stranger Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 37, D:1) a frilled lizard corpse (skeletalised by now) (10, 11, D:1) a +0 club (14, 40, D:1) a ball python corpse (skeletalised by now) (14, 41, D:1) a jackal corpse (skeletalised by now) (15, 40, D:1) a +0 short sword a stone a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 8, D:1) a +0 whip (27, 21, D:1) a jackal corpse (skeletalised by now) (28, 21, D:1) a jackal corpse (skeletalised by now) (31, 24, D:1) a +0 whip a +0 pair of gloves a kobold corpse (skeletalised by now) (32, 28, D:1) a +0 hand axe (39, 7, D:1) a +0 club (39, 13, D:1) a bat corpse (skeletalised by now) (43, 39, D:1) a bat corpse (skeletalised by now) (45, 45, D:1) a +0 dagger (50, 13, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a scroll of torment (2, 5, D:2) a +0 club a goblin corpse (3, -3, D:2) 3 scrolls of teleportation (5, -12, D:2) 2 stones (5, -4, D:2) a scroll of identify (8, 0, D:2) a potion of curing (25, -7, D:2) a +0 club an orc corpse (25, -6, D:2) an adder corpse (25, -1, D:2) a +0 dagger (26, -6, D:2) a +0 dagger a goblin corpse (28, 1, D:2) a +0 whip a +0 leather armour