supaaa Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (16, 24, D:1) a rat corpse (skeletalised by now) (19, -19, D:1) a quokka skeleton (20, 19, D:1) a bat corpse (skeletalised by now) (21, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 19, D:1) a rat corpse (skeletalised by now) (22, -18, D:1) a frilled lizard skeleton (24, 27, D:1) a +0 dagger (34, -10, D:1) a +0 dagger a goblin skeleton (36, 22, D:1) a +0 club (44, 20, D:1) a hobgoblin skeleton Level 2 of the Dungeon (6, -5, D:2) a +0 leather armour (6, 2, D:2) a +0 short sword (6, 14, D:2) a +0 ring mail (7, -29, D:2) a +0 dagger 4 stones (7, -4, D:2) a +0 short sword a rat skeleton (8, -27, D:2) a ball python corpse (skeletalised by now) (8, -4, D:2) a bat corpse (skeletalised by now) (17, -20, D:2) a +0 helmet (22, -20, D:2) a rat skeleton (26, 7, D:2) a +0 robe (34, -2, D:2) a ball python skeleton (41, -7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Jimmal's Armour Emporium a +0 robe (12 gold) the +4 plate armour of Existentialism {rN++ SInv} (835 gold) rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. a +0 leather armour (28 gold) a +1 cloak of poison resistance (189 gold) a +0 ring mail (56 gold) the quicksilver dragon scales "Yfenaax" {rElec rC+ Will+} (994 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. a +0 chain mail of fire resistance (182 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) (13, -6, D:3) a +0 scale mail (16, -20, D:3) a quill talisman (16, -18, D:3) a ball python corpse (skeletalised by now) (17, -27, D:3) a +0 club (31, -18, D:3) a bat skeleton (32, -4, D:3) a +0 hammer (33, -20, D:3) a +0 club a gnoll skeleton (33, -4, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (38, 0, D:3) a +0 club a +1 robe of cold resistance (40, -18, D:3) a +0 club (40, -1, D:3) an adder corpse (skeletalised by now) (43, -19, D:3) a +0 falchion a +0 scale mail of cold resistance (43, -17, D:3) a +0 flail a +0 whip an adder skeleton a gnoll skeleton (44, -16, D:3) a ball python skeleton (44, -10, D:3) a +0 club a goblin skeleton (46, -23, D:3) a +0 chain mail (48, -9, D:3) a +0 dagger Level 4 of the Dungeon (12, 6, D:4) a +0 hand axe (13, 6, D:4) a +0 short sword a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (13, 7, D:4) a jackal corpse (skeletalised by now) (15, 4, D:4) a +0 flail a bullfrog corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 23, D:4) 2 darts of disjunction (17, 2, D:4) a +0 trident (18, 29, D:4) a +0 short sword 4 stones (19, 27, D:4) a +0 short sword (20, 20, D:4) a +0 pair of gloves (20, 24, D:4) a +0 dagger a +0 robe a +0 whip a +0 dagger an adder skeleton (26, 8, D:4) a +0 helmet (30, 0, D:4) a +0 club a stone (31, 13, D:4) a +0 dagger a ball python skeleton (32, -10, D:4) a +0 ring mail (35, 23, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds (3, 0, D:5) a +0 plate armour (9, -2, D:5) a scroll of fog (13, -2, D:5) 12 gold pieces (14, -5, D:5) a +0 giant club