stlav Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail of cold resistance (10, -18, D:1) a +0 dagger (23, 14, D:1) a cursed -1 dagger (61, 0, D:1) a +0 club Level 2 of the Dungeon (10, 0, D:2) a +0 club (15, 13, D:2) a cursed +0 whip (18, 7, D:2) a +0 dagger (22, 5, D:2) a +0 club (25, 16, D:2) a +0 spear (29, 6, D:2) a +0 robe (29, 13, D:2) 13 arrows (30, 7, D:2) 17 arrows (34, 26, D:2) a +0 dagger (36, 7, D:2) a +0 whip (36, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 24 arrows (21, -13, D:3) a frilled lizard corpse (skeletalised by now) (24, 7, D:3) a +0 dagger (26, 7, D:3) a +0 club a +0 whip a +0 ring mail a +0 club a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 club (27, -3, D:3) a +0 chain mail (27, 7, D:3) a +0 flail a +0 dagger (28, 8, D:3) a cursed +0 flail a +0 leather armour (30, 6, D:3) a +0 club a +0 chain mail (31, 21, D:3) a +0 mace (32, 10, D:3) a +0 club (37, 33, D:3) a +0 ring mail (46, 13, D:3) a +0 club (47, 12, D:3) a +0 flail a +0 chain mail (50, -5, D:3) a +0 short sword (50, 6, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) the +4 mace of Eternal Night {antimagic, rF+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from fire. (5, -2, D:4) a +0 giant club (19, 1, D:4) a +0 whip a +0 leather armour (22, -1, D:4) a +0 trident a +0 leather armour an orc skeleton (23, -2, D:4) a +0 hand axe an orc corpse (23, -1, D:4) a +0 trident a +0 leather armour (25, -4, D:4) an iguana corpse (27, -9, D:4) a worker ant corpse Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (unseen) (11, -19, D:6) 2 stones (11, -18, D:6) a stone (11, -17, D:6) 2 stones (11, -13, D:6) 6 arrows (11, -12, D:6) 2 arrows