Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17499999733514444395 51 starfall the Ducker (level 3, 0/27 HPs) Began as a Vampire Gladiator on Oct 14, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:58 (1201 turns). starfall the Ducker (Vampire Gladiator) Turns: 1201, Time: 00:01:59 Health: 0/27 AC: 4 Str: 13 XL: 3 Next: 57% Magic: 3/3 EV: 12 Int: 10 God: Gold: 158 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -9), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - 4 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - a ring of poison resistance Scrolls f - a scroll of vulnerability {unknown} g - 6 scrolls of identify {unknown} j - a scroll of revelation {unknown} k - a scroll of teleportation {unknown} m - a scroll of fog {unknown} Potions i - a potion of resistance {unknown} l - a potion of attraction {unknown} Skills: + Level 2.3 Fighting + Level 3.4 Long Blades - Level 1.5 Throwing + Level 3.8 Dodging + Level 2.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Frozen Ramparts Ice 0% 1d1 82% 3 Hailstorm Conj/Ice 0% 3d5 82% 3 Inner Flame Hex/Fire 0% N/A 82% 3 Passwall Erth 0% N/A 82% 3 Swiftness Air 0% N/A 82% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You closely miss Terence. Terence is heavily wounded. You feel very sick. Terence hits you with a +2 falchion of venom. You are more poisoned. You take 8 damage, and have 14/27 hp. You hit Terence but do no damage. Terence is heavily wounded. You feel very sick. Terence closely misses you. You take 3 damage, and have 11/27 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. Terence hits you with a +2 falchion of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You begin bloodletting. You continue bloodletting. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence barely misses you. You continue bloodletting. You die... #....# #....# ##....# #...$.# # .....# . #....# . #..@.# ##.@..## #......# #......# #.<....# ## #.>....# #.. #......# ##.. #......# ... ##......# .### ##...##### You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs 2 bats (D:1) 4 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins (D:2) A quokka (D:2) 4 ball pythons 4 frilled lizards 2 kobolds 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Vampire Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:1 | Reached skill level 1 in Stealth 164 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 768 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 768 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1189 | D:2 | Noticed Terence 1201 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_cross D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.5 Fighting | 2 | 2.3 Long Blades | | 3.4 Throwing | | 1.5 Dodging | | 3.8 Action || total ---------------------------++------- Melee: Long sword || 108 Bite || 6 Ability: Exsanguinate || 1 Stab: Sleeping || 4 Armour: Leather armour || 80 Dodge: Dodged || 106