stone111 Level 1 of the Dungeon (1, -13, D:1) a ball python corpse (skeletalised by now) (2, 2, D:1) a +0 dagger (9, -18, D:1) a stone (10, -19, D:1) a stone (10, -17, D:1) 2 stones (10, -1, D:1) a +0 dagger (11, -20, D:1) a stone (11, -19, D:1) a stone (11, -18, D:1) a stone (12, -20, D:1) 3 stones (12, -19, D:1) 4 stones (12, -17, D:1) 2 stones (12, -16, D:1) 3 stones (12, -4, D:1) a +0 club (13, -20, D:1) a stone (13, -19, D:1) 2 stones (13, -17, D:1) 2 stones (13, 4, D:1) a +0 robe (14, -18, D:1) 2 stones (14, -16, D:1) a stone (15, -20, D:1) a stone (15, -18, D:1) a stone (15, -17, D:1) 3 stones (15, -16, D:1) a stone (16, -19, D:1) 2 stones (16, -18, D:1) a stone (16, -17, D:1) 2 stones (17, -18, D:1) a stone (27, -7, D:1) a frilled lizard corpse (skeletalised by now) (33, -1, D:1) a hobgoblin corpse (skeletalised by now) (36, -24, D:1) a +0 quarterstaff (43, -15, D:1) a +0 trident (44, -20, D:1) a hobgoblin corpse (skeletalised by now) (49, -25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -34, D:2) a +0 club a stone (5, -34, D:2) a ball python skeleton (5, -17, D:2) a +0 sling (11, -4, D:2) a +0 dagger a goblin skeleton (13, -12, D:2) a +0 hammer (13, -11, D:2) a +0 hammer (13, -10, D:2) a +0 hammer (13, -9, D:2) a +0 hammer (13, -8, D:2) a +0 hammer (13, -7, D:2) a +0 hammer (13, -6, D:2) a +0 hammer (14, -12, D:2) a +0 hammer (14, -6, D:2) a +0 hammer (14, -5, D:2) a +0 hammer (15, -13, D:2) a +0 hammer (15, -12, D:2) a +0 hammer (15, -10, D:2) a +0 hammer (15, -6, D:2) a +2 hammer of protection (15, -5, D:2) a +0 hammer (16, -13, D:2) a +0 hammer (16, -12, D:2) a +0 hammer (16, -10, D:2) a +0 hammer (16, -9, D:2) a +0 hammer (16, -8, D:2) a +0 hammer (16, -6, D:2) a +0 hammer (16, -5, D:2) a +0 hammer (17, -13, D:2) a +0 hammer (17, -12, D:2) a +0 hammer (17, -10, D:2) a +0 hammer (17, -9, D:2) a +0 hammer of protection (17, -8, D:2) a +0 hammer (17, -6, D:2) a +0 hammer (18, -13, D:2) a +0 hammer (18, -12, D:2) a +0 hammer (18, -9, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (18, -6, D:2) a +0 hammer (19, -13, D:2) a +0 hammer (19, -12, D:2) a +0 hammer (19, -11, D:2) a +0 hammer (19, -10, D:2) a +0 hammer (19, -9, D:2) a +0 hammer (19, -8, D:2) a +0 hammer (19, -7, D:2) a +0 hammer (19, -6, D:2) a +0 hammer (19, -5, D:2) a +0 hammer (20, -35, D:2) a +0 flail a +0 flail a +0 halberd a +1 dagger of distortion a +0 robe a gnoll skeleton an adder skeleton a goblin skeleton (20, -13, D:2) a +0 hammer (20, -12, D:2) a +0 hammer (20, -11, D:2) a +0 hammer (20, -10, D:2) a +0 hammer (20, -9, D:2) a +0 hammer (20, -8, D:2) a +0 hammer (20, -7, D:2) a +0 hammer (20, -6, D:2) a +0 hammer (20, -5, D:2) a +0 hammer (21, -41, D:2) a +0 helmet (21, -13, D:2) a +0 hammer (21, -12, D:2) a +0 hammer (21, -11, D:2) a +0 hammer (21, -10, D:2) a +0 hammer (21, -9, D:2) a +3 hammer of venom (21, -8, D:2) a +0 hammer (21, -7, D:2) a +0 hammer (21, -5, D:2) a +0 hammer (22, -13, D:2) a +0 hammer (22, -12, D:2) a +0 hammer (22, -11, D:2) a +0 hammer (22, -10, D:2) the +8 hammer of Impassible Honour {flame, *Slow Str+4 Int+2 Stlth+} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (22, -9, D:2) a +0 hammer (22, -8, D:2) a +0 hammer (22, -6, D:2) a +0 hammer (22, -5, D:2) a +0 hammer (23, -23, D:2) a frilled lizard skeleton (23, -12, D:2) a +0 hammer (23, -11, D:2) a +0 hammer (23, -9, D:2) a +0 hammer (23, -8, D:2) a +0 hammer (23, -7, D:2) a +0 hammer (23, -6, D:2) a +0 hammer (23, -5, D:2) a +0 hammer (24, -12, D:2) a +0 hammer (24, -11, D:2) a +0 hammer (24, -10, D:2) a +0 hammer (24, -7, D:2) a +0 hammer (24, -6, D:2) a +0 hammer (24, -5, D:2) a +0 hammer (25, -12, D:2) a +0 hammer (25, -11, D:2) a +0 hammer (25, -6, D:2) a +0 hammer (25, -5, D:2) the +9 hammer of Law {heavy, *Noise rF+++ Str+8 Dex-2} *Noise: It may make a loud noise when swung. rF+++: It renders you almost immune to fire. Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). (26, -47, D:2) a +0 mace (34, -42, D:2) an adder corpse (skeletalised by now) (40, -12, D:2) a rat skeleton (42, -8, D:2) a ball python corpse (skeletalised by now) (43, -28, D:2) a scroll of identify (48, -24, D:2) an adder corpse (skeletalised by now) (48, -23, D:2) a +4 antimagic trident a +0 scale mail a ball python corpse (skeletalised by now) (49, -24, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (55, -8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (7, 9, D:3) a +0 leather armour (9, 5, D:3) a +0 robe (19, 19, D:3) a +0 hand axe (20, 21, D:3) a +0 dagger a +0 club a +0 robe an orc corpse (21, -11, D:3) 2 poisoned darts (21, 20, D:3) a +0 dagger a +0 ring mail a wand of mindburst (21) a +0 whip a +0 leather armour an orc corpse (32, -1, D:3) a hobgoblin corpse (33, -10, D:3) a +0 club a +0 mace a +0 ring mail a +0 club a +0 mace a +0 whip an orc corpse an orc corpse an orc corpse (35, 9, D:3) a +0 leather armour