Dungeon Crawl Stone Soup version 0.34-a0-670-gee87135f2d (webtiles) character file. Game seed: 16432873443167422297 90 supaaa the Covered (level 4, -7/40 HPs) Began as a Minotaur Fighter on Aug 21, 2025. Mangled by a large abomination (20 damage) ... on level 1 of the Abyss. The game lasted 00:02:02 (2142 turns). supaaa the Covered (Minotaur Fighter) Turns: 2142, Time: 00:02:03 Health: -7/40 AC: 8 Str: 23 XL: 4 Next: 32% Magic: 0/3 EV: 8 Int: 5 God: Gold: 67 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . (100%) f - +0 hand axe (flame) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . h - +0 pair of boots Will ..... d - amulet of guardian spirit Stlth g - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 142 gold pieces. You spent 75 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe f - a +0 hand axe of flaming (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) h - a +0 pair of boots (worn) Jewellery d - an amulet of guardian spirit (worn) e - an amulet of faith g - a ring of resist corrosion (worn) i - a ring of protection from cold Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} m - a scroll of vulnerability {unknown} n - a scroll of identify {unknown} Potions m - 2 potions of might d - a potion of attraction {unknown} f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} l - a potion of mutation {unknown} o - 2 potions of moonshine {unknown} Skills: + Level 4.2 Fighting * Level 4.0 Axes + Level 4.3 Armour + Level 4.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 94% 2 Lesser Beckoning Tloc 0% N/A 94% 2 Fugue of the Fallen Necr 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * D:3 * Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Your headbutt misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Something hits you but does no damage. You are cast into the Abyss! This branch contains the abyssal rune of Zot. Reactivating autopickup. Magic restored. A large abomination assembles itself! You barely miss the large abomination. You headbutt the large abomination. The large abomination is lightly damaged. The large abomination hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the large abomination but do no damage. The large abomination is lightly damaged. You block the large abomination's attack. The large abomination hits you. * * * LOW HITPOINT WARNING * * * You hit the large abomination. You burn the large abomination. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... .#... ##.#. #.... ..... # ##.#.##.#.# ##.#..#...... ...#.......# . ...'.......##.. #........... #..X@...'... #.......#... ####.#### #...# #ß.ß# #...# ##.#. ..#.. ..'.. You could see a large abomination (fast). Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:3) 3 orcs (D:3) 7 giant cockroaches 7 hobgoblins 16 jackals 4 ball pythons 3 bats 5 endoplasms 5 frilled lizards 5 goblins 4 kobolds 3 rats (D:1) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | supaaa the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 50 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 509 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | Reached XP level 3. HP: 33/33 MP: 2/2 1356 | D:2 | Found Voengebb's Assorted Antiques. 1359 | D:2 | Bought a murky red potion for 23 gold pieces 1824 | D:2 | Bought a scroll labelled CYZEMU MOINIAL for 26 gold pieces 1824 | D:2 | Bought a scroll labelled FUAWKO BISKUE for 26 gold pieces 1864 | D:3 | Found Ynedoucw's General Store. 1867 | D:3 | Reached XP level 4. HP: 40/40 MP: 3/3 2120 | D:3 | Found the +1 Delatra's gloves {ID++} 2130 | Abyss:1 | Cast into level 1 of the Abyss (orc wizard) 2140 | Abyss:1 | Noticed a large abomination 2142 | Abyss:1 | Mangled by a large abomination Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, dreamdust_ecumenical_altar_grove, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, dreamdust_princess_bridge, st_stairs_12 D:2: layout_loops_cross, serial_shops, nicolae_shop_real_fake_doors, serial_park_tiny_2 D:3: layout_basic, mainiacjoe_overflow_cross_hatched, serial_shops, shop, pf_guarded_unrand_delatra Abyss:1: base: Temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.0 Fighting | 4 | 4.2 Armour | 4 | 4.3 Shields | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 71 | || 71 Headbutt | 11 | 6 || 17 Hand axe | 37 | 40 || 77 Armour: Scale mail | 111 | 32 || 143 Dodge: Dodged | 44 | 9 || 53 Block: Buckler | 30 | 8 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2178 | 2113 | 65 | 0 | 1729 | 4 | 544.5 | Dungeon | 2166 | 2101 | 65 | 0 | 1722 | 3 | 722.0 | Abyss | 12 | 12 | 0 | 0 | 7 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1253 daAuts D:2: 615 daAuts D:3: 297 daAuts Abyss:1: 12 daAuts