story965 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, 6, D:1) a ball python skeleton (7, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, 10, D:1) a hobgoblin skeleton (18, 35, D:1) a bat corpse (skeletalised by now) (19, 19, D:1) a bat corpse (skeletalised by now) (26, 36, D:1) a +0 ring mail (28, 10, D:1) a parchment of Shock (30, 26, D:1) a hobgoblin skeleton (32, 20, D:1) a +0 ring mail (34, 15, D:1) a parchment of Gloom (38, -4, D:1) a parchment of Dimensional Bullseye (39, 1, D:1) a maw talisman a hobgoblin corpse (skeletalised by now) (39, 10, D:1) a +0 robe (40, 40, D:1) a +0 club 5 stones (47, 4, D:1) a +0 dagger a kobold skeleton (50, -2, D:1) a rat corpse (skeletalised by now) (59, 15, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -19, D:2) a +0 sling (12, 5, D:2) a +0 mace (13, -33, D:2) a +0 club a goblin skeleton (15, -10, D:2) a +0 ring mail a +0 animal skin (17, -29, D:2) a rat skeleton (20, -28, D:2) a staff of air (23, -21, D:2) an adder skeleton (24, -27, D:2) a +0 dagger (31, -41, D:2) a bat corpse (skeletalised by now) (43, 8, D:2) a frilled lizard corpse (skeletalised by now) (44, -11, D:2) a +0 whip a kobold skeleton (47, -15, D:2) a +0 club a goblin skeleton (48, -12, D:2) a +0 club a goblin skeleton (49, 2, D:2) a parchment of Sigil of Binding (55, -6, D:2) a +0 dagger (63, 1, D:2) a jackal corpse (skeletalised by now) (67, -12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Acoothar's General Store a parchment of Magic Dart (48 gold) a scroll of vulnerability (48 gold) a potion of ambrosia (96 gold) a parchment of Animate Dead (156 gold) the riddle talisman of Fortification {rF+ rN+ Stlth+} (1364 gold) [riddle talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a potion of attraction (36 gold) a parchment of Shock (48 gold) a +0 mace (36 gold) a scroll of enchant weapon (90 gold) a +2 helmet of intelligence (258 gold) (17, -6, D:3) a +0 club (18, 22, D:3) a +0 flail a +0 hand axe a +0 dagger a +0 scale mail a +0 leather armour a +0 hand axe an orc skeleton (23, 27, D:3) a rat corpse (skeletalised by now) (25, -1, D:3) an adder skeleton (27, 12, D:3) a ball python skeleton (35, -18, D:3) a parchment of Blink (36, 30, D:3) a bat corpse (skeletalised by now) (40, -15, D:3) a parchment of Sublimation of Blood (41, 17, D:3) a +0 short sword (43, 18, D:3) a +0 chain mail (44, 18, D:3) a +0 scale mail (47, 6, D:3) a parchment of Martyr's Knell (51, 24, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (3, 7, D:4) a +0 leather armour (7, 13, D:4) a +0 spear (9, 10, D:4) a staff of fire (12, -12, D:4) a ring of flight (12, 7, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (12, 19, D:4) a +1 mace of draining (15, -9, D:4) a parchment of Iskenderun's Battlesphere (16, 31, D:4) a rat skeleton a river rat skeleton (17, 22, D:4) a +0 dagger an orc skeleton (41, 9, D:4) an amulet of chemistry (42, 10, D:4) a +0 club (45, 7, D:4) a +0 club a +0 sling (56, -4, D:4) a +0 hand axe of holy wrath (unseen) (56, 2, D:4) a +0 falchion of holy wrath (unseen) (59, -1, D:4) a +0 whip of holy wrath (unseen) Level 5 of the Dungeon (0, 0, D:5) a parchment of Summon Horrible Things (2, -24, D:5) 5 poisoned darts (4, -29, D:5) a wellspring talisman (13, 2, D:5) a +0 hand axe (16, -1, D:5) a +0 flail (18, -14, D:5) a +2 spectral quarterstaff (20, -3, D:5) a +0 dagger (24, -17, D:5) a +0 falchion (25, -11, D:5) a +0 giant spiked club an ogre skeleton (25, -8, D:5) a ring of flight (38, -19, D:5) a +1 robe of positive energy (39, 5, D:5) a +0 leather armour (42, -14, D:5) a +0 club (43, -6, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (9, 26, D:6) a parchment of Dimensional Bullseye (12, 24, D:6) a +0 dagger (19, 11, D:6) a +0 ring mail (20, 5, D:6) a +0 mace (21, 16, D:6) a hound skeleton (32, 30, D:6) a bullfrog skeleton (33, 27, D:6) a +0 club (36, 30, D:6) a parchment of Vhi's Electric Charge (37, 10, D:6) a book of Chaos (38, 14, D:6) a +0 chain mail (40, 15, D:6) a +0 orcbow (42, 40, D:6) a +0 robe (44, 7, D:6) a +0 falchion (45, 40, D:6) a +0 robe a +2 hand axe a +0 robe a +0 broad axe (48, 23, D:6) a +0 scythe a +0 robe (48, 38, D:6) a +0 robe (48, 39, D:6) a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 hand axe of Hatiqa {freeze, ^Fragile Fly rPois rN++} (4860 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the conjuration staff "Leviticus" {rElec rN++ Conj} (4950 gold) [staff of conjuration] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. the ring "Tax Kee" {Str+3 Int+10} (5770 gold) [ring of intelligence] Str+3: It affects your strength (+3). Int+10: It affects your intelligence (+10). the +6 mace of Watchfulness {concuss, Dex+7} (5470 gold) Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +3 ring mail of Moexemya {^Drain rPois rC+} (3160 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +1 cloak "Olikk" {Str+6} (2910 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the ring of Miul Xon {rF+ rN+ Int+6 Dex+5} (6470 gold) [ring of intelligence] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). the +4 short sword of the Eel {elec, Fly rPois rN+ Int-3 SInv} (4290 gold) Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Xic Von {Fly rF+ rC+} (4110 gold) [ring of protection from cold] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. the ring "Morhaivaa" {rPois Will+ Str+7 Int+3} (5360 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). the conjuration staff "Nuyzuit" {Conj Earth} (3760 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. the air staff of Rubbish {rElec rC- Will+ Str+3 Air} (3690 gold) [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. the amulet "Plog" {rC++ RegenMP+ rCorr Str-2} (5590 gold) [amulet of magic regeneration] rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). the +4 dagger of Rusoe {venom, rPois rCorr Int-3 Dex-4} (2450 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +1 robe of Parts Unknown {Dex+4} (2130 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the inkwell talisman of Greed {Rampage rN+ Str+3 Dex-4} (1660 gold) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the death talisman "Utziudol" {rElec} (14050 gold) [talisman of death] rElec: It insulates you from electricity. the +3 ring mail of Undesirable Species {rN++} (3650 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +0 robe of the Great Game {Str+3} (1420 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 robe of Duty {rElec Dex+3} (2620 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, -1, D:7) a bullfrog skeleton (10, -20, D:7) a +0 scale mail (12, -28, D:7) a +0 robe (15, -8, D:7) a parchment of Borgnjor's Vile Clutch (32, -19, D:7) a +0 dagger a +0 robe (37, -1, D:7) a +0 giant club an ogre skeleton (45, -22, D:7) an inkwell talisman (46, -18, D:7) a +0 rapier (48, -21, D:7) 4 javelins Level 8 of the Dungeon (9, 39, D:8) a +0 sling (10, 1, D:8) a +0 shortbow (10, 2, D:8) a +0 club (13, 2, D:8) a black bear skeleton (13, 28, D:8) a +3 orcbow (14, -15, D:8) a bullfrog corpse (skeletalised by now) (16, 1, D:8) a river rat skeleton (16, 9, D:8) a +0 club a +0 dagger 5 poisoned darts a +3 scimitar a +0 robe a +0 short sword a curare-tipped dart a kobold skeleton a kobold skeleton (17, 8, D:8) a +0 club a +0 dagger of venom 2 stones a +0 dagger 4 poisoned darts a hell rat skeleton a kobold skeleton a kobold skeleton (18, 1, D:8) a +0 whip (18, 10, D:8) a +0 dagger (21, 20, D:8) a +0 long sword a +0 robe (21, 22, D:8) a +0 club a +0 dagger a +0 robe a +0 mace a +0 chain mail an orc skeleton (22, 18, D:8) a +3 mace a +2 robe of fire resistance (26, 30, D:8) a parchment of Searing Ray (29, 26, D:8) a +0 trident (30, 24, D:8) a +0 robe (32, -9, D:8) a +0 sling (34, 29, D:8) a +0 trident (35, -7, D:8) a +0 robe a +0 dagger a +0 club an orc skeleton (35, -6, D:8) a +0 flail a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 dagger a +0 flail a +0 short sword a +0 ring mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (35, 26, D:8) a +0 robe a +2 flail a +0 robe (37, 25, D:8) a +0 robe a +0 dagger (39, 37, D:8) a +0 dagger (46, 10, D:8) a +0 hand axe a +0 chain mail a +0 dire flail an orc skeleton an orc skeleton (46, 11, D:8) a +0 hand axe a +0 short sword a +0 ring mail a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a parchment of Volatile Blastmotes (1, -16, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (16, -42, D:9) a +0 robe (17, -43, D:9) a +0 spear a +0 robe (17, -42, D:9) a +0 long sword a +0 robe (20, -30, D:9) a +0 orcbow (35, -32, D:9) a scarab talisman (36, -24, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (36, -23, D:9) a +0 club a +0 flail (39, -16, D:9) a +0 club an orc corpse (39, -15, D:9) a +0 flail a +0 war axe a +0 plate armour an orc corpse (42, -15, D:9) a killer bee corpse