sunteh Level 1 of the Dungeon (0, 0, D:1) a +0 sling (14, 0, D:1) a frilled lizard skeleton (14, 33, D:1) a ball python corpse (skeletalised by now) (15, 0, D:1) a +1 dagger of speed a goblin skeleton (24, -2, D:1) a bat skeleton (27, 33, D:1) a +0 hand axe (33, 6, D:1) a bat skeleton (37, 6, D:1) a bat corpse (skeletalised by now) (38, 33, D:1) a +0 short sword a stone (41, 17, D:1) a rat skeleton (43, 18, D:1) a +0 short sword a kobold skeleton (43, 19, D:1) a frilled lizard skeleton (50, 11, D:1) a ball python corpse (skeletalised by now) (52, 1, D:1) a ball python corpse (skeletalised by now) (52, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 3, D:2) a +0 hammer (0, 10, D:2) a +3 quarterstaff of chaos a +0 cloak (1, 12, D:2) a +0 hammer (2, 22, D:2) a frilled lizard corpse (skeletalised by now) (7, 19, D:2) a rat corpse (skeletalised by now) (13, 34, D:2) a +0 robe (14, -2, D:2) a +0 short sword (16, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -7, D:2) a +0 mace (30, 6, D:2) a parchment of Summon Small Mammal (31, 11, D:2) a parchment of Lesser Beckoning (35, 9, D:2) a quokka skeleton (39, 23, D:2) a +0 dagger a +0 sling a goblin skeleton Level 3 of the Dungeon [Shop] Hojigeiv's Book Emporium a parchment of Kinetic Grapnel (48 gold) a parchment of Permafrost Eruption (300 gold) a parchment of Sigil of Binding (105 gold) a parchment of Fire Storm (624 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Passage of Golubria (156 gold) a parchment of Apportation (48 gold) a parchment of Frozen Ramparts (105 gold) a parchment of Kiss of Death (48 gold) a parchment of Ozocubu's Armour (105 gold) [Shop] Wileys's Weapon Shop 3 poisoned darts (21 gold) a +0 sling (18 gold) a +1 glaive of venom (228 gold) 4 poisoned darts (28 gold) a +0 whip (30 gold) 5 atropa-tipped darts (54 gold) a +0 mace (36 gold) 5 poisoned darts (36 gold) a +0 sling (18 gold) 6 javelins (216 gold) [Shop] Ewkiuvom's Antique Weapon Boutique a +0 dagger (48 gold) a +0 long sword (84 gold) a +0 halberd of venom (163 gold) a +0 dagger (48 gold) a +0 flail (84 gold) the +12 demon whip of Departure {pain, Str+6} (3060 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 orcbow (96 gold) a +0 heavy arbalest (372 gold) a +1 long sword of pain (376 gold) a +0 club (12 gold) (2, 0, D:3) a +0 mace the human corpse of Terence (skeletalised by now) (15, 22, D:3) a +0 club a +0 club (15, 23, D:3) a +0 dagger a +0 leather armour (16, -5, D:3) a +0 dagger (18, 17, D:3) a +0 short sword (20, 3, D:3) a rat skeleton (28, -3, D:3) a +0 dagger a +0 robe a +0 war axe (28, -2, D:3) a +0 club (28, 19, D:3) a spore talisman (38, 7, D:3) a +0 ring mail (38, 16, D:3) a +0 hand axe (41, -12, D:3) a +0 short sword (41, -3, D:3) a parchment of Starburst (41, 33, D:3) a +0 club a gnoll corpse (skeletalised by now) (42, -12, D:3) a +0 ring mail (42, 33, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (43, 33, D:3) a +0 whip (44, 33, D:3) a +0 flail (50, 12, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (52, 0, D:3) a parchment of Kinetic Grapnel (62, 4, D:3) a +0 mace a +0 whip an orc corpse (skeletalised by now) (63, 1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (63, 12, D:3) a +0 dagger (65, 7, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Jetulo's Magic Scroll Boutique a scroll of acquirement (572 gold) 3 scrolls of blinking (313 gold) a scroll of identify (22 gold) a scroll of butterflies (unknown) (104 gold) a parchment of Stone Arrow (96 gold) a scroll of identify (22 gold) a scroll of blinking (104 gold) (0, 0, D:4) a +0 club a +2 sling of freezing a goblin skeleton (7, -16, D:4) a +0 war axe (9, 18, D:4) a hobgoblin corpse (skeletalised by now) (18, -18, D:4) a hobgoblin skeleton (20, 1, D:4) a +2 dagger of venom (20, 2, D:4) an iguana skeleton (23, -27, D:4) a +0 short sword (25, -8, D:4) a ball python corpse (skeletalised by now) (25, 11, D:4) a +0 sling a +0 dagger a goblin skeleton (25, 14, D:4) a +0 ring mail (26, 10, D:4) a +0 short sword (33, -11, D:4) a +0 leather armour (33, 1, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 10, D:4) a parchment of Searing Ray (43, -9, D:4) a +0 leather armour (45, -5, D:4) a +0 rapier Level 5 of the Dungeon (1, 5, D:5) a +0 ring mail (3, 39, D:5) a +0 hand axe a +0 dagger a +0 scale mail a +0 flail a +0 dagger a +0 robe a +0 mace a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 24, D:5) a +0 dagger (17, 35, D:5) a +0 hand axe a +0 scale mail (18, 45, D:5) a +0 robe (28, 29, D:5) an inkwell talisman (31, 8, D:5) a +0 bardiche (33, -2, D:5) a +0 falchion (35, 44, D:5) a +0 dagger (41, 44, D:5) a +0 short sword (45, 17, D:5) 5 boomerangs (62, 49, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a parchment of Slow (3, 5, D:6) a +1 vampiric short sword (5, -18, D:6) a quill talisman (12, -20, D:6) an adder corpse (skeletalised by now) (13, -5, D:6) a parchment of Iskenderun's Mystic Blast (15, -2, D:6) a +0 mace (16, -13, D:6) a parchment of Passwall (17, -21, D:6) a parchment of Teleport Other (17, -2, D:6) a +0 dagger a +0 robe an orc skeleton (18, 3, D:6) a +0 dagger a +0 robe (19, 3, D:6) a +0 giant spiked club an ogre skeleton (29, -22, D:6) 6 large rocks (30, 9, D:6) a +0 sling (40, 0, D:6) a +2 long sword of freezing a +0 robe (40, 1, D:6) a +3 falchion a +0 robe (41, 4, D:6) a +4 dire flail a +0 robe (42, 4, D:6) a +0 scimitar a +0 robe a +2 falchion a +0 robe (43, -26, D:6) a +0 dagger (53, -19, D:6) a parchment of Mercury Arrow (59, -13, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -8, D:7) a parchment of Iskenderun's Mystic Blast (3, -26, D:7) the inkwell talisman of Vawimp {*Slow Int+2 SInv} [inkwell talisman] *Slow: It may slow you when you take damage. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (4, -11, D:7) a bullfrog skeleton (11, 9, D:7) a +0 robe (18, 8, D:7) a +0 club (19, -5, D:7) a +0 war axe (22, -26, D:7) a +0 trident a +0 ring mail an orc skeleton (22, -25, D:7) a +0 flail (22, -1, D:7) a parchment of Orb of Destruction (23, -27, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (23, -20, D:7) a +0 scale mail (24, -26, D:7) a +0 hand axe (25, -22, D:7) a +0 sling (26, 11, D:7) a +0 flail (30, 6, D:7) a +0 leather armour (33, -22, D:7) a +0 dagger a kobold corpse (skeletalised by now) (34, -21, D:7) a +0 short sword a kobold corpse (skeletalised by now) (35, -22, D:7) a +2 dagger of venom a kobold corpse (skeletalised by now) (35, -20, D:7) a +0 shortbow (36, -21, D:7) a +0 giant club an ogre corpse (skeletalised by now) (36, -3, D:7) a +3 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (37, -21, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (38, -22, D:7) a parchment of Momentum Strike Level 8 of the Dungeon (0, 0, D:8) a parchment of Shock (1, 21, D:8) a +0 leather armour (2, -1, D:8) a +0 short sword a +0 cloak (2, 15, D:8) a +0 mace (13, 19, D:8) a komodo dragon skeleton (20, 14, D:8) a spore talisman (26, 9, D:8) a black bear skeleton (27, 12, D:8) a bullfrog skeleton a water moccasin skeleton (29, 8, D:8) a +0 spear (32, 36, D:8) a +0 scimitar (36, -3, D:8) a +0 short sword (37, -10, D:8) the +0 leather armour "Erast" {rC+ rN+ Will+ Int+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (38, 17, D:8) a +0 hand axe (39, 16, D:8) a +0 dagger (39, 18, D:8) a +0 short sword (40, 17, D:8) a +0 hand axe (41, 18, D:8) a +0 hand axe (43, 19, D:8) a curare-tipped dart a +0 dagger a kobold skeleton (43, 20, D:8) a +0 robe a +0 war axe a +0 robe a +3 flail a +0 robe a +3 long sword 9 stones a +0 club a +0 whip a +0 hand axe a kobold skeleton a kobold skeleton (43, 36, D:8) a +0 whip (43, 37, D:8) a +0 mace (43, 39, D:8) a +0 leather armour a +0 dagger (45, -8, D:8) a water moccasin corpse (skeletalised by now) (47, 11, D:8) a +0 short sword a +0 robe (47, 13, D:8) a +0 robe (49, 13, D:8) a +0 war axe an orc skeleton (53, 43, D:8) a jackal corpse (skeletalised by now) (54, 41, D:8) an adder corpse (skeletalised by now) (55, 40, D:8) a +1 whip of electrocution (still there?) a +0 robe (still there?) the kobold corpse of Pikel (skeletalised by now) (still there?) (63, 16, D:8) an inkwell talisman (63, 24, D:8) a ball python corpse (skeletalised by now) (63, 25, D:8) a +0 quarterstaff an adder corpse (skeletalised by now) (64, 18, D:8) a parchment of Kiss of Death Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon skeleton (6, -12, Lair:1) a komodo dragon corpse (skeletalised by now) (7, 10, Lair:1) a staff of conjuration (10, 23, Lair:1) a +0 orcbow (16, 18, Lair:1) a +0 falchion (20, -7, Lair:1) a parchment of Iskenderun's Battlesphere (25, -7, Lair:1) a water moccasin skeleton (28, 20, Lair:1) a yak skeleton (28, 21, Lair:1) a yak skeleton a yak skeleton (29, 21, Lair:1) a yak skeleton (30, -1, Lair:1) a parchment of Call Imp a +0 chain mail (30, 8, Lair:1) a wolf skeleton (31, 7, Lair:1) a wolf skeleton (35, 20, Lair:1) a +0 ring mail (35, 36, Lair:1) a +0 robe (36, 17, Lair:1) a komodo dragon skeleton (37, 5, Lair:1) a wolf skeleton a yak skeleton a yak skeleton (37, 6, Lair:1) a wolf skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (37, 7, Lair:1) a wolf skeleton a yak skeleton a wolf skeleton (41, 33, Lair:1) a +0 ring mail (44, 12, Lair:1) a cane toad corpse (skeletalised by now) (47, 14, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin skeleton (14, -4, Lair:2) a +0 robe (16, -3, Lair:2) a medusa talisman (19, -48, Lair:2) a water moccasin corpse (skeletalised by now) (21, -31, Lair:2) a medusa talisman (21, -20, Lair:2) a +0 chain mail (25, -30, Lair:2) a cane toad skeleton (28, -30, Lair:2) a parchment of Foxfire (34, -27, Lair:2) a yak skeleton a yak skeleton (35, -25, Lair:2) a +3 war axe (43, -17, Lair:2) a parchment of Airstrike (47, -21, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (2, 22, Lair:3) a parchment of Volatile Blastmotes (7, 24, Lair:3) a skyshark corpse (8, 5, Lair:3) a Grand Grimoire (9, -1, Lair:3) a scroll of identify (20, 11, Lair:3) a hell rat corpse (21, 11, Lair:3) a hell rat corpse (23, 19, Lair:3) a parchment of Swiftness (27, 9, Lair:3) an elephant corpse (27, 10, Lair:3) an elephant corpse (28, 10, Lair:3) an elephant corpse (34, 15, Lair:3) a +0 scale mail