stone111 Level 1 of the Dungeon (11, -2, D:1) a +0 short sword (12, -11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -10, D:1) a +0 dagger (19, -30, D:1) a rat corpse (skeletalised by now) (22, -7, D:1) a hobgoblin corpse (skeletalised by now) (26, -2, D:1) a +0 quarterstaff (27, 5, D:1) a bat skeleton (28, -28, D:1) a rat skeleton (28, -18, D:1) a bat skeleton (28, 4, D:1) a +0 dagger (35, 2, D:1) a +1 short sword of venom (35, 5, D:1) a quokka corpse (skeletalised by now) (43, -21, D:1) a +0 flail a gnoll corpse (skeletalised by now) (45, 4, D:1) a rat corpse (skeletalised by now) (46, -10, D:1) a quokka corpse (skeletalised by now) (56, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 4, D:2) a quill talisman (3, -6, D:2) an adder skeleton (16, 0, D:2) a +0 dagger (25, -2, D:2) a +0 dagger (26, 15, D:2) a bat skeleton (27, 9, D:2) a +0 club a kobold skeleton (30, 8, D:2) a +0 plate armour (35, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 13, D:2) a quokka skeleton (47, 29, D:2) a rat skeleton (47, 40, D:2) a +0 rapier (51, -8, D:2) a bat skeleton (51, 40, D:2) a ball python corpse (skeletalised by now) (54, 3, D:2) a +0 spear (59, 38, D:2) a ball python corpse (skeletalised by now) (62, 8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Nikkom's Armour Emporium a +0 robe (11 gold) a +0 robe (11 gold) a +0 helmet (58 gold) an orb of pyromania (156 gold) a +2 pair of boots of earth (409 gold) the +0 ring mail "Guuro" {Slay+3} (306 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) (3, 8, D:3) a +0 club (12, 8, D:3) a +0 spear a gnoll corpse (skeletalised by now) (13, 3, D:3) a bat skeleton (13, 8, D:3) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, 7, D:3) a +0 club a gnoll corpse (skeletalised by now) (18, 6, D:3) an adder corpse (skeletalised by now) (19, 2, D:3) a hobgoblin skeleton (24, -11, D:3) 3 atropa-tipped darts (40, 9, D:3) a +0 club a gnoll skeleton (47, 10, D:3) a +0 whip a +0 robe (52, 26, D:3) a rat skeleton a rat skeleton a rat skeleton a rat skeleton a rat skeleton a rat skeleton a rat skeleton a rat skeleton (52, 27, D:3) a +4 halberd of freezing a gnoll corpse (skeletalised by now) a quokka skeleton a rat skeleton (52, 28, D:3) a +0 spear 7 stones a gnoll corpse (skeletalised by now) (52, 29, D:3) a +0 halberd (54, 33, D:3) 5 stones (56, 34, D:3) 2 stones Level 4 of the Dungeon [Shop] Lekleb's Antique Weapon Shop a +0 hand axe (69 gold) a +0 war axe (80 gold) a +0 long sword (80 gold) a +0 whip (57 gold) a +0 morningstar (138 gold) a +0 morningstar of venom (211 gold) a +3 flail of protection (487 gold) a +0 scimitar (138 gold) a +1 great sword of holy wrath (575 gold) (3, 12, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (4, 10, D:4) a +0 dagger (4, 11, D:4) a +0 short sword 4 stones a ball python corpse (skeletalised by now) (7, -3, D:4) a +0 dagger a +2 hand axe of electrocution an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (8, -3, D:4) a +0 dagger an orc corpse (skeletalised by now) (11, 5, D:4) an adder skeleton (16, 5, D:4) a +0 short sword (27, 31, D:4) a +0 whip (29, 16, D:4) a rimehorn talisman (32, -2, D:4) a ball python corpse (skeletalised by now) (35, 7, D:4) a +0 whip an orc skeleton (35, 9, D:4) a +0 whip a +0 robe a kobold skeleton (36, 21, D:4) a +0 hand axe (40, 0, D:4) a quill talisman (49, 23, D:4) a +0 club 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 5, D:5) an adder corpse (skeletalised by now) (12, -45, D:5) a +0 dagger (23, -15, D:5) 2 flux baubles (24, -10, D:5) a +0 club an orc skeleton (30, -38, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (18, 0, D:6) a +0 dagger (19, -10, D:6) a +0 robe (24, -3, D:6) a +0 club an orc skeleton (24, 14, D:6) a +0 flail a +0 club a +0 chain mail a +0 dagger of freezing a +0 robe an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 15, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 14, D:6) a hound corpse (skeletalised by now) (44, 15, D:6) a wyvern skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (5, 9, D:7) a +0 short sword (13, -25, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (16, -31, D:7) a +0 cloak (26, -27, D:7) a +0 rapier (27, 10, D:7) a +0 hand axe a +0 robe (27, 11, D:7) a +0 war axe a +0 robe (35, 17, D:7) a +4 scimitar a +0 robe (38, -24, D:7) a steam dragon skeleton (44, -18, D:7) a +0 whip a +0 spear a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (45, -18, D:7) a +0 whip a +0 halberd (45, -8, D:7) a +0 leather armour (46, -18, D:7) a +0 spear (46, 8, D:7) a +0 robe (46, 20, D:7) a parchment of Launch Clockwork Bee (53, -21, D:7) a +0 barding (56, -9, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a raiju skeleton (3, 18, D:8) a scarf of harm (25, 6, D:8) a +0 dagger a kobold corpse (skeletalised by now) (25, 7, D:8) a +0 club a kobold corpse (skeletalised by now) (25, 8, D:8) a +0 whip 3 poisoned darts (29, 4, D:8) 3 flux baubles (30, 18, D:8) a serpent talisman (35, -11, D:8) a +1 dagger of venom a +0 robe a kobold skeleton (36, -10, D:8) a +0 flail a +0 plate armour an orc skeleton (37, -10, D:8) a +0 trident an orc skeleton (37, 1, D:8) a +0 plate armour (38, 17, D:8) a +0 robe a +0 flail a +0 hand axe a +0 vampiric whip an orc skeleton an orc skeleton (39, -9, D:8) a +0 dagger a +0 ring mail (41, -11, D:8) a +0 shortbow (41, -1, D:8) a +0 ring mail (41, 11, D:8) a +0 whip (41, 17, D:8) a +0 club a +0 dagger (44, 11, D:8) a +1 falchion of freezing (47, -18, D:8) a hive talisman (52, -18, D:8) a +0 club (52, -17, D:8) a +0 whip of freezing a +0 leather armour a gnoll skeleton (53, -18, D:8) a +0 club a gnoll skeleton (53, -16, D:8) a +0 trident a +0 scale mail a gnoll skeleton (54, 4, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (5, -16, D:9) 3 potions of moonshine (6, 5, D:9) a +0 mace a +0 club a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -28, D:9) 3 poisoned darts (23, -6, D:9) a +0 ring mail (26, -5, D:9) a +0 hand axe an orc skeleton (28, -3, D:9) a +0 club an orc skeleton (31, 0, D:9) a +0 shortbow a +0 robe a +0 dagger a +0 flail a +0 dagger an orc skeleton an orc skeleton (32, -11, D:9) a parchment of Sticky Flame (32, 0, D:9) 2 boomerangs a +0 club a +0 robe a +0 dagger an orc skeleton (37, -10, D:9) a rimehorn talisman (38, 12, D:9) a +0 quarterstaff (43, -20, D:9) an atropa-tipped dart (44, 8, D:9) a +0 hand axe a +0 dagger a +0 leather armour the goblin skeleton of Sprozz (51, -3, D:9) a parchment of Kiss of Death (55, -30, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (64, 11, D:9) a +0 mace Level 10 of the Dungeon (13, 26, D:10) a +0 dagger a +0 robe (14, 27, D:10) a yak skeleton (15, 2, D:10) a +0 short sword (15, 3, D:10) a +0 short sword 2 poisoned darts (15, 25, D:10) a yak skeleton (16, 2, D:10) a +0 club a stone a kobold skeleton (16, 3, D:10) a +0 dagger a +0 short sword a kobold skeleton (16, 24, D:10) a yak skeleton (17, 2, D:10) a +0 dagger 4 poisoned darts a kobold skeleton (17, 3, D:10) a +0 club 4 stones (19, 12, D:10) a +0 mace a +0 leather armour an orc skeleton (20, 16, D:10) a +0 dagger a +0 robe an orc skeleton (20, 21, D:10) a yak skeleton (21, 21, D:10) a yak skeleton (22, 10, D:10) a +0 short sword (22, 19, D:10) a yak skeleton (24, 9, D:10) a +0 short sword an orc corpse (skeletalised by now) (24, 10, D:10) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (32, 10, D:10) a +0 spear (57, 30, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a yak skeleton (0, 12, D:11) a +0 chain mail (1, 1, D:11) a javelin a +0 orcbow a +0 spear a centaur skeleton (2, 1, D:11) a komodo dragon skeleton a yak skeleton (4, 5, D:11) a +0 rapier a +0 orcbow a centaur skeleton (8, 7, D:11) a +0 club an orc skeleton an acid dragon skeleton (11, 4, D:11) a manticore skeleton (18, 4, D:11) a +0 robe a +0 giant club a manticore skeleton (20, 4, D:11) a +0 long sword a +0 plate armour a black bear corpse (skeletalised by now) (21, 4, D:11) a +0 short sword a +0 ring mail a +0 orcbow an orc skeleton a black bear skeleton a cyclops skeleton (22, -8, D:11) a yak skeleton (22, 4, D:11) a +1 mace of holy wrath a +0 dagger a +0 robe a staff of necromancy (23, -8, D:11) a yak skeleton (23, 19, D:11) a +5 ring of evasion (26, 16, D:11) a +0 rapier (29, 19, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) a +0 mace (0, 3, D:12) a +0 shortbow a +0 orcbow a +0 shortbow a centaur skeleton a centaur skeleton (0, 4, D:12) a +0 orcbow (4, 35, D:12) a +0 pair of gloves (5, 40, D:12) an ugly thing skeleton (7, 0, D:12) a +0 short sword a +0 ring mail an elf skeleton (7, 27, D:12) a parchment of Tukima's Dance (8, 6, D:12) a +0 ring mail (9, 30, D:12) a +0 dagger of protection (19, 37, D:12) a +0 rapier a +0 ring mail an elf skeleton (20, 12, D:12) a +0 battleaxe (20, 51, D:12) a +0 heavy quarterstaff a +2 robe of fire resistance the dwarf corpse of Jorgrun (skeletalised by now) (21, 12, D:12) a +0 giant club a two-headed ogre corpse (skeletalised by now) (22, 12, D:12) a +0 dire flail a +2 flail of draining (23, 12, D:12) 2 boomerangs (27, 18, D:12) a +1 trident of flaming (34, 42, D:12) the amulet "Kiuw Yrph" {Spirit *Corrode rN+ Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the amulet "Ynovvuge" {Harm Regen+ Str+3 Slay+2} [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (35, 15, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance (35, 17, D:12) a yak skeleton (35, 52, D:12) a troll corpse (skeletalised by now) (37, 30, D:12) a +0 spear (44, 28, D:12) a +5 hand axe of flaming a +0 leather armour a yak corpse (skeletalised by now) the human corpse of Frances (skeletalised by now) (51, 51, D:12) a +0 troll leather armour a +1 robe of resistance +0 acid dragon scales +2 pearl dragon scales +0 pearl dragon scales a +0 hat +0 steam dragon scales a +2 war axe a +2 heavy quarterstaff a +0 great mace (53, 58, D:12) a +0 chain mail a +0 war axe Level 13 of the Dungeon (17, 19, D:13) a +0 falchion (27, -20, D:13) a +0 great sword (29, -20, D:13) a +0 chain mail (35, -20, D:13) a +0 tower shield (35, -15, D:13) a +2 great sword a +0 plate armour a human corpse (skeletalised by now) (37, -20, D:13) a +0 tower shield (37, 13, D:13) a +0 cloak (40, 15, D:13) a +0 mace (41, -17, D:13) a +0 glaive a +0 plate armour a +1 bardiche a +0 plate armour a human skeleton a human skeleton a human skeleton a human skeleton a human skeleton (42, -17, D:13) a +0 great sword a +0 plate armour a +2 long sword a +0 plate armour a human skeleton a human skeleton (45, 14, D:13) a +0 giant club a two-headed ogre corpse (skeletalised by now) (53, -20, D:13) 5 poisoned darts (53, -8, D:13) a +0 club (53, -7, D:13) a +0 long sword a +0 chain mail (53, -6, D:13) a +0 dagger a +0 hand axe a +0 ring mail a +0 dire flail of protection a +0 chain mail a +0 short sword a +0 scimitar a +0 orcbow a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (53, -4, D:13) a +0 mace a +0 leather armour an orc skeleton (53, -2, D:13) the +1 quarterstaff of Painful Death {holy, rPois} rPois: It protects you from poison. It cannot be enchanted further. a +0 giant club of holy wrath a +0 morningstar (54, -9, D:13) a +0 club a +0 leather armour (54, -7, D:13) a +0 mace a +0 plate armour an orc skeleton (54, -6, D:13) a +0 club a +0 battleaxe a +0 chain mail an orc skeleton an orc skeleton (54, -4, D:13) a +0 short sword an orc skeleton (55, -10, D:13) a +0 dagger a +0 leather armour (55, -8, D:13) a +0 short sword a +0 leather armour (55, -7, D:13) a +0 short sword a +0 leather armour (55, 18, D:13) a +0 pair of boots (56, -21, D:13) a +0 great sword a +0 leather armour a +2 great sword a +0 ring mail a harpy skeleton a harpy skeleton a tengu skeleton (56, -20, D:13) a +0 war axe a +0 leather armour a +0 kite shield a javelin a tengu skeleton (56, -9, D:13) a +0 short sword an orc skeleton (56, -8, D:13) a +0 hand axe (56, -7, D:13) a +0 club an orc skeleton (56, -6, D:13) a +0 flail a +0 leather armour an orc skeleton (57, -20, D:13) a +0 great mace a +0 ring mail a tengu skeleton (57, -9, D:13) a +0 flail (57, -8, D:13) a +0 short sword a +0 chain mail an orc skeleton (57, -6, D:13) a +0 short sword of holy wrath an orc skeleton (58, -7, D:13) a +0 short sword a +0 ring mail an orc skeleton (58, 13, D:13) a +0 club a +0 robe a +0 dagger (58, 14, D:13) a +0 robe a +0 dagger (59, 12, D:13) a +0 dagger (66, -21, D:13) a +2 leather armour of fire resistance (67, 6, D:13) a +0 robe a +2 dagger of freezing the human skeleton of Josephine (68, 1, D:13) a parchment of Gloom Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (6, -2, D:14) a hydra corpse (skeletalised by now) (8, -2, D:14) a +0 orcbow a centaur skeleton (9, -5, D:14) a +0 dagger a +0 robe (15, -2, D:14) a cyclops skeleton (23, 1, D:14) a +0 dagger (27, -33, D:14) a +0 great mace (35, -29, D:14) a ring of positive energy (36, 16, D:14) a +0 ring mail (40, -40, D:14) a +0 rapier a +0 robe an elf skeleton (43, -40, D:14) a +2 short sword of electrocution a +0 robe an ugly thing corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, -40, D:14) an ugly thing corpse (skeletalised by now) (48, -32, D:14) a parchment of Call Canine Familiar (54, -26, D:14) a parchment of Summon Seismosaurus Egg (56, -12, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 short sword a +0 long sword a +0 mace a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (1, -1, D:15) a wolf corpse (skeletalised by now) (1, 0, D:15) a wolf corpse (skeletalised by now) (5, 42, D:15) a box of beasts (6, 12, D:15) a cyclops corpse (skeletalised by now) (6, 42, D:15) a +0 long sword of freezing (7, 29, D:15) an amulet of reflection (7, 42, D:15) a +1 robe (8, 33, D:15) a +2 chain mail of willpower (9, 31, D:15) a +0 hand axe a +1 leather armour of positive energy (10, 31, D:15) a +0 hand axe of electrocution a +0 robe (11, 5, D:15) a +1 scimitar of flaming (12, 34, D:15) an ugly thing corpse (skeletalised by now) (13, 35, D:15) a +0 vampiric war axe a +0 robe an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (19, 46, D:15) a +0 hand axe a +0 robe (20, 46, D:15) a +0 war axe a +0 leather armour (21, 34, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 club a +0 robe a two-headed ogre skeleton a two-headed ogre skeleton (21, 35, D:15) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (22, 35, D:15) a boomerang (26, 42, D:15) a +0 pair of gloves (29, 11, D:15) a death yak corpse (skeletalised by now) (30, 49, D:15) a +0 hand axe a +0 robe (31, 48, D:15) an ugly thing skeleton (32, -1, D:15) a polar bear skeleton (32, 8, D:15) a +0 long sword (32, 28, D:15) a +0 robe (32, 48, D:15) a dart of disjunction (33, 47, D:15) a shapeshifter skeleton (35, -5, D:15) a parchment of Dispel Undead (37, 9, D:15) a +0 buckler a tengu skeleton (37, 10, D:15) a +0 great mace a +2 leather armour of poison resistance (37, 45, D:15) a javelin (38, 24, D:15) a +0 orcbow a basilisk skeleton (38, 29, D:15) a +0 great sword a +0 leather armour a tengu skeleton (38, 46, D:15) a shapeshifter skeleton (42, 27, D:15) a +0 whip (45, 38, D:15) a +0 hand axe a +0 robe (45, 46, D:15) a +0 arbalest a yaktaur skeleton (46, 27, D:15) a +2 rapier of electrocution (46, 39, D:15) a +0 arbalest (46, 46, D:15) a +0 arbalest (47, 27, D:15) an amulet of alchemy (47, 46, D:15) a +0 arbalest a yaktaur skeleton (47, 47, D:15) a +2 great sword of flaming a +0 great sword of flaming a fire giant skeleton (47, 48, D:15) a +0 arbalest a yaktaur skeleton (49, 37, D:15) a +0 chain mail (49, 38, D:15) a +0 long sword (50, 37, D:15) a +0 trident (50, 39, D:15) a +0 helmet (50, 40, D:15) a +0 trident (51, 40, D:15) a parchment of Starburst (52, 34, D:15) an ugly thing corpse (skeletalised by now) (52, 38, D:15) a parchment of Hoarfrost Cannonade (52, 40, D:15) a +0 pair of gloves (55, 40, D:15) a +0 chain mail (57, 28, D:15) a +0 leather armour (58, 16, D:15) a wolf skeleton (59, 16, D:15) a wolf skeleton (60, 34, D:15) a hydra corpse (skeletalised by now) (61, 35, D:15) a shapeshifter corpse (skeletalised by now) (64, 41, D:15) a +0 orcbow (64, 51, D:15) a +0 dagger (65, 41, D:15) a +0 shortbow a centaur skeleton (65, 42, D:15) a +0 shortbow (66, 5, D:15) a +0 halberd a +0 robe an ogre skeleton (67, 3, D:15) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (67, 4, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (69, 2, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club an ogre corpse (skeletalised by now) (70, 1, D:15) a +0 giant spiked club a +0 dire flail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Saen's Antique Armour Shop a +0 ring mail (96 gold) a +4 scale mail of poison resistance (672 gold) a +1 pair of gloves of dexterity (396 gold) a +0 scale mail (96 gold) a +0 pair of gloves (108 gold) a +0 plate armour (432 gold) a +0 pair of gloves (108 gold) a +0 chain mail (144 gold) [Shop] Suscheur's Book Boutique a parchment of Iskenderun's Battlesphere (175 gold) a parchment of Gell's Gavotte (245 gold) a parchment of Shock (70 gold) a parchment of Volatile Blastmotes (140 gold) a parchment of Yara's Violent Unravelling (210 gold) a parchment of Summon Ice Beast (140 gold) a parchment of Forge Lightning Spire (175 gold) a parchment of Borgnjor's Vile Clutch (210 gold) a parchment of Hoarfrost Cannonade (210 gold) a parchment of Sublimation of Blood (105 gold) a parchment of Cause Fear (175 gold) (5, 40, Orc:1) a +0 arbalest a kobold skeleton (6, 40, Orc:1) a +0 short sword a +0 chain mail a +0 mace a +0 orcbow a +0 chain mail a +0 club a +0 leather armour of fire resistance a +2 mace of draining a +0 plate armour a +0 flail an orc skeleton (7, 40, Orc:1) a +0 mace a +0 whip a +0 chain mail a +0 falchion a +0 flail a boomerang a +0 chain mail a +0 orcbow a +0 flail a +0 chain mail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (8, 40, Orc:1) a +0 trident a +0 leather armour an orc skeleton (8, 41, Orc:1) a +0 whip (9, 39, Orc:1) a +0 halberd a +0 chain mail (11, 33, Orc:1) a +0 plate armour a +0 battleaxe (11, 34, Orc:1) a +0 robe a +0 dagger (11, 35, Orc:1) a +0 whip (13, 33, Orc:1) a +1 mace of protection an orc skeleton (30, 41, Orc:1) a +0 hand axe (30, 43, Orc:1) a +0 flail an orc skeleton (31, 43, Orc:1) a +0 trident (32, 43, Orc:1) a +0 leather armour a +0 short sword an orc skeleton (33, 43, Orc:1) a +0 plate armour a +0 halberd an orc skeleton (34, 43, Orc:1) a +0 leather armour a +0 war axe a +0 plate armour a +0 halberd a +0 hand axe a +0 leather armour a +0 heavy hand axe an orc skeleton an orc skeleton an orc skeleton (34, 44, Orc:1) a +0 ring mail a +0 flail (35, 42, Orc:1) a +0 flail (35, 43, Orc:1) a +0 short sword a +0 chain mail a +0 broad axe a +0 plate armour a +0 short sword of speed an orc skeleton an orc skeleton (36, 42, Orc:1) a +0 chain mail 3 boomerangs a +0 dire flail a +0 robe a +0 dagger an orc skeleton (36, 43, Orc:1) a +0 falchion a +0 chain mail a +0 long sword (43, 44, Orc:1) a +0 chain mail (50, 41, Orc:1) a +0 robe a +0 dagger a +0 mace an orc skeleton (50, 42, Orc:1) a +0 whip a +0 robe a +0 dagger an orc skeleton (51, 40, Orc:1) a +0 leather armour a +0 flail an orc skeleton (51, 42, Orc:1) a +0 whip (52, 40, Orc:1) a +0 chain mail a +0 scimitar a +0 orcbow (52, 41, Orc:1) a +0 chain mail a +0 glaive (53, 41, Orc:1) a warg skeleton Level 2 of the Orcish Mines [Shop] Anlaew's Antique Armour Boutique a +0 ring mail (100 gold) a +0 plate armour (450 gold) the orb "Itosoch" {Stardust, rElec} (600 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +0 scale mail "Gupatek" {rF+ Str+2} (555 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 leather armour (50 gold) a +3 plate armour of poison resistance (925 gold) a +0 robe (22 gold) a +0 plate armour (450 gold) the +1 scale mail "Ganniy" {Death, rN+ Will- Dex+4} (735 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Imygot's General Store a parchment of Magic Dart (81 gold) a potion of lignification (45 gold) a scroll of noise (15 gold) a +0 ring mail (60 gold) a ring of protection from fire (unknown) (375 gold) a +0 orcbow (60 gold) [Shop] Geav's Book Boutique a parchment of Scorch (137 gold) a parchment of Borgnjor's Vile Clutch (275 gold) a parchment of Sculpt Simulacrum (321 gold) a parchment of Fortress Blast (321 gold) a parchment of Dimensional Bullseye (229 gold) a parchment of Fugue of the Fallen (183 gold) a parchment of Petrify (229 gold) a parchment of Jinxbite (137 gold) a parchment of Summon Ice Beast (183 gold) a parchment of Plasma Beam (321 gold) a parchment of Volatile Blastmotes (183 gold) a parchment of Eringya's Noxious Bog (321 gold) [Shop] Sokef's Antique Weapon Boutique a +1 battleaxe of electrocution (992 gold) a +2 heavy quarterstaff (651 gold) a +0 orcbow (124 gold) a +0 scimitar (186 gold) a +0 dagger (62 gold) a +1 spectral quarterstaff (604 gold) a +0 scimitar (186 gold) the +4 long sword "Embalmer" {protect, *Corrode rElec Int-3 Dex+8} (1336 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 shortbow (93 gold) (0, 25, Orc:2) a +0 flail of protection a +0 giant club a +0 whip of pain a +1 flail (1, 31, Orc:2) a +0 robe a +0 dagger an orc skeleton (6, 43, Orc:2) a +0 whip (7, 42, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (7, 44, Orc:2) a +0 dagger a +0 robe (7, 45, Orc:2) a +5 long sword of flaming a +4 plate armour of ponderousness a +0 scimitar a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc skeleton (8, 40, Orc:2) a +0 war axe a +0 chain mail a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 20, Orc:2) a +0 whip (11, 21, Orc:2) a +0 robe a +2 dagger of protection (12, 20, Orc:2) a +1 plate armour of poison resistance a +0 morningstar an orc skeleton (15, 8, Orc:2) a +0 leather armour a +0 hand axe (16, 8, Orc:2) a +0 plate armour a +0 flail (17, 7, Orc:2) a +0 club (17, 8, Orc:2) a +0 mace an orc skeleton (18, 25, Orc:2) 3 javelins (18, 27, Orc:2) a +0 club an orc skeleton (18, 28, Orc:2) a +0 club an orc skeleton (19, 22, Orc:2) a +2 robe of fire resistance a +0 dagger an orc skeleton (19, 23, Orc:2) a +3 arbalest a +2 plate armour of poison resistance a +0 trident (19, 24, Orc:2) a +0 chain mail a +0 battleaxe (19, 25, Orc:2) a +0 plate armour a +0 hand axe a +0 chain mail a +0 glaive a +0 short sword an orc skeleton an orc skeleton (19, 26, Orc:2) a +0 whip a +0 ring mail a +0 long sword a +0 robe a +0 halberd a +0 plate armour a +0 dagger a +0 robe a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (19, 27, Orc:2) a +0 scimitar a +0 arbalest a +0 chain mail a +0 dagger a +0 robe a +0 club an orc skeleton (20, 21, Orc:2) a +0 chain mail a +0 scimitar a +0 orcbow an orc skeleton (20, 25, Orc:2) a +1 mace of protection a +0 plate armour (21, 20, Orc:2) a +0 club an orc skeleton (21, 21, Orc:2) a +0 robe a +0 dagger an orc skeleton (33, 1, Orc:2) a +0 giant club (39, 11, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (3, 0, Elf:1) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (4, 0, Elf:1) a silver javelin (4, 1, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (5, -1, Elf:1) a +0 dagger a +0 robe (5, 0, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (6, 2, Elf:1) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (8, 3, Elf:1) a +1 dagger of speed a +0 robe an elf corpse (skeletalised by now) (26, 10, Elf:1) a +0 short sword a +0 leather armour (26, 12, Elf:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (27, 10, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (27, 11, Elf:1) a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 shortbow a +0 leather armour a +0 trident of venom a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (28, 9, Elf:1) a +5 halberd of flaming (unseen) (28, 10, Elf:1) a +0 rapier a +0 robe (29, 18, Elf:1) a +0 quarterstaff (29, 30, Elf:1) a +0 sling (32, 20, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (33, 18, Elf:1) a +0 short sword of flaming (unseen) (34, 17, Elf:1) a +0 robe a +0 long sword (38, 15, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (38, 16, Elf:1) a +0 rapier a +3 leather armour (39, 15, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (41, 18, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (43, 20, Elf:1) a +3 flail (unseen) (55, 25, Elf:1) a +0 dagger a +0 robe a +0 scimitar of protection (57, 5, Elf:1) a +0 robe (64, 16, Elf:1) a +2 halberd of distortion (66, 16, Elf:1) a +0 great sword Level 2 of the Elven Halls [Shop] Wuir's Book Boutique a parchment of Summon Hydra (345 gold) a parchment of Forge Phalanx Beetle (302 gold) a parchment of Cause Fear (216 gold) a parchment of Permafrost Eruption (302 gold) a parchment of Summon Horrible Things (388 gold) a parchment of Summon Forest (259 gold) a parchment of Summon Seismosaurus Egg (216 gold) a parchment of Hellfire Mortar (345 gold) a parchment of Metabolic Englaciation (259 gold) a parchment of Vampiric Draining (172 gold) a parchment of Iskenderun's Battlesphere (216 gold) [Shop] Nioxkoaj's Weapon Boutique a +0 war axe (59 gold) a +0 halberd (68 gold) a +0 rapier (93 gold) a +1 mace of protection (180 gold) a +4 hand axe (425 gold) a +0 lajatang (255 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1360 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword of holy wrath (141 gold) a +2 dagger of draining (265 gold) (0, 0, Elf:2) the blade talisman "Imizogg" {Will+ Str+2 Dex-2} [blade talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). (0, 27, Elf:2) a +0 buckler a +0 scale mail a +0 long sword an elf skeleton (1, 25, Elf:2) a +0 robe a +0 rapier a +0 robe a +0 rapier an elf skeleton an elf skeleton (2, 28, Elf:2) a +0 ring mail a +0 short sword a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (4, 2, Elf:2) a +2 executioner's axe of pain (4, 3, Elf:2) a +0 scimitar a +0 robe a +0 buckler an elf skeleton (4, 27, Elf:2) a +0 buckler a +0 robe a +0 short sword (4, 30, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (5, 25, Elf:2) a +0 cloak (5, 27, Elf:2) a +1 trident of protection (6, -1, Elf:2) a +0 dagger a +0 leather armour (6, 25, Elf:2) a +0 robe a +0 long sword an elf skeleton (7, -2, Elf:2) a +0 short sword a +0 robe (7, -1, Elf:2) a +0 long sword a +0 robe of willpower a +0 buckler a +2 broad axe of flaming a +1 short sword of draining (7, 0, Elf:2) a +2 lajatang of distortion a +0 long sword a +0 robe an elf skeleton (7, 38, Elf:2) a +0 short sword (8, -2, Elf:2) a +0 short sword a +0 robe a +5 long sword of flaming (9, -2, Elf:2) a +0 mace of protection (10, 35, Elf:2) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (14, 6, Elf:2) a +2 vampiric hand axe (15, 9, Elf:2) a +1 dire flail of protection (17, -3, Elf:2) a +2 scimitar of protection (25, 29, Elf:2) a +5 dire flail of protection (26, 33, Elf:2) a +0 ring mail a +0 rapier (26, 39, Elf:2) a +0 leather armour (27, 32, Elf:2) 2 darts of disjunction (27, 33, Elf:2) a +0 robe a +0 dagger an elf skeleton (28, 25, Elf:2) a +4 dagger (28, 26, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow a +5 dagger (28, 30, Elf:2) a +0 ring mail of fire resistance a +0 long sword an elf skeleton (29, 44, Elf:2) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (33, 44, Elf:2) a +0 battleaxe of freezing (35, 29, Elf:2) a +0 robe a +0 long sword an elf skeleton (36, 27, Elf:2) a +0 buckler a +0 leather armour a +0 scimitar an elf skeleton (36, 28, Elf:2) a +0 leather armour a +0 long sword (37, -1, Elf:2) a large rock (37, 21, Elf:2) a +1 pair of boots (37, 27, Elf:2) a +0 robe a +0 rapier of speed an elf skeleton (38, -3, Elf:2) a large rock (38, -1, Elf:2) a large rock (39, -5, Elf:2) a large rock (39, 28, Elf:2) a +0 robe a +0 long sword an elf skeleton (41, -8, Elf:2) a +0 short sword a +0 robe (41, -7, Elf:2) a +0 dagger a +0 robe an elf corpse (41, 29, Elf:2) a +0 robe a +0 long sword (42, -7, Elf:2) a +2 heavy hand axe (unseen) (43, -8, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe an elf corpse (43, -7, Elf:2) a +0 short sword a +0 shortbow a +0 robe (44, 18, Elf:2) a +0 robe a +0 rapier (44, 23, Elf:2) a +0 robe (45, 20, Elf:2) a +0 ring mail a +0 long sword (48, 23, Elf:2) the +5 flail "Siazoar" {freeze, rElec Int+4 SInv} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. an amulet of wildshape a +0 robe an elf skeleton (49, 23, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton (50, 23, Elf:2) a +0 ring mail a +0 long sword an elf skeleton (51, 16, Elf:2) a +0 rapier (51, 33, Elf:2) a +4 long sword of flaming a +0 robe an elf corpse (skeletalised by now) (60, 15, Elf:2) a +0 robe Level 3 of the Elven Halls [Shop] Ruywefog's Jewellery Shoppe an amulet of magic regeneration (540 gold) a ring of see invisible (270 gold) an amulet of alchemy (540 gold) a +5 ring of evasion (648 gold) a hive talisman (540 gold) [Shop] Kaclub's Weapon Emporium 4 datura-tipped darts (68 gold) a +0 antimagic sling (123 gold) a +0 scimitar (114 gold) the +5 falchion of a Labyrinth {freeze, Dex+6 Stlth-} (923 gold) Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 bardiche (285 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (834 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 arbalest (142 gold) (6, -7, Elf:3) a scroll of identify (11, -7, Elf:3) a +0 plate armour (11, -4, Elf:3) a scroll of identify (15, 6, Elf:3) a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) (18, 6, Elf:3) a +0 ring mail a +0 short sword an elf corpse (skeletalised by now) (18, 7, Elf:3) a +0 ring mail (19, -12, Elf:3) a +0 robe a +0 rapier a +0 robe a +0 rapier an elf skeleton (19, 6, Elf:3) a +0 robe a +0 dagger a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (20, 6, Elf:3) a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (21, -15, Elf:3) a parchment of Forge Monarch Bomb (21, 5, Elf:3) a +0 long sword a +0 leather armour a +0 long sword of distortion a +0 robe (22, -15, Elf:3) a +0 robe a +0 short sword a +3 leather armour of willpower a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 long sword a +0 leather armour a +0 rapier a +0 robe a +0 dagger an elf skeleton an elf skeleton an elf skeleton an elf skeleton (23, -15, Elf:3) a +0 leather armour a +0 rapier of flaming an elf skeleton (24, -15, Elf:3) a +0 leather armour a +0 short sword a +0 longbow an elf skeleton (31, -41, Elf:3) a shapeshifter skeleton (33, -42, Elf:3) a parchment of Haunt (33, -41, Elf:3) an amulet of magic regeneration the amulet of Ica Josu {Dissipate rPois Dex+2} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). a +6 ring of strength a ring of willpower a +5 ring of evasion a +5 ring of evasion (33, 10, Elf:3) a parchment of Summon Ice Beast (34, -40, Elf:3) a +0 robe a +0 rapier (35, -25, Elf:3) a +0 war axe (35, 10, Elf:3) a staff of conjuration (36, 11, Elf:3) an amulet of regeneration (37, 4, Elf:3) a +0 sling (37, 5, Elf:3) an amulet of alchemy (37, 12, Elf:3) a +2 hand cannon of flaming (38, -30, Elf:3) a +2 ring mail of fire resistance a +0 dagger (39, 12, Elf:3) the +1 scale mail "Wuisenn" {rN+ Will+ Slay+2} rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (39, 13, Elf:3) the +1 morningstar "Cinotz" {venom, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (39, 14, Elf:3) a spider talisman (40, -11, Elf:3) a +0 scale mail (40, 12, Elf:3) a +1 short sword of electrocution (41, 12, Elf:3) a staff of conjuration (41, 13, Elf:3) a +2 ring mail of fire resistance (42, 12, Elf:3) a +2 falchion of flaming (42, 14, Elf:3) a staff of earth (43, 12, Elf:3) a parchment of Summon Seismosaurus Egg (43, 14, Elf:3) a staff of necromancy (44, -6, Elf:3) a +0 robe a +0 rapier (44, 14, Elf:3) a +0 short sword (45, -13, Elf:3) a +0 long sword a +0 robe (45, -6, Elf:3) a +0 vampiric halberd (45, 12, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (45, 14, Elf:3) the +0 plate armour "Obut Kolewk" {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (46, -12, Elf:3) a scroll of identify (46, -10, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 rapier a +0 scale mail a +0 rapier a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 scimitar a +0 ring mail a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 long sword an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton (46, 14, Elf:3) a staff of cold (47, -11, Elf:3) a +0 rapier a +0 ring mail a +0 leather armour a +0 longbow an elf skeleton an elf skeleton (47, -10, Elf:3) a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier a +0 robe a +5 long sword an elf skeleton an elf skeleton an elf skeleton an elf skeleton (47, 12, Elf:3) a +0 flail (47, 13, Elf:3) a staff of cold (48, -11, Elf:3) a +0 longbow a +0 leather armour a +1 robe of fire resistance a +2 dagger of draining a +0 robe a +2 long sword of electrocution a +0 robe a +0 long sword of protection a +0 rapier a +0 leather armour a +0 rapier an elf skeleton an elf skeleton (48, 13, Elf:3) a +0 robe (50, 11, Elf:3) a scroll of identify (50, 13, Elf:3) a +3 orcbow (50, 14, Elf:3) a +2 arbalest of draining (51, -29, Elf:3) a +0 robe (51, 13, Elf:3) a +4 chain mail of willpower (51, 14, Elf:3) a +0 chain mail (52, 5, Elf:3) a +1 heavy hand axe (52, 8, Elf:3) the +8 longbow "Jugentah" {chaos, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (52, 9, Elf:3) a +0 long sword a +0 ring mail a +4 ring of protection a ring of magical power (53, 10, Elf:3) a staff of fire (53, 11, Elf:3) a +0 robe (54, 8, Elf:3) a +2 plate armour of fire resistance (54, 9, Elf:3) a +0 short sword (54, 10, Elf:3) a +2 robe (55, 6, Elf:3) a +0 plate armour (55, 8, Elf:3) a parchment of Forge Phalanx Beetle Level 1 of the Lair of Beasts (0, 0, Lair:1) a basilisk corpse (skeletalised by now) (0, 9, Lair:1) a parchment of Maxwell's Portable Piledriver (11, 14, Lair:1) a hydra skeleton (13, -7, Lair:1) a parchment of Platinum Paragon (15, -2, Lair:1) a +0 great sword (15, 26, Lair:1) a +0 robe (27, 7, Lair:1) a wolf skeleton (27, 8, Lair:1) a wolf skeleton a wolf skeleton a wolf skeleton (34, -14, Lair:1) a parchment of Animate Dead (39, 18, Lair:1) a +1 kite shield of positive energy the +0 robe of Dyinedgh {rF+ Will+ Int-2 SInv} rF+: It protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of Ybil {Will+ Slay+2} Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +9 mace "Tusul" {heavy, rPois rF++ Str+3 Stlth-} rPois: It protects you from poison. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (40, 17, Lair:1) a +6 ring of dexterity an amulet of the acrobat a +4 ring of protection an amulet of dissipation a ring of protection from cold (40, 19, Lair:1) a +0 cloak (41, -11, Lair:1) a +0 helmet of intelligence (41, 28, Lair:1) a komodo dragon skeleton (48, 5, Lair:1) a scarab talisman (54, -6, Lair:1) a scroll of noise (55, -15, Lair:1) a parchment of Summon Cactus Giant (55, 22, Lair:1) a yak skeleton a yak skeleton (55, 23, Lair:1) a bullfrog corpse (skeletalised by now) (56, -6, Lair:1) a black mamba corpse (skeletalised by now) (62, 5, Lair:1) a parchment of Searing Ray Level 2 of the Lair of Beasts (3, 6, Lair:2) a +0 robe (3, 12, Lair:2) a +0 rapier (4, -4, Lair:2) 2 potions of moonshine (4, 7, Lair:2) a wolf skeleton an elephant skeleton an elephant skeleton (4, 8, Lair:2) an elephant corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, 9, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (5, -9, Lair:2) the +2 dagger "Xufewk" {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (5, 7, Lair:2) a javelin (5, 10, Lair:2) a wolf corpse (skeletalised by now) (5, 11, Lair:2) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (12, -12, Lair:2) a blink frog skeleton a yak skeleton (12, 26, Lair:2) a +0 buckler (13, -12, Lair:2) a blink frog skeleton a yak skeleton a yak skeleton a blink frog skeleton (24, 1, Lair:2) an electric eel corpse (skeletalised by now) (30, 25, Lair:2) a wolf corpse (skeletalised by now) (31, -14, Lair:2) a wolf skeleton (31, 25, Lair:2) a wolf corpse (skeletalised by now) (31, 26, Lair:2) a wolf corpse (skeletalised by now) (32, -16, Lair:2) a wolf skeleton (32, -15, Lair:2) a wolf skeleton (35, 20, Lair:2) a +0 flail (37, -22, Lair:2) a +0 war axe (44, 3, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (1, 26, Lair:3) an elephant corpse (skeletalised by now) (6, -27, Lair:3) a +0 bardiche (13, -14, Lair:3) a +0 great sword (15, 9, Lair:3) a +0 flail (17, -24, Lair:3) an amulet of alchemy (18, 19, Lair:3) a +0 spear a merfolk skeleton (20, -17, Lair:3) a +0 plate armour (28, 21, Lair:3) a +0 chain mail (29, 15, Lair:3) a parchment of Passage of Golubria (31, 21, Lair:3) a +0 orcbow (34, -16, Lair:3) a javelin (34, -15, Lair:3) a water moccasin skeleton (35, -19, Lair:3) a +0 trident (46, 2, Lair:3) a cane toad skeleton (51, 5, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (1, -34, Lair:4) a +0 whip (3, 10, Lair:4) 3 scrolls of identify a hydra skeleton (7, 4, Lair:4) a yak skeleton (8, 5, Lair:4) a yak skeleton (10, 21, Lair:4) a +0 chain mail (15, 3, Lair:4) a hydra skeleton (16, 3, Lair:4) 3 boomerangs (17, 4, Lair:4) a +1 leather armour of willpower (19, 6, Lair:4) a +0 falchion (22, -14, Lair:4) a komodo dragon skeleton (24, -14, Lair:4) a black mamba skeleton (27, -12, Lair:4) a rime drake skeleton (28, 3, Lair:4) a bullfrog skeleton (29, 22, Lair:4) a wolf skeleton (29, 23, Lair:4) a wolf skeleton (48, -32, Lair:4) a water moccasin skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a death yak skeleton (0, 7, Lair:5) a cane toad skeleton (1, -32, Lair:5) a +1 demon blade of draining (1, -11, Lair:5) a blink frog skeleton (1, -10, Lair:5) a blink frog skeleton (1, 0, Lair:5) a yak skeleton a water moccasin skeleton (1, 10, Lair:5) a komodo dragon skeleton (2, -11, Lair:5) a death yak skeleton a death yak skeleton (2, -10, Lair:5) a blink frog skeleton (2, 1, Lair:5) a death yak skeleton (6, 4, Lair:5) a boomerang (7, -30, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (11, -36, Lair:5) a +0 mace (13, 17, Lair:5) a yak skeleton (14, -19, Lair:5) an elephant skeleton an elephant skeleton (15, -19, Lair:5) an elephant skeleton an elephant skeleton (17, -21, Lair:5) a yak skeleton (17, -19, Lair:5) a raven skeleton (18, 20, Lair:5) a +0 club (23, 18, Lair:5) a komodo dragon corpse (skeletalised by now) (23, 19, Lair:5) a +0 flail (24, -33, Lair:5) a dire elephant skeleton (24, -32, Lair:5) a +1 dagger of electrocution a +0 robe a human skeleton (25, 18, Lair:5) an elephant corpse (skeletalised by now) (28, -33, Lair:5) a staff of alchemy (30, -32, Lair:5) the +7 ring mail "Jajibb" {rElec rC+ Will+ Dex-5} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (30, -31, Lair:5) a parchment of Eringya's Noxious Bog (31, -31, Lair:5) a +0 hand axe (31, 20, Lair:5) a +0 battleaxe (32, -22, Lair:5) a +0 spear (35, -33, Lair:5) a +0 dagger a +0 robe (37, 15, Lair:5) a staff of air (44, -32, Lair:5) a +0 orcbow (45, -20, Lair:5) a yak skeleton (46, -20, Lair:5) a yak skeleton (47, -20, Lair:5) a yak skeleton (49, -29, Lair:5) the +5 whip of the Fool {drain, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, 14, Lair:5) a wyvern skeleton (55, 14, Lair:5) a yak skeleton (57, 2, Lair:5) a rime drake corpse (skeletalised by now) (58, -8, Lair:5) a water moccasin corpse (skeletalised by now) (59, 1, Lair:5) a hydra corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 club (14, 18, Shoals:1) an amulet of the acrobat (21, -5, Shoals:1) a scroll of identify (25, 11, Shoals:1) a +0 ring mail (29, 17, Shoals:1) a +0 spear a merfolk skeleton (30, 16, Shoals:1) a +0 spear (30, 18, Shoals:1) a boomerang a +1 trident of venom a +0 robe a +1 trident of pain a merfolk skeleton (31, 23, Shoals:1) a +0 rapier (33, 7, Shoals:1) an orb of glass (37, 19, Shoals:1) a snapping turtle skeleton (39, 21, Shoals:1) a +0 robe a +4 heavy trident (40, 43, Shoals:1) a +0 arbalest (41, 32, Shoals:1) a +0 spear (42, 21, Shoals:1) a sea snake corpse (skeletalised by now) (45, -5, Shoals:1) a medusa talisman (45, 3, Shoals:1) a parchment of Iskenderun's Mystic Blast (52, 19, Shoals:1) a +0 buckler (57, 18, Shoals:1) the serpent talisman "Pukhlyhe" {-Tele +Inv Dex+2} [serpent talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). the guardian serpent corpse of Aizul (skeletalised by now) (57, 20, Shoals:1) a +2 demon trident of freezing a +0 robe a merfolk corpse (skeletalised by now) (58, 19, Shoals:1) a sea snake corpse (skeletalised by now) (59, -6, Shoals:1) a manticore corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) an orb of attunement (3, 26, Shoals:2) a +0 trident (4, 10, Shoals:2) a parchment of Rending Blade (7, 4, Shoals:2) a +0 ring mail (7, 13, Shoals:2) 5 boomerangs (8, 15, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) (9, 18, Shoals:2) a water nymph corpse (skeletalised by now) (9, 37, Shoals:2) a +0 dagger (10, -8, Shoals:2) a +0 spear 2 boomerangs (11, -8, Shoals:2) a +1 trident of freezing a +0 robe (12, -6, Shoals:2) a +0 glaive of venom (12, 11, Shoals:2) a +0 pair of gloves (20, 26, Shoals:2) a sea snake skeleton (26, 9, Shoals:2) a parchment of Sigil of Binding (27, 36, Shoals:2) a +1 war axe of electrocution (38, 27, Shoals:2) 3 boomerangs a +0 trident (38, 28, Shoals:2) an alligator snapping turtle skeleton (39, 25, Shoals:2) a water nymph skeleton a manticore skeleton (40, 27, Shoals:2) a wind drake skeleton (41, 20, Shoals:2) a +0 ring mail (48, 21, Shoals:2) a +0 trident a merfolk skeleton (49, 21, Shoals:2) a +0 trident a merfolk skeleton (50, 24, Shoals:2) a +0 robe a +2 trident of pain a merfolk skeleton (50, 25, Shoals:2) a +0 trident a merfolk skeleton (50, 26, Shoals:2) a +0 robe a +0 trident (50, 28, Shoals:2) the +0 tower shield of the Black Moon {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (51, 26, Shoals:2) a +0 robe a +3 vampiric demon trident a merfolk skeleton (51, 28, Shoals:2) a +0 battleaxe (53, 5, Shoals:2) a +0 spear a merfolk skeleton (58, 7, Shoals:2) +0 acid dragon scales Level 3 of the Shoals (0, 0, Shoals:3) a manticore corpse (skeletalised by now) (1, 10, Shoals:3) a scroll of identify (7, 15, Shoals:3) a merfolk corpse (skeletalised by now) (9, -12, Shoals:3) a +1 demon trident of flaming a +2 demon whip of venom a +3 leather armour of fire resistance (11, 10, Shoals:3) a +0 leather armour (18, -18, Shoals:3) a +1 trident of venom a +0 leather armour a merfolk skeleton (26, 1, Shoals:3) a scroll of identify (31, -6, Shoals:3) a wind drake skeleton (33, -31, Shoals:3) a harpy skeleton (34, -31, Shoals:3) a harpy skeleton (35, -31, Shoals:3) a harpy skeleton (35, -30, Shoals:3) 2 boomerangs a +0 trident a merfolk skeleton (36, -34, Shoals:3) 2 boomerangs a +0 trident (37, -31, Shoals:3) a +0 trident a merfolk skeleton (38, -6, Shoals:3) an alligator snapping turtle skeleton (39, -6, Shoals:3) a +0 trident a merfolk skeleton (39, -4, Shoals:3) a +3 leather armour of cold resistance a +0 trident a +0 robe a +3 trident of freezing the merfolk skeleton of Ilsuiw (39, -3, Shoals:3) a +0 robe a +0 trident a merfolk skeleton (40, -7, Shoals:3) a manticore skeleton (40, -2, Shoals:3) a +0 spear (41, -4, Shoals:3) a +0 trident (41, -1, Shoals:3) 6 atropa-tipped darts (41, 3, Shoals:3) a +0 trident (42, -3, Shoals:3) a +0 robe a +1 trident of flaming a merfolk skeleton (43, -5, Shoals:3) a ring of magical power (47, -21, Shoals:3) a harpy corpse (skeletalised by now) (47, -20, Shoals:3) a wind drake corpse (skeletalised by now) (48, -19, Shoals:3) a staff of conjuration Level 4 of the Shoals (0, 0, Shoals:4) a +2 spear of flaming 2 boomerangs a +3 chain mail of fire resistance (0, 2, Shoals:4) a +0 longbow a +0 spear a satyr skeleton (1, 2, Shoals:4) a +4 sling a +0 spear a +0 sling a +0 spear a faun skeleton (1, 3, Shoals:4) a +0 cloak a manticore skeleton (2, 4, Shoals:4) 3 boomerangs (3, 5, Shoals:4) a +0 longbow a +0 spear a satyr skeleton (4, -9, Shoals:4) a +0 trident (4, 2, Shoals:4) a +0 trident 2 boomerangs (4, 4, Shoals:4) a sea snake skeleton a harpy skeleton (5, -8, Shoals:4) a parchment of Freeze (6, -9, Shoals:4) a box of beasts (16, 11, Shoals:4) a parchment of Call Imp (17, -22, Shoals:4) a staff of fire (18, -22, Shoals:4) +2 golden dragon scales (18, -21, Shoals:4) a riddle talisman (19, -22, Shoals:4) the air staff of Cud Nikk {rElec rN+ Str+2 Int-4 Dex+4 Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. (21, -13, Shoals:4) a harpy skeleton (21, 24, Shoals:4) a +0 club a +2 sling of flaming (22, -13, Shoals:4) a +0 longbow a +0 spear a +0 longbow a +0 quarterstaff a +0 quarterstaff a +0 sling a satyr skeleton a faun skeleton (22, 21, Shoals:4) a +0 robe a +0 rapier (22, 22, Shoals:4) a +0 spear a +0 sling (22, 23, Shoals:4) a +0 spear of flaming a +0 longbow a satyr skeleton a manticore skeleton (23, -14, Shoals:4) a +0 longbow a +0 quarterstaff 7 javelins a +0 plate armour a satyr skeleton a minotaur skeleton (23, 19, Shoals:4) a +0 longbow a +0 spear a +0 club a +0 chain mail of cold resistance 5 javelins a satyr skeleton a minotaur skeleton (23, 20, Shoals:4) a +0 leather armour a +0 spear a +0 club a +0 sling (24, 19, Shoals:4) a +1 trident of venom 2 boomerangs a +1 vampiric trident a merfolk skeleton a merfolk skeleton a manticore skeleton (24, 20, Shoals:4) the +1 tower shield of Card Tricks {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +0 plate armour a +1 morningstar of protection the human skeleton of Louise a sea snake skeleton (25, 16, Shoals:4) a +0 leather armour a +0 trident of flaming a merfolk skeleton (25, 17, Shoals:4) 3 boomerangs a +0 trident (25, 19, Shoals:4) a +0 kite shield a +0 trident 5 boomerangs a +0 halberd an alligator snapping turtle skeleton (25, 20, Shoals:4) a boomerang a manticore skeleton (25, 21, Shoals:4) a boomerang a +0 trident (26, -10, Shoals:4) a +2 dire flail of draining a javelin a +0 leather armour a merfolk skeleton (26, -4, Shoals:4) a +0 longbow a +0 spear a +0 club a +0 sling a satyr skeleton a faun skeleton (26, 19, Shoals:4) 3 boomerangs a +0 trident a +0 glaive a merfolk skeleton a merfolk skeleton (26, 20, Shoals:4) a +0 quarterstaff a +0 sling a manticore skeleton a faun skeleton (27, -2, Shoals:4) a +0 longbow a +0 quarterstaff a satyr skeleton (27, 18, Shoals:4) a +0 spear a +0 sling (27, 19, Shoals:4) a +0 spear a +0 sling a +0 club a +0 sling a faun skeleton a faun skeleton (28, -2, Shoals:4) a +0 spear a +0 sling a +0 quarterstaff a +0 sling a faun skeleton a faun skeleton (28, 18, Shoals:4) a +0 leather armour 2 javelins a +0 spear a merfolk skeleton (29, 0, Shoals:4) a +0 quarterstaff a +0 sling a +0 trident a boomerang a faun skeleton a merfolk skeleton (30, -12, Shoals:4) a manticore skeleton (30, -8, Shoals:4) a harpy skeleton (30, 0, Shoals:4) 2 darts of disjunction (30, 1, Shoals:4) a +0 trident a boomerang (30, 9, Shoals:4) a wind drake skeleton (31, -10, Shoals:4) a +0 trident a boomerang a +0 trident a merfolk skeleton (31, -9, Shoals:4) a harpy skeleton a manticore skeleton (31, 4, Shoals:4) a +0 trident 3 boomerangs a merfolk skeleton (31, 10, Shoals:4) a +1 longbow of freezing a +0 spear a harpy skeleton (32, 1, Shoals:4) a +0 trident 3 boomerangs (32, 2, Shoals:4) a +0 spear a +0 leather armour (32, 3, Shoals:4) a +1 cloak a +0 trident a boomerang (32, 9, Shoals:4) a +0 trident a +0 scale mail a merfolk skeleton (34, -8, Shoals:4) a +0 longbow a +0 quarterstaff (36, -1, Shoals:4) a +0 scale mail Level 1 of the Spider Nest (0, 0, Spider:1) a +4 ring of slaying (10, -14, Spider:1) a parchment of Summon Seismosaurus Egg (15, -55, Spider:1) 6 javelins (16, -12, Spider:1) an amulet of faith (26, -43, Spider:1) a +0 scale mail (36, -30, Spider:1) 2 poisoned darts (41, -37, Spider:1) a +0 short sword (42, -27, Spider:1) the quill talisman "Iggovuma" {Fly rPois rF- Dex+3} [quill talisman] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). (45, -14, Spider:1) 6 atropa-tipped darts (60, -28, Spider:1) a +0 chain mail Level 2 of the Spider Nest (5, -5, Spider:2) a +0 battleaxe (10, 0, Spider:2) a +0 shortbow (12, -1, Spider:2) a +0 pair of boots (15, -40, Spider:2) the +0 scale mail "Ineherchikk" {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (16, -21, Spider:2) 6 poisoned darts (20, 3, Spider:2) a parchment of Passage of Golubria (24, -35, Spider:2) a +1 mace of protection (29, 6, Spider:2) a +0 club (34, -4, Spider:2) a +5 sling of flaming (39, 4, Spider:2) an amulet of faith (40, -10, Spider:2) a parchment of Fortress Blast (41, -14, Spider:2) a serpent talisman (43, -29, Spider:2) a +0 glaive Level 3 of the Spider Nest (0, 0, Spider:3) the +2 pair of gloves of Yrhennof {*Silence rN+ Str+3} *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 15, Spider:3) a +0 ring mail (3, 18, Spider:3) a +1 pair of gloves of stealth (4, 12, Spider:3) a +0 robe a +0 war axe (4, 13, Spider:3) a +0 robe a +0 broad axe (5, -11, Spider:3) a +0 flail (5, 5, Spider:3) a +0 robe (5, 11, Spider:3) a +0 leather armour a +0 war axe (6, 12, Spider:3) a jorogumo skeleton (12, 16, Spider:3) a +0 ring mail (14, 8, Spider:3) a +0 ring mail (15, 0, Spider:3) a +0 leather armour a +0 hand axe (16, -23, Spider:3) a parchment of Launch Clockwork Bee (16, -6, Spider:3) a scroll of identify (16, 0, Spider:3) a +0 leather armour a +0 hand axe a +0 robe a +0 war axe (21, -24, Spider:3) a datura-tipped dart (21, 4, Spider:3) a +0 helmet (22, 13, Spider:3) an orc skeleton (23, 0, Spider:3) 2 javelins (23, 12, Spider:3) an orc skeleton (24, 11, Spider:3) a +0 leather armour (24, 13, Spider:3) the +1 sling "Z" {heavy, rC+ Str-3 Int+6} rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (25, 12, Spider:3) an orc skeleton (25, 13, Spider:3) a +0 sling (25, 22, Spider:3) a +0 mace (26, -22, Spider:3) a jorogumo skeleton (26, 15, Spider:3) an orc skeleton (26, 23, Spider:3) a +0 trident (27, 14, Spider:3) a +0 robe (27, 18, Spider:3) an orc skeleton (27, 20, Spider:3) a +0 rapier (27, 22, Spider:3) a +0 falchion (28, 12, Spider:3) a +0 falchion (28, 13, Spider:3) a +0 war axe (29, 8, Spider:3) an orc skeleton (29, 17, Spider:3) a parchment of Volatile Blastmotes (30, -1, Spider:3) a scroll of identify (30, 20, Spider:3) an orb of stardust (31, 14, Spider:3) a +0 buckler (32, 15, Spider:3) a +0 quarterstaff (33, 15, Spider:3) a +0 sling (34, 16, Spider:3) an orc skeleton (34, 18, Spider:3) a +0 sling (34, 20, Spider:3) a +0 pair of boots Level 4 of the Spider Nest (9, 16, Spider:4) a parchment of Flame Wave (9, 33, Spider:4) a +0 leather armour (22, -5, Spider:4) a scarab talisman (24, 15, Spider:4) a scarf of repulsion a scarf of harm (26, 16, Spider:4) a parchment of Hoarfrost Cannonade (28, -11, Spider:4) a parchment of Searing Ray (28, -6, Spider:4) 5 poisoned darts (28, -3, Spider:4) 5 javelins (28, 2, Spider:4) a scroll of identify (31, 19, Spider:4) a +0 bardiche (33, 35, Spider:4) a +0 halberd (34, -12, Spider:4) a +0 spear (37, 34, Spider:4) a parchment of Eringya's Surprising Crocodile (45, 18, Spider:4) a +0 scale mail (58, -4, Spider:4) a +0 battleaxe (59, 29, Spider:4) +2 storm dragon scales {Bai Suzhen} a dragon-coil talisman a +0 quarterstaff of draining a jorogumo skeleton the storm dragon skeleton of Bai Suzhen a jorogumo skeleton (60, 17, Spider:4) 2 javelins