sukusik Level 1 of the Dungeon (0, 19, D:1) a +0 dagger (17, 38, D:1) a +0 dagger (22, 38, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (28, 20, D:1) a jackal skeleton (29, 21, D:1) a jackal skeleton (34, 35, D:1) a ball python skeleton (40, 38, D:1) a ball python skeleton (42, 18, D:1) a +0 mace (42, 39, D:1) an orb of glass (48, 37, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +2 sling of flaming (8, -29, D:2) a hobgoblin skeleton (9, -32, D:2) a +0 hand axe (17, -31, D:2) a +0 chain mail (17, -26, D:2) a +0 chain mail (18, 0, D:2) a +0 quarterstaff (22, -2, D:2) 6 poisoned darts (23, -30, D:2) the inkwell talisman "Wuiset" {-Tele rElec Will- SInv} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (25, -24, D:2) a +0 club (30, -13, D:2) a +0 buckler (31, -18, D:2) a quokka corpse (skeletalised by now) (34, -14, D:2) a rat corpse (skeletalised by now) (34, -11, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (4, 18, D:3) a bat skeleton (7, 14, D:3) a +0 ring mail (7, 17, D:3) a frilled lizard skeleton (7, 18, D:3) an adder skeleton (7, 20, D:3) a staff of fire (8, 22, D:3) a +0 club a goblin skeleton (14, 44, D:3) a +1 dagger of protection a +0 leather armour an orc corpse (skeletalised by now) (15, 0, D:3) a rat corpse (skeletalised by now) (17, 26, D:3) a +2 spectral club a +0 robe the human corpse of Jessica (skeletalised by now) (19, 38, D:3) a naga skeleton (19, 52, D:3) a stone (25, 45, D:3) an elf skeleton (27, 27, D:3) 2 poisoned darts (27, 43, D:3) a +0 dagger a +0 scale mail a +0 whip 3 boomerangs an orc corpse (skeletalised by now) (28, 43, D:3) a +2 whip of electrocution a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 20, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 21, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (32, 20, D:3) a +0 short sword a +0 mace a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 22, D:3) a +0 club an orc corpse (skeletalised by now) (36, 39, D:3) a +0 quarterstaff (41, 50, D:3) a +0 dagger (42, 49, D:3) a +0 trident a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (42, 50, D:3) a +0 club a goblin skeleton (42, 51, D:3) a hobgoblin skeleton (43, -2, D:3) a frilled lizard corpse (skeletalised by now) (43, 50, D:3) a +0 club (44, 50, D:3) a +0 dagger a goblin skeleton (45, 0, D:3) a +0 leather armour (54, 36, D:3) a jackal skeleton (54, 37, D:3) a jackal corpse (skeletalised by now) (55, 19, D:3) a +0 glaive (57, 30, D:3) a +0 morningstar the human corpse of Terence (skeletalised by now) (62, 23, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, 5, D:4) a +0 robe (4, -11, D:4) the +0 robe of Wisdom {Harm Str+3 Int+4} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (11, 7, D:4) a +0 sling (13, -12, D:4) 4 boomerangs (17, -9, D:4) a +0 dagger (19, 2, D:4) a +0 club (19, 28, D:4) a hound corpse (skeletalised by now) (21, 2, D:4) the troll skeleton of Pargi (29, 11, D:4) a +0 dagger (30, 11, D:4) a +0 mace (31, 11, D:4) a +0 club 3 boomerangs a +0 leather armour (35, 7, D:4) a +0 hand axe a +0 chain mail (37, -6, D:4) a +1 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 flail (17, -44, D:5) a +0 war axe (28, -31, D:5) a +0 leather armour (36, -20, D:5) a +0 leather armour (45, -27, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (45, -26, D:5) a +0 hand axe a +0 scale mail (46, -27, D:5) a +0 hand axe a +0 leather armour (46, -26, D:5) a +4 morningstar of concussion a +0 leather armour (68, -32, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a parchment of Grave Claw (10, 43, D:6) a +0 robe a +0 dagger (12, 30, D:6) a +0 war axe (12, 43, D:6) 4 gold pieces (16, 47, D:6) a +0 scale mail (20, 29, D:6) a wand of flame (16) (20, 39, D:6) 17 gold pieces (21, 33, D:6) a +0 short sword (46, 31, D:6) a +0 war axe (54, 30, D:6) a +0 shortbow (55, 4, D:6) a +0 giant club a +0 giant club (57, 3, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a scroll of fear (4, -2, D:7) 4 gold pieces (4, 2, D:7) a +6 ring of strength (5, 2, D:7) 14 gold pieces the Ecumenical Temple