startingwith Level 1 of the Dungeon (0, 0, D:1) a bat corpse (2, -44, D:1) a hobgoblin corpse (skeletalised by now) (8, -35, D:1) a +0 dagger (9, -21, D:1) a +0 club a goblin skeleton (20, -40, D:1) a rat skeleton (21, 4, D:1) a +0 club a stone (22, -52, D:1) a ball python corpse (skeletalised by now) (30, -14, D:1) a +0 club (37, -15, D:1) a +0 dagger a goblin skeleton (38, -36, D:1) a frilled lizard skeleton (41, -21, D:1) a +0 whip (47, -27, D:1) a rat skeleton (49, -19, D:1) a +0 short sword (52, -34, D:1) a ball python skeleton (55, -40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 2, D:2) a ribbon worm corpse (3, 15, D:2) a +0 whip (4, 0, D:2) a +0 dagger a goblin corpse (6, -1, D:2) a +0 club (7, 1, D:2) a +0 robe (7, 14, D:2) a +0 whip a kobold corpse (10, 13, D:2) 2 potions of heal wounds