Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 12978977648842124987 296 sudno the Conjurer (level 6, -1/44 HPs) Began as a Gnoll Conjurer on Nov 11, 2025. Slain by a killer bee (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:53 (3014 turns). sudno the Conjurer (Gnoll Conjurer) Turns: 3014, Time: 00:02:54 Health: -1/44 AC: 3 Str: 14 XL: 6 Next: 35% Magic: 5/23 EV: 12 Int: 19 God: Gold: 55 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of the Camelopard {*Corrode MP+9 Str+7} HPRegen 0.27/turn (no ring) MPRegen 0.18/turn %: corrode self (3%) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) Missiles b - 7 poisoned darts Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery c - the ring of the Camelopard (worn) {*Corrode MP+9 Str+7} (You found it on level 2 of the Dungeon) [ring of magical power] *Corrode: It may corrode you when you take damage. MP+9: It affects your magic capacity (+9). Str+7: It affects your strength (+7). Wands e - a wand of charming (13) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of poison {unknown} o - a scroll of revelation {unknown} q - a scroll of silence {unknown} u - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 3 potions of brilliance {unknown} f - a potion of enlightenment {unknown} j - 3 potions of mutation {unknown} k - a potion of berserk rage {unknown} l - 2 potions of curing {unknown} p - 2 potions of heal wounds {unknown} s - a potion of lignification {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Ranged Weapons + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 5.3 Spellcasting + Level 7.3 Conjurations + Level 1.5 Hexes + Level 1.5 Summonings + Level 1.5 Necromancy + Level 1.5 Translocations + Level 1.5 Forgecraft + Level 1.5 Fire Magic + Level 1.5 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Alchemy + Level 2.1 Invocations + Level 2.0 Evocations + Level 1.7 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 19% 3 Fulminant Prism Conj/Alch 10% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 19% 4 Cigotuvi's Putrefaction Necr/Air 11% N/A 54% 4 Martyr's Knell Necr/Summ 11% N/A 54% 4 Platinum Paragon Frge 5% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20977 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your Fighting skill increases to level 2! Your Short Blades skill increases to level 2! Your Long Blades skill increases to level 2! Your Axes skill increases to level 2! Your Maces & Flails skill increases to level 2! Your Polearms skill increases to level 2! Your Staves skill increases to level 2! Your Ranged Weapons skill increases to level 2! Your Throwing skill increases to level 2! Your Armour skill increases to level 2! Your Dodging skill increases to level 5! Your Shields skill increases to level 2! Your Unarmed Combat skill increases to level 2! Your Evocations skill increases to level 2! You have reached level 6! You recovered 1 HP! You stop channelling your searing ray. You recovered 1 HP! A dart slug comes into view. You recovered 1 MP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (61% to hit) You focus your ray upon the killer bee. The searing ray misses the killer bee. (Press . to maintain the ray.) The killer bee closely misses you. The killer bee stings you but does no damage. You recovered 1 HP! The searing ray hits the killer bee! The killer bee is heavily wounded. The killer bee barely misses you. The killer bee closely misses you. You stop channelling your searing ray. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You took 2 damage! The killer bee stings you but does no damage. Okay, then. The killer bee stings you! You die... .......<.## #.#.# ∆ ###....#..###.#.# #....##..†..#.# .# #.... #####.#.#####.# ##### #...#.....# #.#...##.. ∆ ∆ #.#...##.# #.#....#.# #...@yj#.### +......##.....# ##. ###########j#'###.wj.. #.....j# #......# #......# ........# #.######+## .. You could see a killer bee and 2 gnolls. Vanquished Creatures A centaur (D:4) 2 hounds A clockroach (D:4) 2 gnolls 2 adders (D:3) 15 dart slugs An orc (D:2) 6 endoplasms 9 hobgoblins 2 jackals (D:3) 5 quokkas 10 ball pythons 7 bats 2 frilled lizards 2 goblins (D:2) 4 kobolds 11 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sudno the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 500 | D:1 | Learned a level 2 spell: Searing Ray 505 | D:1 | Reached skill level 5 in Spellcasting 505 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/9 721 | D:1 | Reached skill level 1 in Invocations 1394 | D:2 | Found a faded altar of an unknown god. 1403 | D:2 | Identified the ring of the Camelopard {*Corrode MP+9 Str+7} 1627 | D:2 | Reached skill level 1 in Fighting 1627 | D:2 | Reached skill level 1 in Short Blades 1627 | D:2 | Reached skill level 1 in Long Blades 1627 | D:2 | Reached skill level 1 in Axes 1627 | D:2 | Reached skill level 1 in Maces & Flails 1627 | D:2 | Reached skill level 1 in Polearms 1627 | D:2 | Reached skill level 1 in Staves 1627 | D:2 | Reached skill level 1 in Ranged Weapons 1627 | D:2 | Reached skill level 1 in Throwing 1627 | D:2 | Reached skill level 1 in Armour 1627 | D:2 | Reached skill level 1 in Shields 1627 | D:2 | Reached skill level 1 in Unarmed Combat 1627 | D:2 | Reached skill level 1 in Evocations 1956 | D:3 | Reached XP level 4. HP: 32/32 MP: 11/11 1980 | D:3 | Reached skill level 1 in Shapeshifting 2005 | D:3 | Reached skill level 1 in Hexes 2005 | D:3 | Reached skill level 1 in Summonings 2005 | D:3 | Reached skill level 1 in Necromancy 2005 | D:3 | Reached skill level 1 in Translocations 2005 | D:3 | Reached skill level 1 in Forgecraft 2005 | D:3 | Reached skill level 1 in Fire Magic 2005 | D:3 | Reached skill level 1 in Ice Magic 2005 | D:3 | Reached skill level 1 in Air Magic 2005 | D:3 | Reached skill level 1 in Earth Magic 2005 | D:3 | Reached skill level 1 in Alchemy 2259 | D:3 | Reached XP level 5. HP: 37/37 MP: 12/12 2998 | D:4 | Noticed a centaur 3005 | D:4 | Killed a centaur 3006 | D:4 | Reached skill level 5 in Dodging 3006 | D:4 | Reached XP level 6. HP: 5/44 MP: 6/14 3014 | D:4 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_tree_intersection, nicolae_grassy_gnolls D:2: layout_rooms, basic_ecumenical_altar D:3: kennysheep_slugbush, layout_loops_ring, minmay_door_square D:4: layout_basic, yredelemnul_forgotten_temple_becter, minmay_manual_mail, uniq_edmund, uniq_ijyb, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.1 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Ranged Weapons | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Shapeshifting | 1 | 1.7 Hexes | 1 | 1.5 Summonings | 1 | 1.5 Necromancy | 1 | 1.5 Translocations | 1 | 1.5 Forgecraft | 1 | 1.5 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Alchemy | 1 | 1.5 Dodging | 5 | 5.0 Stealth | | 4.6 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 1 || 7 Melee: Unarmed | 6 | || 6 Dagger | | 1 || 1 Cast: Magic Dart | 78 | 68 || 146 Searing Ray | 1 | 5 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 9 | 12 || 21 Dodge: Dodged | 9 | 8 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3021 | 2979 | 42 | 39 | 2590 | 4 | 755.2 | Dungeon | 3021 | 2979 | 42 | 39 | 2590 | 4 | 755.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:3: 1025 daAuts D:2: 701 daAuts D:4: 52 daAuts