Seeded DCSS version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 14085135477527073028 (custom seed) 2 starfall the Chiller (level 1, 14/14 HPs) Began as a Merfolk Ice Elementalist on Oct 3, 2024. Got out of the dungeon alive. The game lasted 00:00:49 (72 turns). starfall the Chiller (Merfolk Ice Elementalist) Turns: 72, Time: 00:00:49 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. There is an open door here. You open the door. Found a staircase leading out of the dungeon. There is an open door here. There is an open door here. There is an open door here. There is an open door here. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A kobold is nearby! Found a scroll labelled LIFAUMMORA. Found a stone staircase leading down. The kobold shouts! You hear an angry hiss. Found a grey potion. No target in view! No target in view! A kobold and a frilled lizard come into view. Found 11 gold pieces. The kobold closely misses you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard hisses angrily. The kobold closely misses you. You freeze the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a potion of magic. The frilled lizard barely misses you. Things that are here: a +0 club; a kobold corpse You freeze the frilled lizard. You kill the frilled lizard! You are out of magic! Your magical contamination has completely faded away. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! .......)..#....#...#..# .....$.##......'...'..# ......# #......######.# ...... #.#♣......♣♣#.# ..... #.#♣♣♣♣.....#'### ...!. #.########..#...## #### #>##.....'..#<...# #.##...###.[##..## #?##...'@#...#### #. #..####.~~~~.. #### ~~~~~~~~~ ~~~~ß~~~~~ ~~~.~~~~♣♣# ♣♣♣~~~~♣♣♣ # There were no monsters in sight! Vanquished Creatures A kobold (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, serial_shops, shop, basic_ecumenical_altar Action || total ---------------------------++------- Cast: Freeze || 2 Dodge: Dodged || 3