stone111 Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (5, 22, D:1) a +0 leather armour (6, 25, D:1) a rat corpse (skeletalised by now) (6, 31, D:1) a +0 pair of boots (7, 26, D:1) a quokka corpse (skeletalised by now) (16, 14, D:1) an inkwell talisman (23, -3, D:1) a ball python skeleton (27, 9, D:1) a bat skeleton (28, 1, D:1) a +0 dagger (32, 23, D:1) a +0 short sword 3 stones (32, 24, D:1) a +0 animal skin (33, 23, D:1) a +0 dagger (36, -5, D:1) a +0 mace Level 2 of the Dungeon (4, -1, D:2) a ball python corpse (skeletalised by now) (5, -2, D:2) an adder corpse (skeletalised by now) (5, 6, D:2) a +0 ring mail (11, 6, D:2) a +0 spear (12, 6, D:2) a +0 club a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (15, -5, D:2) a +0 leather armour (15, -3, D:2) a +0 long sword (22, -19, D:2) a +0 quick blade (32, 2, D:2) a quill talisman (36, -2, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 trident (9, -10, D:3) a +0 whip (12, -27, D:3) a staff of cold (13, -27, D:3) a +0 club (14, -3, D:3) a +0 falchion (24, -24, D:3) a potion of curing (24, -9, D:3) a +0 war axe (33, -3, D:3) a +0 leather armour (45, -18, D:3) a +0 whip (48, -10, D:3) a +0 short sword 5 stones