supaaa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (5, -5, D:1) a +0 club (5, -2, D:1) a ring of protection from cold (6, -18, D:1) a +0 club a stone a kobold skeleton (6, -14, D:1) a ball python skeleton (6, -6, D:1) a quokka corpse (skeletalised by now) (7, -11, D:1) a +0 leather armour (9, -11, D:1) a +0 club a kobold skeleton (10, -16, D:1) a +0 dagger a goblin skeleton (10, -15, D:1) a +0 dagger 3 stones (12, -4, D:1) a +0 leather armour (13, -7, D:1) a +0 short sword a kobold skeleton (16, 1, D:1) a frilled lizard skeleton (17, -25, D:1) a +0 robe (20, -36, D:1) a +0 club (24, -8, D:1) a +0 dagger a goblin skeleton (24, -7, D:1) a +0 dagger (32, -25, D:1) 5 large rocks (34, -28, D:1) a bat skeleton (36, -24, D:1) a +0 whip a kobold skeleton (38, -10, D:1) a parchment of Mephitic Cloud (39, -28, D:1) a rat skeleton a ball python skeleton (43, -19, D:1) 4 javelins Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -15, D:2) a gnoll skeleton (9, -6, D:2) an orb of glass (10, -15, D:2) a gnoll skeleton (22, -15, D:2) a bat skeleton (25, 22, D:2) a bat skeleton (44, 18, D:2) a +0 dagger (49, -25, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones a +0 animal skin a goblin skeleton (1, -2, D:3) 5 stones (1, 0, D:3) a +0 animal skin 10 stones a +0 animal skin a kobold skeleton (1, 1, D:3) 5 stones a +0 animal skin (2, -2, D:3) 6 stones (3, 4, D:3) a +0 animal skin a kobold skeleton (5, -2, D:3) 6 stones (5, 0, D:3) 5 stones a +0 animal skin (6, 0, D:3) 3 stones (7, 15, D:3) a scarab talisman (9, -17, D:3) a +0 trident (16, 28, D:3) a frilled lizard corpse (skeletalised by now) (25, -1, D:3) a +0 leather armour (27, -1, D:3) a human skeleton (29, -19, D:3) a +0 short sword a hobgoblin corpse (skeletalised by now) (30, 2, D:3) a human skeleton (33, -1, D:3) a kobold skeleton (35, 5, D:3) 5 poisoned darts (35, 12, D:3) a +0 ring mail (38, -27, D:3) a bat skeleton (39, -10, D:3) a rat skeleton (42, -9, D:3) a +0 leather armour a +0 mace (44, -20, D:3) a +0 club (44, -19, D:3) a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) (44, -9, D:3) a hobgoblin skeleton (45, -19, D:3) a +2 mace of holy wrath a +0 dagger (56, -7, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 3 stones (3, -13, D:4) a jackal corpse (skeletalised by now) (14, -30, D:4) a yak corpse (skeletalised by now) (16, -35, D:4) a +0 scythe a +0 robe (27, -3, D:4) a +0 chain mail an orb of stardust a +0 club a kobold skeleton (31, 5, D:4) a +0 chain mail (33, -31, D:4) a ball python skeleton (33, -22, D:4) a +0 rapier (34, -32, D:4) a ball python skeleton (36, -35, D:4) a +0 whip a stone (36, -21, D:4) a +0 ring mail (38, -36, D:4) a +0 ring mail (38, -11, D:4) a +0 leather armour a +0 rapier (39, -21, D:4) a scroll of identify (39, -19, D:4) a potion of brilliance (41, -22, D:4) a potion of might (41, -20, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (41, -18, D:4) a scroll of identify (41, -11, D:4) an amulet of alchemy a +0 short sword Level 5 of the Dungeon (8, 25, D:5) a +5 ring of evasion (13, 40, D:5) a +0 battleaxe (15, 21, D:5) a hound corpse (skeletalised by now) (18, 31, D:5) an adder skeleton (22, -3, D:5) an amulet of reflection (30, 35, D:5) a +0 giant spiked club a bullfrog skeleton (31, 30, D:5) 2 poisoned darts (36, 1, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (46, 21, D:5) a +0 robe