, 0, D:6) a +0 whip (5, 42, D:6) a +1 devious dagger a +0 robe a +0 club a +0 flail a +0 chain mail (5, 43, D:6) a +0 dagger a +0 leather armour (6, 43, D:6) a +0 dagger (27, 26, D:6) a +0 halberd (30, 48, D:6) a potion of moonshine (31, -11, D:6) a parchment of Searing Ray (39, 39, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 3, D:7) a +0 halberd (2, 4, D:7) a +0 spear a +0 club (2, 5, D:7) a +0 club (2, 8, D:7) a +0 trident a +0 robe (5, -21, D:7) a parchment of Passwall (8, -23, D:7) a +1 heavy trident (9, -8, D:7) a +0 short sword a +0 leather armour (10, -8, D:7) a +0 dagger (11, -9, D:7) a +0 flail a +0 leather armour (11, -8, D:7) a +0 hand axe a +0 chain mail (12, -9, D:7) a +0 hand axe 3 boomerangs (27, 10, D:7) a +0 spear (33, 7, D:7) a +0 halberd a +0 robe (33, 10, D:7) a +0 dagger a +0 robe (33, 11, D:7) a +0 great sword a +0 robe (43, -7, D:7) a +0 hand axe a +0 robe (43, 0, D:7) a +0 falchion (44, -7, D:7) a +0 trident a +0 robe (45, -7, D:7) a +4 short sword a +0 robe a +4 spear a +0 robe a +3 halberd a +0 robe (46, -2, D:7) a +0 halberd a +0 plate armour (47, -5, D:7) a +0 hand axe a +0 leather armour (47, 0, D:7) a +0 quarterstaff a +0 sling of freezing a +0 ring mail (48, 7, D:7) a +0 helmet (49, -20, D:7) the +4 scale mail of Syndicalism {Regen+ Str+2} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. (51, -21, D:7) a +0 hand axe (51, -12, D:7) a +0 halberd of flaming +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 flail (4, -33, D:8) a +0 scale mail (4, 1, D:8) a +0 club (4, 2, D:8) a +0 flail (4, 3, D:8) a +0 war axe (5, 2, D:8) a +0 spear a +2 ring mail of fire resistance (14, -10, D:8) a +0 helmet (18, -18, D:8) a +0 whip 3 boomerangs (18, -17, D:8) a +0 glaive a +0 plate armour (18, -15, D:8) a +0 whip a +0 leather armour (19, -18, D:8) a +0 dagger (21, -26, D:8) a +0 helmet (25, 1, D:8) a +0 spear (26, 8, D:8) a +0 halberd (26, 9, D:8) a +0 whip a +0 leather armour a +0 trident a +0 leather armour (26, 10, D:8) a +0 hand axe of freezing a +0 leather armour a +0 spear a +0 mace a +0 leather armour a +0 hand axe (26, 11, D:8) a +0 dagger a +0 robe (26, 12, D:8) a +0 club a +0 dagger (27, 12, D:8) a +0 dagger a +0 cloak (28, 12, D:8) a +0 scimitar a +0 plate armour (29, -2, D:8) a +0 whip (38, 3, D:8) a +0 robe (40, 6, D:8) a +0 war axe (48, 8, D:8) a +0 short sword (49, 0, D:8) a parchment of Summon Small Mammal Level 9 of the Dungeon (4, 9, D:9) the +4 robe of Veonis {Str+4 Int+2 Stlth-} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (12, 5, D:9) a +0 war axe (16, -8, D:9) a parchment of Shock (18, -16, D:9) a +0 whip a +3 leather armour a +0 halberd a +0 plate armour (18, -15, D:9) a +0 dagger a +0 robe a +0 whip (24, -11, D:9) 4 boomerangs (43, -19, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Iraani's Antique Armour Emporium a +0 leather armour (50 gold) a +0 plate armour of command (625 gold) a +2 chain mail of cold resistance (575 gold) a +2 robe (322 gold) a +0 scale mail (100 gold) a +3 chain mail of fire resistance (700 gold) a +2 cloak of willpower (537 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +1 crystal plate armour (1675 gold) [Shop] Tuyce's Jewellery Shop an amulet of reflection (360 gold) a +6 ring of dexterity (432 gold) a +5 ring of evasion (432 gold) a +6 ring of strength (unknown) (432 gold) a ring of positive energy (240 gold) a ring of positive energy (240 gold) [Shop] Ciawogenk's Antique Weapon Shoppe a +0 morningstar (126 gold) a +0 rapier (115 gold) a +0 trident (73 gold) a +0 flail (73 gold) a +0 mace (63 gold) a +0 orcbow (84 gold) a +0 trident (73 gold) a +0 flail (73 gold) a +0 war axe (73 gold) a +0 great sword of freezing (420 gold) [Shop] Ruzopuul's Jewellery Boutique a ring of flight (unknown) (227 gold) a +6 ring of strength (unknown) (468 gold) the ring "Vadufid" {*Slow rN++ Wiz} (544 gold) [ring of wizardry] *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. an amulet of the acrobat (unknown) (390 gold) an amulet of regeneration (390 gold) an amulet of regeneration (390 gold) (4, -12, D:10) a +0 hand axe (4, -11, D:10) a +0 leather armour a +0 mace (5, -12, D:10) a +0 robe a +0 dagger (6, -12, D:10) a +0 robe a +0 dagger (15, 20, D:10) a +0 halberd (16, 17, D:10) a +0 scimitar (16, 18, D:10) a +0 club (16, 20, D:10) a +0 halberd a +0 halberd a +2 spear of freezing a +0 scale mail a +0 dagger (17, 20, D:10) a +0 hand axe a +0 flail a +0 whip (18, 18, D:10) a +0 trident (21, -2, D:10) a +0 battleaxe (21, 13, D:10) a +0 pair of boots (29, 22, D:10) a +0 buckler (31, 7, D:10) a +0 helmet (36, 28, D:10) a +0 trident (42, -14, D:10) a +0 sling (44, -6, D:10) a +0 scale mail (45, 28, D:10) a +0 chain mail Level 11 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (18, 20, Lair:1) 4 poisoned darts (35, 43, Lair:1) a +0 long sword (41, -2, Lair:1) a +0 buckler (44, -7, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (18, -32, Lair:2) a +0 dagger of venom (20, -19, Lair:2) a +0 hand axe of electrocution (26, -34, Lair:2) a +0 leather armour (35, -16, Lair:2) a +0 falchion (42, -13, Lair:2) a +0 dire flail (52, -40, Lair:2) a +0 rapier (55, -27, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Animate Dead (47, -31, Lair:3) a parchment of Poisonous Vapours Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of flame (7) (16, -5, Lair:4) 7 gold pieces (35, -43, Lair:4) a +0 trident of venom (37, -46, Lair:4) a +0 dagger a Gauntlet (10, -1, Gauntlet) a scarf of harm (10, 1, Gauntlet) an amulet of reflection (14, -13, Gauntlet) the +0 chain mail "Lacabim" {Harm Fly Will+ Dex+2} Harm: It increases damage dealt and taken. Fly: It grants you flight. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (14, -10, Gauntlet) 26 gold pieces (25, -13, Gauntlet) a potion of invisibility (25, -11, Gauntlet) a potion of heal wounds (28, 3, Gauntlet) a +2 cloak of willpower (30, 4, Gauntlet) a +1 dagger of venom (35, -13, Gauntlet) a +1 helmet of light (35, -12, Gauntlet) 25 gold pieces (35, -11, Gauntlet) a scroll of enchant armour (53, -7, Gauntlet) a manual of Shapeshifting (still there?) the protean talisman of the Nkala {rN+} (still there?) [protean talisman] rN+: It protects you from negative energy. a felid skeleton (still there?)