Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16214652047567629505 43 sudno the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Feb 22, 2025. Slain by an ice beast (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1629 turns). sudno the Magician (Djinni Conjurer) Turns: 1629, Time: 00:02:12 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 82% Gold: 99 EV: 26 Int: 21 God: SH: 0 Dex: 11 rFire + + . j - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: acrobat, infuse magic (-1 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Armour a - a +0 robe (worn) i - the +2 cloak of Shadows and Fog {Harm Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Magical Staves g - a staff of fire Jewellery c - an amulet of the acrobat (around neck) Scrolls b - a scroll of revelation {unknown} d - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} k - a scroll of poison {unknown} l - a scroll of butterflies {unknown} Potions h - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting - Level 2.9 Dodging - Level 2.2 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Things that are here: a +0 whip; a kobold corpse Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You fly downwards. Found a scroll labelled YTOCA ZIECK, a sling and a scroll labelled OXKUCKURIU. There is a stone staircase leading up here. l - a scroll labelled YTOCA ZIECK An ice beast comes into view. The ice beast moves out of view. An ice beast is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray misses the ice beast. The ice beast misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast misses you. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Ouch! That really hurt! You die... #.##########.# ......Y@.....# ......###.###### #.# #.# #.# #. ##.###.######## ##.##.............. .)....###.######## #.###.###.# #.##...##.# #.<.......# You could see an ice beast. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 3 kobolds 2 quokkas (D:2) 6 ball pythons 5 bats (D:1) 2 frilled lizards 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sudno the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sudno set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | You are sucked into a shaft and drop 1 floor! 249 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 674 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 674 | D:1 | Learned a level 1 spell: Freeze 1048 | D:2 | Identified the +2 cloak of Shadows and Fog {Harm Int+3} 1623 | D:3 | Noticed an ice beast 1629 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_misc_feat_five D:2: layout_loops_ring D:3: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fighting | | 0.2 Dodging | | 2.9 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 19 Armour: Robe || 8 Dodge: Dodged || 6