Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 5887642346529593897 267 starfall the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Oct 3, 2024. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:06 (2565 turns). starfall the Conjurer (Deep Elf Conjurer) Turns: 2565, Time: 00:05:07 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 0% Magic: 17/17 EV: 11 Int: 25 God: Gold: 126 SH: 0 Dex: 16 Spells: 6/17 levels left rFire + + + n - +6 rapier of Aschadaw {heavy, ^Fragile rPois rF++ Dex+3 SInv} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . e - scarf {rC+ rF+} rCorr . (no gloves) SInv + h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons n - the +6 rapier of Aschadaw (weapon) {heavy, ^Fragile rPois rF++ Dex+3 SInv} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. Missiles c - a throwing net Armour a - a +0 robe (worn) e - a scarf of resistance (worn) h - a +0 pair of boots (worn) Scrolls d - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} p - 2 scrolls of summoning {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} g - a potion of berserk rage {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} m - a potion of might {unknown} o - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Dimensional Bullseye Hex/Tloc 3% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the rat! You have reached level 6! You see here a rat corpse. There is an escape hatch in the ceiling here. A bat comes into view. The magic dart hits the bat! You kill the bat! p - 2 scrolls labelled SENIAC WU SUZ You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a serpent talisman. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Veteran comes into view. He is wielding a +0 falchion and wearing a +1 chain mail of cold resistance. The magic dart hits Terence but does no damage. Terence shouts! Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 falchion. You puncture Terence! Terence is heavily wounded. Terence closely misses you. x2 You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion! Terence misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion. x2 * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 falchion! You die... Terence says, "Finally, peace and quiet." ......... #....### #######.# #.#.. ####..#. #.# #.#.# #.#.# #.# ..... #.#.# #.# #.#.# #.#.# #.# #.#.# #.#.# #.# #.#.############.#.# ##.## #.#............#.†.. ######...#####..@..# ......... ................#@## #...... .#####...######.#.# ###.... ........## #.#.# #.... .######## #.#.# ###.# .# #.#.# ####.# .# #.#.# #....# .# #.#.# #.#### ## #.#.# #.# You could see Terence. Vanquished Creatures A bombardier beetle (D:3) 2 orc wizards (D:3) Robin (D:3) 3 gnolls (D:3) 6 adders A ribbon worm (D:3) 6 orcs (D:3) 7 endoplasms 4 giant cockroaches 15 goblins 7 hobgoblins 3 jackals (D:2) 3 kobolds A quokka (D:1) 8 ball pythons 5 bats 3 frilled lizards (D:2) 2 rats 78 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 452 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 933 | D:2 | Identified the +6 rapier of Aschadaw {heavy, ^Fragile rPois | rF++ Dex+3 SInv} 953 | D:2 | Reached skill level 5 in Conjurations 953 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1397 | D:2 | Reached XP level 4. HP: 19/24 MP: 6/12 1832 | D:3 | Learned a level 2 spell: Searing Ray 1837 | D:3 | Learned a level 4 spell: Fulminant Prism 1842 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1861 | D:3 | Noticed Robin 1863 | D:3 | Reached skill level 5 in Spellcasting 2047 | D:3 | Killed Robin 2056 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/14 2388 | D:3 | Reached XP level 6. HP: 32/32 MP: 17/17 2558 | D:3 | Noticed Terence 2565 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b D:2: minmay_chambers_of_twos, layout_rooms, st_stairs_4, minmay_shallow_snake_nest D:3: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 4 || 6 Rapier | | 20 || 20 Cast: Magic Dart | 76 | 82 || 158 Fulminant Prism | | 2 || 2 Armour: Robe | 16 | 30 || 46 Dodge: Dodged | 15 | 21 || 36