Dungeon Crawl Stone Soup version 0.32-a0-1786-g0c0b0355b8 (webtiles) character file. Game seed: 9970637563872972006 296 starseed13 the Apothecary (level 6, -3/21 HPs) Began as a Gnoll Alchemist on July 24, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:09:08 (2744 turns). starseed13 the Apothecary(Gnoll Alchemist) Turns: 2744, Time: 00:09:08 Health: -3/21 AC: 3 Str: 7 XL: 6 Next: 35% Magic: 11/14 EV: 17 Int: 16 God: Gold: 152 SH: 0 Dex: 13 Spells: 5/15 levels left rFire . . . p - melded +2 dagger (venom) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois . q - +2 helmet {SInv} rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... v - amulet of Souwk {rElec Regen+} Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-3 -> -20), flux-form, glowing, studying Evocations A: contaminating, reduced hp, glow, fangs 1, strong nose, distributed training a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons o - the +6 dagger "Lifebane" {antimagic, rElec Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. p - a +2 dagger of venom (melded) Missiles i - 3 javelins Armour a - a +0 robe (melded) q - a +2 helmet of see invisible (worn) Jewellery r - a ring of ice v - the amulet of Souwk (around neck) {rElec Regen+} (You acquired it on level 3 of the Dungeon) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Talismans h - a flux talisman (active) Wands t - a wand of quicksilver (7) Scrolls e - a scroll of butterflies f - 2 scrolls of identify j - a scroll of teleportation m - a scroll of fear {unknown} w - a scroll of poison {unknown} Potions b - 3 potions of magic c - a potion of curing {unknown} d - a potion of lignification {unknown} g - a potion of haste {unknown} k - a potion of resistance {unknown} l - 2 potions of brilliance {unknown} n - a potion of berserk rage {unknown} s - a potion of attraction {unknown} u - a potion of enlightenment {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Ranged Weapons + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 5.4 Spellcasting + Level 2.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 5.7 Alchemy + Level 2.2 Invocations + Level 2.5 Evocations + Level 1.8 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 2% 1 b - Mercury Vapours Alch/Air 32% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 11% 3 d - Olgreb's Toxic Radia Alch 22% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 8% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Frozen Ramparts Ice 18% 1d3 22% 3 Sticky Flame Fire/Alch 16% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (57% to hit) The sting hits the water moccasin but does no damage. The water moccasin is poisoned. You feel sick. The water moccasin barely misses you. The water moccasin bites you. A water moccasin is nearby! You feel sick. The water moccasin bites you. You begin transforming. You continue transforming. You feel sick. The water moccasin bites you. You continue transforming. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You continue transforming. You feel sick. The water moccasin closely misses you. You turn into something dangerously unstable. Your +2 dagger of venom melds into your body. Your +0 robe melds into your body. Your +2 dagger of venom stops dripping with poison. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You die... .##.## #.# .##.# #.## ∆ ...ß#.. .##..####..# ∆ .J.[#.. .###....#..# ∆ ...=#. .# ###...##∆ ∆ ...ß# .# ##..#. ##### .Kß# .# #..#. ##†'.##++##... .# #..#y #)##.......... .# #..#.####p#.#.####.. ## #..##..S.##^#.# ##..######..#.# ##...........# #####.....### ####### You could see a water moccasin (poisoned). Vanquished Creatures A scorpion (D:4) A killer bee (D:4) A jelly (D:2) An orc priest (D:3) 2 orc wizards (D:3) An adder (D:2) A dart slug (D:1) 3 orcs 5 ball pythons 4 endoplasms 4 giant cockroaches 7 goblins 8 hobgoblins 4 jackals (D:1) 5 kobolds 4 quokkas 7 bats A frilled lizard (D:2) 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starseed13 the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 208 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/7 543 | D:1 | Reached skill level 5 in Spellcasting 543 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 708 | D:1 | Reached skill level 1 in Invocations 980 | D:1 | Learned a level 2 spell: Mercury Vapours 984 | D:1 | Learned a level 3 spell: Mephitic Cloud 1098 | D:2 | Reached skill level 1 in Fighting 1098 | D:2 | Reached skill level 1 in Short Blades 1098 | D:2 | Reached skill level 1 in Long Blades 1098 | D:2 | Reached skill level 1 in Axes 1098 | D:2 | Reached skill level 1 in Maces & Flails 1098 | D:2 | Reached skill level 1 in Polearms 1098 | D:2 | Reached skill level 1 in Staves 1098 | D:2 | Reached skill level 1 in Ranged Weapons 1098 | D:2 | Reached skill level 1 in Throwing 1098 | D:2 | Reached skill level 1 in Armour 1098 | D:2 | Reached skill level 1 in Shields 1098 | D:2 | Reached skill level 1 in Unarmed Combat 1098 | D:2 | Reached skill level 1 in Evocations 1245 | D:2 | Reached skill level 1 in Shapeshifting 1245 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1290 | D:2 | Reached skill level 1 in Hexes 1290 | D:2 | Reached skill level 1 in Summonings 1290 | D:2 | Reached skill level 1 in Necromancy 1290 | D:2 | Reached skill level 1 in Translocations 1290 | D:2 | Reached skill level 1 in Fire Magic 1290 | D:2 | Reached skill level 1 in Ice Magic 1290 | D:2 | Reached skill level 1 in Air Magic 1290 | D:2 | Reached skill level 1 in Earth Magic 1599 | D:2 | Identified the +6 dagger "Lifebane" {antimagic, rElec | Stlth+} 1761 | D:3 | Identified 2 scrolls of acquirement 1761 | D:3 | Acquired a +2 helmet of see invisible 1768 | D:3 | Acquired a manual of Evocations 2044 | D:3 | Reached XP level 5. HP: 33/37 MP: 3/12 2240 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2256 | D:3 | Identified the +1 leather armour "Ederoe" {rPois Int+4 | Slay+3} 2622 | D:3 | Acquired the amulet of Souwk {rElec Regen+} 2690 | D:4 | Found a large runed translucent door. 2691 | D:4 | Noticed a kobold brigand 2692 | D:4 | Found a large runed translucent door. 2708 | D:4 | Reached XP level 6. HP: 38/44 MP: 11/14 2729 | D:4 | Noticed a water moccasin 2735 | D:4 | Reached skill level 5 in Dodging 2744 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_rooms, serial_park_tiny_2 D:3: layout_loops_corners D:4: layout_loops_corners, minmay_misc_feat_iff, st_stairs_1, minmay_hollow_rounded_squares, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 | 2.6 Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.2 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Ranged Weapons | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.5 Shapeshifting | 1 | 1.8 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Dodging | 5 | 5.0 Stealth | | 4.6 Alchemy | | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | 1 || 26 Bite | 7 | 9 || 16 Short sword | 32 | || 32 Punch | 1 | || 1 Dagger | 5 | 68 || 73 Cast: Sting | 44 | 11 || 55 Mercury Vapours | | 4 || 4 Evoke: Wand | | 1 || 1 Use: Scroll | 4 | 3 || 7 Stab: Sleeping | 1 | 5 || 6 Armour: Robe | 43 | 37 || 80 Skin | | 3 || 3 Dodge: Dodged | 80 | 43 || 123 Form: Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2738 | 2704 | 34 | 520 | 877 | 4 | 684.5 | Dungeon | 2738 | 2704 | 34 | 520 | 877 | 4 | 684.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 929 daAuts D:1: 870 daAuts D:2: 830 daAuts D:4: 108 daAuts