sudno Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (11, 10, D:1) a +0 dagger (11, 11, D:1) a +0 dagger (21, -27, D:1) a ball python skeleton (22, -13, D:1) a bat skeleton (24, -24, D:1) a +0 dagger (26, -25, D:1) a +0 dagger a goblin skeleton (27, -24, D:1) a bat skeleton (28, -25, D:1) a bat skeleton (28, -24, D:1) a +0 dagger a goblin skeleton (32, -14, D:1) a bat skeleton (37, 4, D:1) a +0 scale mail (44, 9, D:1) a medusa talisman (46, -12, D:1) a rat corpse (skeletalised by now) (53, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (2, -10, D:2) a hobgoblin skeleton (4, -13, D:2) a rat skeleton (5, -13, D:2) a +0 spear (6, -16, D:2) a +0 quarterstaff (8, 12, D:2) a +0 dagger (14, 7, D:2) a +0 leather armour (27, 9, D:2) a +3 dagger (33, -14, D:2) a bat corpse (skeletalised by now) (36, -18, D:2) a +0 dagger (36, -15, D:2) a hobgoblin corpse (skeletalised by now) (40, -11, D:2) a +0 dagger (44, 6, D:2) a bat skeleton (44, 7, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace (13, -12, D:3) a +1 scythe of freezing a +0 robe a ball python skeleton (13, -10, D:3) a ball python skeleton (14, -10, D:3) a +0 dagger a kobold skeleton (19, -5, D:3) an orb of energy (20, 39, D:3) an adder corpse (skeletalised by now) (22, -21, D:3) a +0 robe (22, -19, D:3) a +0 spear Level 4 of the Dungeon [Shop] Giuf's Antique Armour Shop a +0 chain mail (162 gold) a +0 buckler (121 gold) a +0 leather armour (54 gold) the +5 ring mail of Vampiric Thralls {Harm SInv} (1085 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour (486 gold) a +2 scale mail of poison resistance (486 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +2 leather armour of willpower (513 gold) [Shop] Pehapn's Distillery a potion of attraction (36 gold) a potion of curing (36 gold) a potion of invisibility (unknown) (96 gold) a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of cancellation (96 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of attraction (36 gold) [Shop] Zududui's Weapon Shop a +0 dagger (20 gold) a +0 flail (35 gold) a +2 heavy shortbow (174 gold) a +0 whip (25 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) 6 large rocks (90 gold) a +0 war axe (35 gold) [Shop] Plog's Weapon Shop the +8 great mace "Qynuts" {venom, rN+ Int+4} (1002 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 broad axe of electrocution (483 gold) a +1 sling of draining (135 gold) a +0 short sword (42 gold) the +2 whip of Conatus {freeze, rF+ Str+3} (487 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 0, D:4) a hound corpse (skeletalised by now) (3, -12, D:4) a quokka corpse (skeletalised by now) (7, -3, D:4) a +0 whip a kobold corpse (skeletalised by now) (17, 10, D:4) a +0 chain mail (17, 19, D:4) a +0 club a goblin corpse (skeletalised by now) (35, 16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, 13, D:4) a +0 leather armour (46, 18, D:4) a +0 club (51, -15, D:4) a +0 scale mail (56, -14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +0 club (2, -15, D:5) a +0 mace (2, 17, D:5) a +0 leather armour (8, 22, D:5) a +0 ring mail (24, -6, D:5) a +2 short sword of holy wrath (25, 15, D:5) a +0 club a gnoll skeleton (29, 18, D:5) a +0 halberd a gnoll skeleton (30, 18, D:5) a +0 flail (42, 9, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (42, 10, D:5) a +0 robe a +0 dagger an orc skeleton (43, -5, D:5) a +0 spear a gnoll skeleton (43, 9, D:5) a +0 chain mail a +0 ring mail a +0 war axe a +0 leather armour a +1 dagger of flaming an orc skeleton (44, 9, D:5) a +0 club a +0 scale mail a +0 spear a gnoll skeleton (52, -2, D:5) an adder skeleton Level 6 of the Dungeon (5, 10, D:6) a +0 leather armour a +0 dagger a +0 club a +0 robe a +0 dagger a +0 dagger (13, -11, D:6) an adder corpse (skeletalised by now) (28, -16, D:6) the +5 plate armour "Zexzauwe" {Ponderous, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (35, -16, D:6) a +1 long sword of electrocution (44, -16, D:6) a poisoned dart (45, -21, D:6) a +0 halberd a +0 halberd a gnoll corpse (45, -12, D:6) a +0 pair of gloves (46, -22, D:6) a +0 flail (50, -16, D:6) a poisoned dart (51, -16, D:6) a wand of charming (6) (56, -16, D:6) 11 gold pieces