Dungeon Crawl Stone Soup version 0.34-a0-598-g4bf5c0297e (webtiles) character file. Game seed: 13079892160957552626 72 supaaa the Shooter (level 4, -8/35 HPs) Began as a Coglin Hunter on Aug 11, 2025. Mangled by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:07 (1768 turns). supaaa the Shooter (Coglin Hunter) Turns: 1768, Time: 00:01:07 Health: -8/35 AC: 4 Str: 11 XL: 4 Next: 26% Magic: 4/4 EV: 11 Int: 9 God: Gold: 135 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Koruri} rCold . . . (100%) c - +0 sling {Consuela} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Koruri} c - a +0 sling (offhand) {Consuela} Missiles e - a throwing net Armour b - a +0 leather armour (worn) f - a +0 pair of boots (worn) Magical Staves d - a staff of conjuration g - a staff of earth Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of fog {unknown} Potions f - a potion of might {unknown} j - a potion of brilliance {unknown} k - a potion of cancellation {unknown} l - 2 potions of berserk rage {unknown} Skills: + Level 3.3 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 47% 1 Poisonous Vapours Alch/Air 0% 1d1 47% 1 Static Discharge Conj/Air 0% 3-3/arc 63% 2 Frozen Ramparts Ice 0% 1d1 85% 3 Fugue of the Fallen Necr 0% N/A 85% 3 Hailstorm Conj/Ice 0% 3d5 85% 3 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Vehumet Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder gestures at you. You resist with significant effort. You shoot a sling bullet. The sling bullet closely misses Grinder. You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder says, "Don't move a muscle." Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Now the real fun starts!" #.# #####.# ##.### # #....# #....### #....#.### #...)....# .. #.....#..#########.:.. ###..#_#.......5w..# #.....#.......@## ####.....#####.# ###.### #.# ### #.# #.# #.# #.# #.# You could see Grinder and a ribbon worm. Vanquished Creatures An adder (D:2) 2 ribbon worms 5 dart slugs 6 endoplasms 3 hobgoblins 4 jackals (D:1) An orc (D:2) 5 quokkas 2 ball pythons 8 bats 2 frilled lizards 2 giant cockroaches (D:2) 9 goblins 6 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | supaaa the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 370 | D:1 | Reached skill level 4 in Ranged Weapons 663 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1019 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1248 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1647 | D:3 | Found a radiant altar of Vehumet. 1730 | D:3 | Found a faded altar of an unknown god. 1758 | D:3 | Noticed Grinder 1768 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_corners D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_3, aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_balcony_double_4, basic_altar, minmay_misc_feat_secret_circle, minmay_bisected D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, vehumet_crystals, nicolae_tso_besieged_by_evil, gup_sewer_entry_bowl, chequers_ecumenical_altar_simple, kennysheep_minor_cross, minmay_increasing_density, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.3 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 184 | 72 || 256 Armour: Leather armour | 26 | 7 || 33 Dodge: Dodged | 27 | 4 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1798 | 1750 | 48 | 0 | 1499 | 3 | 599.3 | Dungeon | 1798 | 1750 | 48 | 0 | 1499 | 3 | 599.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 925 daAuts D:2: 744 daAuts D:3: 128 daAuts