Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 9599294288781144167 (custom seed) 1 starfall the Ducker (level 1, 20/20 HPs) Began as a Gnoll Gladiator on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (1153 turns). starfall the Ducker (Gnoll Gladiator) Turns: 1153, Time: 00:00:21 Health: 20/20 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of curing {unknown} Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 6.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 4.4 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History No target in view! You start waiting. Done waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. Done waiting. There is a fountain of clear blue water here. You start waiting. Done waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. Done waiting. This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Things that are here: a +0 whip; 2 stones; a kobold skeleton There is an open door here. There is a large open door here. There is a large open door here. There is a staircase leading out of the dungeon here. You have escaped! #.##.....# #.##..ß).# #.##.....# #.##..⌠..+ #.##.....# #.#####'## #'####...# #...##...# #.@.''.>.# #...##...# ######...# #...# ##.## ..# ### There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Gnoll Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 1138 | D:1 | Identified 2 scrolls of acquirement 1138 | D:1 | Acquired the +1 hat of Chimes {Str+2} 1139 | D:1 | Acquired the +2 pair of boots of Disappointment {Str+3 | Int-4} 1153 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring, minmay_tetromino_t2 Action || total ---------------------------++------- Melee: Long sword || 5 Bite || 1 Use: Scroll || 2 Dodge: Dodged || 4