sunteh Level 1 of the Dungeon [Shop] Rocievvurgh's Jewellery Boutique a ring of flight (unknown) (210 gold) the ring "Munweg" {rCorr AC+4 Dex+5} (709 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). a ring of see invisible (unknown) (180 gold) a ring of flight (unknown) (210 gold) a +6 ring of strength (unknown) (432 gold) a ring of flight (unknown) (210 gold) an amulet of dissipation (unknown) (360 gold) (0, 0, D:1) a +0 long sword (11, 14, D:1) a +0 short sword (14, -16, D:1) a +2 short sword of speed 5 stones (14, -15, D:1) a bat corpse (skeletalised by now) (14, 3, D:1) a quokka skeleton (14, 4, D:1) a +0 short sword (22, 17, D:1) a +0 spear (22, 20, D:1) a hobgoblin corpse (skeletalised by now) (24, 19, D:1) a bat corpse (skeletalised by now) (38, 28, D:1) a +0 club (38, 29, D:1) a +1 whip of electrocution a stone a kobold corpse (skeletalised by now) (42, -10, D:1) a +0 robe (42, 4, D:1) a jackal skeleton a jackal skeleton (43, -15, D:1) a +0 dagger (43, -14, D:1) a hobgoblin skeleton (43, 4, D:1) a ball python skeleton (44, -14, D:1) a +0 whip Level 2 of the Dungeon [Shop] Voutosesm's Weapon Shop a +2 antimagic glaive (462 gold) the +4 falchion of Zemoxt {flame, Dex+2} (402 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 2 boomerangs (44 gold) a +0 whip (27 gold) a +0 hand axe (33 gold) 6 boomerangs (132 gold) a +0 spear (33 gold) a +0 quarterstaff (55 gold) a +0 hand axe (33 gold) (0, 0, D:2) a +0 dagger a +0 robe (7, -8, D:2) a quokka corpse (skeletalised by now) (16, 18, D:2) a +0 robe (23, 9, D:2) a jackal corpse (skeletalised by now) (24, 7, D:2) a rat corpse (skeletalised by now) (32, 12, D:2) a ball python corpse (skeletalised by now) (36, 18, D:2) a +3 whip (37, 9, D:2) a +0 club (38, 9, D:2) a +0 robe (39, -37, D:2) 3 flux baubles (60, -12, D:2) the +1 robe of the Gloaming {rC++ Archmagi} rC++: It greatly protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (64, 1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Heidap Jitu's Jewellery Emporium a ring of see invisible (unknown) (150 gold) the ring of Suspected Treachery {rN+ Str+6} (396 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). a spore talisman (125 gold) an amulet of faith (400 gold) a +4 ring of slaying (unknown) (360 gold) a +5 ring of evasion (360 gold) the ring "Zoloh" {Dex+3 Slay+4} (493 gold) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from fire (unknown) (250 gold) the rimehorn talisman "Usinkuap" {Harm +Blink Int-3 Stlth-} (233 gold) [rimehorn talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. Int-3: It affects your intelligence (-3). Stlth-: It makes you less stealthy. a ring of flight (unknown) (175 gold) (2, 7, D:3) a +0 short sword (8, 12, D:3) a +0 club (8, 32, D:3) a hobgoblin skeleton (9, 11, D:3) a +0 ring mail (9, 35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 40, D:3) a rat corpse (skeletalised by now) (10, 13, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (13, 20, D:3) a hobgoblin skeleton (14, 11, D:3) a +0 robe (14, 19, D:3) a rat skeleton (27, 29, D:3) a +0 hand axe (30, 8, D:3) a ball python skeleton (34, 36, D:3) a bat corpse (skeletalised by now) (35, 36, D:3) a ball python corpse (skeletalised by now) (37, 38, D:3) a rat corpse (skeletalised by now) (44, 11, D:3) a rat skeleton (47, 44, D:3) a +0 flail Level 4 of the Dungeon [Shop] Jitamab's Antique Armour Shoppe a +0 tower shield (232 gold) the +9 scale mail "Bywis" {rF+ Regen+ Slay+6} (2557 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 leather armour (58 gold) a +0 robe of resistance (809 gold) a +0 plate armour (522 gold) a +0 leather armour (58 gold) the +2 pair of boots of Othrenar {rC+ Will+ Earth} (1151 gold) rC+: It protects you from cold. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It cannot be enchanted further. (0, 0, D:4) a +0 whip (1, 0, D:4) a +0 quarterstaff (8, -15, D:4) a +0 club a kobold corpse (skeletalised by now) (13, 3, D:4) a +0 whip (19, -22, D:4) a +0 dagger a goblin skeleton (21, -13, D:4) a +0 spear (33, -30, D:4) a +0 ring mail (34, -20, D:4) a +0 dagger 4 poisoned darts a goblin corpse (34, -9, D:4) an adder corpse (skeletalised by now) (35, -19, D:4) a +0 spear a bombardier beetle corpse (37, -17, D:4) a +0 club a +0 sling (38, -29, D:4) a ribbon worm corpse (38, -22, D:4) 21 gold pieces (38, -19, D:4) a +0 falchion an orc corpse (41, -7, D:4) a +0 whip (46, -26, D:4) a +0 leather armour (47, -30, D:4) a +0 plate armour