supaaa Level 1 of the Dungeon [Shop] Zewaf's Weapon Boutique 5 poisoned darts (39 gold) a +0 sling (19 gold) a +0 club (6 gold) 3 datura-tipped darts (35 gold) a +0 club (6 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 sling (19 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -23, D:1) a bat corpse (skeletalised by now) (8, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -25, D:1) a +0 sling (10, 2, D:1) a +0 club (11, -27, D:1) a +0 leather armour (15, -25, D:1) a +0 giant club (17, -24, D:1) a +0 plate armour (21, -20, D:1) a +0 club 4 stones (21, -6, D:1) a +0 ring mail (22, -22, D:1) a +0 club a goblin skeleton (23, -18, D:1) a bat skeleton (26, -7, D:1) a +0 dagger a kobold skeleton (30, -24, D:1) a bat corpse (skeletalised by now) (32, -11, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Jaskawk's Weapon Boutique a +0 short sword (42 gold) a +2 dagger of venom (201 gold) a +0 sling (21 gold) a +0 hand axe (42 gold) a +5 spectral lajatang (903 gold) 4 silver javelins (504 gold) a +0 dagger (28 gold) a +2 spear of venom (218 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (8, 33, D:2) a +0 leather armour (21, 18, D:2) a +0 ring mail (25, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 5, D:2) a +0 robe (29, 22, D:2) a hobgoblin corpse (skeletalised by now) (34, 7, D:2) an amulet of faith (35, 29, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (35, 30, D:2) a quokka skeleton (40, 43, D:2) a +0 club a goblin skeleton (41, 15, D:2) a +0 trident (42, 44, D:2) a +0 dagger a goblin skeleton (43, 44, D:2) a +0 club a goblin skeleton (44, 43, D:2) a +0 dagger a goblin skeleton (44, 44, D:2) a +0 dagger a +0 dagger a +0 animal skin the hobgoblin skeleton of Robin (45, 50, D:2) a +0 robe (47, 45, D:2) a +0 dagger a goblin skeleton (48, 46, D:2) a +0 club a goblin skeleton (49, 46, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (65, 49, D:2) a +0 whip a kobold corpse (skeletalised by now) (68, 12, D:2) a +0 whip 2 stones (68, 38, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (1, 1, D:3) a +0 whip a +0 leather armour an orc skeleton (18, 20, D:3) a +0 leather armour (22, -18, D:3) a bat skeleton (23, -33, D:3) a +0 ring mail (25, -17, D:3) a rat skeleton (26, -17, D:3) a +0 club (26, 7, D:3) a hobgoblin corpse (skeletalised by now) (28, -2, D:3) a +0 club (35, -29, D:3) a +0 flail (36, -30, D:3) a ball python corpse (skeletalised by now) (40, -24, D:3) a +0 spear (44, -11, D:3) a +0 hand axe 3 boomerangs a +0 leather armour an orc skeleton (59, 0, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 9, D:4) a +0 club an orc skeleton (4, 7, D:4) a +0 falchion an orc skeleton (6, 13, D:4) 3 potions of berserk rage (20, -10, D:4) a hobgoblin skeleton (21, -12, D:4) an adder skeleton (28, -4, D:4) a +0 flail (34, -11, D:4) a +0 club (39, -5, D:4) a hound skeleton (46, 3, D:4) a +0 dagger a goblin skeleton (46, 7, D:4) a +0 spear a +0 spear (47, 2, D:4) a +0 whip a +6 ring of intelligence (47, 25, D:4) a +0 flail a +0 ring mail (49, 25, D:4) a +0 falchion a +0 leather armour (50, 25, D:4) a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) Level 5 of the Dungeon (4, -20, D:5) a +0 war axe (4, -8, D:5) a bombardier beetle corpse (6, 4, D:5) a +0 dagger (9, 8, D:5) a +0 giant spiked club (9, 9, D:5) a +1 battleaxe of flaming a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (11, -18, D:5) an adder corpse (skeletalised by now) (11, 15, D:5) a +0 whip (15, -9, D:5) a potion of invisibility (16, -11, D:5) a scroll of acquirement (17, -9, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (17, -8, D:5) a +0 flail a gnoll corpse (17, -7, D:5) a +1 dagger of electrocution (still there?) a +0 chain mail (still there?) (17, -6, D:5) a +0 club (18, -11, D:5) a potion of lignification (18, -9, D:5) a parchment of Lesser Beckoning (19, -9, D:5) a scroll of identify (20, -4, D:5) a +0 whip (23, 16, D:5) a ring of see invisible (30, 12, D:5) an adder corpse (skeletalised by now) (38, 18, D:5) an adder corpse (skeletalised by now) (39, 21, D:5) a +0 sling (54, 9, D:5) a +0 war axe (55, 6, D:5) a +0 whip an orc skeleton (55, 7, D:5) a +0 flail a +0 robe an orc skeleton (56, 9, D:5) a +0 club 3 boomerangs a +0 ring mail an orc skeleton (57, 9, D:5) a +0 club a +0 ring mail an orc skeleton the Ecumenical Temple