Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16128139960049920421 770 stone007 the Jinx (level 7, -9/36 HPs) Began as a Deep Elf Conjurer on Jan 7, 2026. Mangled by an ice beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:15:53 (4164 turns). stone007 the Jinx (Deep Elf Conjurer) Turns: 4164, Time: 00:15:53 Health: -9/36 AC: 3 Str: 4 XL: 7 Next: 52% Magic: 6/17 EV: 11 Int: 25 God: Gold: 246 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . q - +0 scythe rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration, horns 1, inability to read after injury 1, MP-powered wands a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons k - a +0 dagger q - a +0 scythe (weapon) A - a +2 dagger of draining Armour a - a +0 robe (worn) c - a +1 hat (worn) r - a +0 robe Magical Staves f - a staff of fire j - a staff of death Jewellery x - a +6 ring of strength y - a +6 ring of strength Wands t - a wand of roots (11) u - a wand of charming (7) v - a wand of polymorph (7) Scrolls d - 6 scrolls of identify {unknown} h - 4 scrolls of vulnerability {unknown} m - a scroll of revelation {unknown} o - a scroll of fear {unknown} s - 2 scrolls of fog {unknown} w - a scroll of blinking {unknown} z - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of mutation g - 5 potions of heal wounds i - a potion of haste {unknown} l - a potion of invisibility {unknown} n - a potion of attraction {unknown} p - a potion of moonshine {unknown} B - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.8 Spellcasting - Level 6.0 Conjurations + Level 8.3 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Confusing Touch Hex 48% N/A 1% 3 Sigil of Binding Hex 48% N/A 1% 3 Soul Splinter Necr 28% N/A 8% 1 Grave Claw Necr 14% 2d8 12% 2 Lesser Beckoning Tloc 14% N/A 12% 2 Dimensional Bullseye Hex/Tloc 14% N/A 14% 4 Call Canine Familiar Summ 7% N/A 22% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Teleport Other Tloc 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Cigotuvi's Putrefaction Necr/Air 7% N/A 58% 4 Conjure Ball Lightning Conj/Air 11% 3x3d6 98% 6 Discord Hex 24% N/A 100% 8 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Shops: D:3 ** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You occasionally lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. You stop channelling your searing ray. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast closely misses you. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##...# ... ##....## #..## ##......# #...## #.......# #...###.......## ###..##.........# ####.....#........รท# .........#........<# ...............Y@..# ...................# .........###.......# ......#### ##.....## )..#### ##...## .### ##..# ## #..# ##.# You could see an ice beast. Vanquished Creatures Sigmund (D:3) An ogre (D:3) A scorpion (D:5) A howler monkey (D:5) 2 bombardier beetles 3 orc priests (D:4) A gnoll bouda (D:5) Ijyb (D:3) Natasha (D:3) 5 adders 7 gnolls A shadow imp (D:5) A dart slug (D:4) 15 orcs 2 ribbon worms 3 giant cockroaches 10 hobgoblins 3 jackals (D:4) 2 quokkas 6 ball pythons 4 bats 6 endoplasms 4 frilled lizards 4 goblins 6 kobolds 3 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stone007 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Found a faded altar of an unknown god. 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 257 | D:1 | Learned a level 2 spell: Searing Ray 1062 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/10 1070 | D:2 | Reached skill level 1 in Hexes 1100 | D:2 | Reached skill level 2 in Hexes 1398 | D:2 | Reached skill level 5 in Conjurations 1581 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1658 | D:2 | Learned a level 4 spell: Fulminant Prism 1663 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1848 | D:3 | Noticed Sigmund 1872 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1872 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1872 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1879 | D:3 | Killed Sigmund 1880 | D:3 | Reached skill level 5 in Spellcasting 1880 | D:3 | Reached XP level 5. HP: 27/28 MP: 8/15 1908 | D:3 | Found Arhu Xue's Assorted Antiques. 1989 | D:3 | Noticed an ogre 1995 | D:3 | Killed an ogre 1996 | D:3 | Reached skill level 4 in Hexes 1996 | D:3 | Reached XP level 6. HP: 32/32 MP: 9/16 2161 | D:3 | Noticed Ijyb 2172 | D:3 | Killed Ijyb 2331 | D:3 | Noticed Natasha 2334 | D:3 | Killed Natasha 2335 | D:3 | Reached skill level 5 in Hexes 2521 | D:3 | Found Gozag's Platinum Reserve. 2521 | D:3 | Found an opulent altar of Gozag. 3237 | D:4 | Reached skill level 6 in Hexes 3311 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/17 3796 | D:4 | Reached skill level 7 in Hexes 3849 | D:5 | Entered Level 5 of the Dungeon 4102 | D:5 | Reached skill level 8 in Hexes 4164 | D:5 | HP: 1/36 [ice beast (4)] 4164 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_lake_a, basic_ecumenical_altar D:2: layout_basic D:3: layout_basic, nicolae_gozag_zags_fifth_avenue, serial_shops, shop, kennysheep_generic_room_7, uniq_sigmund, uniq_natasha, uniq_ijyb D:4: layout_loops_cross D:5: layout_cave_pods, minmay_temple_entry_from_below_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.8 Hexes | 2 4 6 8 | 8.3 Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 61 | 85 | 38 || 184 Searing Ray | 14 | 18 | 20 || 52 Fulminant Prism | | 3 | 3 || 6 Use: Potion | | 2 | || 2 Armour: Robe | 9 | 10 | 9 || 28 Dodge: Dodged | 13 | 11 | 8 || 32