Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 7700071388007602658 105 starfall the Ducker (level 5, 0/38 HPs) Began as a Djinni Gladiator on Oct 3, 2024. Slain by an orc ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (1621 turns). starfall the Ducker (Djinni Gladiator) Turns: 1621, Time: 00:03:40 Health: 0/38 AC: 4 Str: 13 XL: 5 Next: 9% Gold: 97 EV: 12 Int: 11 God: SH: 0 Dex: 18 rFire + + + q - +5 rapier of Accord {flame, ^Fragile rElec rF++ Dex+3} rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: immotile, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 long sword q - the +5 rapier of Accord (weapon) {flame, ^Fragile rElec rF++ Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) k - a +0 robe of fire resistance Magical Staves m - a staff of cold Scrolls f - a scroll of summoning {unknown} g - a scroll of immolation {unknown} h - 3 scrolls of fog {unknown} i - a scroll of identify {unknown} Potions j - 2 potions of haste {unknown} n - a potion of curing {unknown} o - a potion of heal wounds {unknown} p - a potion of degeneration {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Long Blades - Level 1.5 Throwing - Level 3.2 Dodging + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 b - Momentum Strike Conj/Tloc 16% 3d8 13% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The power to cast Momentum Strike wells up from within. Spell assigned to 'b'. You hit the gnoll. You burn the gnoll. The gnoll is moderately wounded. An orc comes into view. It is wielding a +0 dagger. The gnoll hits you with a +0 flail! The orc shouts! You hit the gnoll. You burn the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 13% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit) The concentrated momentum hits the gnoll! You kill the gnoll! You are unable to move. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident. You die... >. ##.## ### #... .. #..# ..# #..# ..# # #..#...# .##.#.###..#...##. ....ooo)@......... .##.#.###..##### ..........# .....###...# ###..####..)#####.# #...............# #..####...#####.. #..####...######..# ................... You could see 3 orcs. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:3) 4 dart slugs A ribbon worm (D:3) 5 ball pythons 8 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins 6 jackals A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 7 kobolds 7 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 23 | D:1 | Reached skill level 1 in Spellcasting 23 | D:1 | Reached skill level 1 in Conjurations 23 | D:1 | Reached skill level 1 in Hexes 23 | D:1 | Reached skill level 1 in Summonings 23 | D:1 | Reached skill level 1 in Necromancy 23 | D:1 | Reached skill level 1 in Translocations 23 | D:1 | Reached skill level 1 in Fire Magic 23 | D:1 | Reached skill level 1 in Ice Magic 23 | D:1 | Reached skill level 1 in Air Magic 23 | D:1 | Reached skill level 1 in Earth Magic 23 | D:1 | Reached skill level 1 in Alchemy 25 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/0 256 | D:1 | Reached XP level 3. HP: 20/28 MP: 0/0 256 | D:1 | Learned a level 1 spell: Shock 830 | D:2 | Identified the +3 morningstar "Moekokets" {freeze, rElec | Int+2} 996 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/0 1034 | D:2 | Found a stormy altar of Qazlal. 1509 | D:3 | Identified the +5 rapier of Accord {flame, ^Fragile rElec | rF++ Dex+3} 1515 | D:3 | Found a runed translucent gate. 1527 | D:3 | Found a runed translucent gate. 1529 | D:3 | Found a runed translucent gate. 1618 | D:3 | Reached XP level 5. HP: 29/38 MP: 0/0 1618 | D:3 | Learned a level 2 spell: Momentum Strike 1621 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring D:2: layout_loops_ring, basic_altar D:3: layout_basic, gammafunk_ghost_necromancy, kennysheep_generic_room_16, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 1 2 3 | 3.2 Conjurations | 1 2 3 | 3.2 Hexes | 1 2 3 | 3.2 Summonings | 1 2 3 | 3.2 Necromancy | 1 2 3 | 3.2 Translocations | 1 2 3 | 3.2 Fire Magic | 1 2 3 | 3.2 Ice Magic | 1 2 3 | 3.2 Air Magic | 1 2 3 | 3.2 Earth Magic | 1 2 3 | 3.2 Alchemy | 1 2 3 | 3.2 Fighting | | 2.0 Long Blades | | 2.6 Throwing | | 1.5 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 61 | || 61 Morningstar | 18 | 24 || 42 Rapier | | 21 || 21 Throw: Throwing net | 2 | || 2 Cast: Shock | 3 | || 3 Momentum Strike | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Armour: Leather armour | 39 | 29 || 68 Dodge: Dodged | 49 | 26 || 75