Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 2395650976345813995 18 starfall the Chiller (level 2, -2/21 HPs) Began as a Merfolk Ice Elementalist on Oct 3, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1119 turns). starfall the Chiller (Merfolk Ice Elementalist) Turns: 1119, Time: 00:02:40 Health: -2/21 AC: 4 Str: 8 XL: 2 Next: 70% Magic: 0/5 EV: 11 Int: 14 God: Gold: 90 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles e - 20 stones Armour h - a +0 pair of boots (worn) l - a +0 leather armour (worn) Scrolls d - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} g - a potion of attraction {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 14% 3 Ozocubu's Armour Ice 14% N/A 14% 3 Sting Conj/Alch 4% 1d3 34% 1 Summon Ice Beast Ice/Summ 8% N/A 36% 3 Mercury Vapours Alch/Air 2% N/A 45% 2 Olgreb's Toxic Radiance Alch 1% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 **(= Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded) You freeze Terence. Terence is moderately wounded. The endoplasm closely misses you. Terence barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded) You freeze Terence. Terence is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded) You freeze Terence. Terence is heavily wounded. The endoplasm jiggles. The endoplasm closely misses you. Terence barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded) You freeze Terence. Terence is severely wounded. The endoplasm hits you but does no damage. Terence closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you but does no damage. The endoplasm freezes you. You are frozen. You die... .........###.#### .. ........S.<..#..##### ._..#...###............... .#..#.......$..<##.##..###. .#..#...#..##.>#@##.##.>..#. ...:...#...##..#.##.###.#.#. ..........##....##.# #..... .#.#..##..###...##.# ##..## ?.......@.@......).# #.... .##..†.J......##(# ##.## ##.######..###.# ###.# #.######..###.# #.).## #...(.@.......# #<#... ########..###.###...## #.............. ......#######.## .....$.# #.# You could see Terence and an endoplasm. Vanquished Creatures 2 goblins 2 hobgoblins (D:1) 4 kobolds 2 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 2 frilled lizards 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Found Lusoawk's Weapon Boutique. 166 | D:1 | Found Lesm's Jewellery Shoppe. 215 | D:1 | Found Liusitism's General Store. 245 | D:1 | Reached skill level 1 in Fighting 260 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 490 | D:1 | You fall into a shaft and drop 1 floor! 600 | D:2 | Noticed Terence 651 | D:1 | Found Soqel's General Store. 1101 | D:2 | Found a faded altar of an unknown god. 1119 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, shop, shop, shop, shop, feat_on_display D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Freeze || 28 Stab: Sleeping || 1 Armour: Robe || 12 Leather armour || 10 Dodge: Dodged || 36