Seeded DCSS version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 5080416587095832864 (custom seed) 39 starfall the Chiller (level 3, -2/27 HPs) Began as a Merfolk Ice Elementalist on Oct 3, 2024. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:22 (1501 turns). starfall the Chiller (Merfolk Ice Elementalist) Turns: 1501, Time: 00:02:23 Health: -2/27 AC: 3 Str: 8 XL: 3 Next: 47% Magic: 3/6 EV: 11 Int: 16 God: Gold: 68 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... j - amulet of regeneration Stlth ++ k - ring of resist corrosion HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -12), freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles i - a throwing net Armour l - a +0 leather armour (worn) Jewellery j - an amulet of regeneration (around neck) k - a ring of resist corrosion (left hand) m - a ring of willpower Scrolls a - a scroll of blinking {unknown} c - 2 scrolls of teleportation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} f - 3 potions of curing {unknown} g - a potion of cancellation {unknown} Skills: + Level 1.7 Fighting + Level 1.9 Long Blades + Level 3.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 4% 1 b - Frozen Ramparts Ice 30% 1d5 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 15% N/A 16% 3 Summon Ice Beast Ice/Summ 8% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The walls around you are covered in ice. The wall freezes the jackal. The jackal misses you. The wall freezes the scorpion. The scorpion closely misses you. The wall freezes the jackal. x2 You closely miss the scorpion. The scorpion is lightly wounded. The wall freezes the jackal but does no damage. The jackal misses you. The wall freezes the jackal. The jackal completely misses you. The wall freezes the jackal. You kill the jackal! The wall freezes the scorpion but does no damage. The scorpion stings you. The wall freezes the jackal but does no damage. The jackal bites you but does no damage. The wall freezes the jackal. You kill the jackal! You closely miss the scorpion. The scorpion is lightly wounded. The wall freezes the scorpion but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! The wall freezes the jackal. You kill the jackal! The wall freezes the scorpion but does no damage. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel very sick. The wall freezes the scorpion. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The wall freezes the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is moderately wounded. You die... ...#.# ............hK.:.# ...#.# ................K# .....### #......#+#######.# .....'.# #......# #.# .....#.# #......# #.# .....#.# #......# #.# .....#.# #......+ #.# .....#.# #.†s...### #.# .....#.# #.#@.....# #.# .....#.#######.#†#.##.# #h# ######.........#......# #s# ###########.####### #.# #....sh.# #.# #######h# #.# #.######.# #h..hs.h.# ########## You could see a scorpion. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 3 ball pythons 5 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:2) 6 jackals 3 kobolds 2 bats A frilled lizard (D:1) 2 goblins 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 205 | D:1 | Reached skill level 1 in Fighting 205 | D:1 | Reached skill level 1 in Long Blades 969 | D:2 | Reached XP level 3. HP: 19/26 MP: 0/6 1064 | D:2 | Found a faded altar of an unknown god. 1430 | D:2 | Noticed a scorpion 1494 | D:1 | Learned a level 3 spell: Frozen Ramparts 1500 | D:2 | HP: 1/27 [scorpion (5)] 1501 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_pond_e D:2: layout_basic, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.6 Fighting | 1 | 1.7 Long Blades | 1 | 1.9 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 75 Punch || 2 Cast: Freeze || 47 Frozen Ramparts || 1 Stab: Sleeping || 1 Armour: Robe || 14 Leather armour || 63 Dodge: Dodged || 87