Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 4443272049672705149 24 starfall the Conjurer (level 2, 13/13 HPs) Began as a Felid Conjurer on Oct 3, 2024. Got out of the dungeon alive. The game lasted 00:01:34 (671 turns). starfall the Conjurer (Felid Conjurer) Turns: 671, Time: 00:01:35 Health: 13/13 AC: 1 Str: 3 XL: 2 Next: 79% Magic: 6/6 EV: 16 Int: 21 God: Gold: 47 SH: 0 Dex: 14 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Scrolls b - a scroll of amnesia {unknown} c - a scroll of fog {unknown} Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Curse of Agony Necr 2% N/A 98% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a goblin skeleton The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... The jackal closely misses you. You rejoin the land of the living... There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! .## .# .######. ........ .############# ..#..#.......# ..#..#..###..###### ..##...#.....#....# ..'..#.+..#..'..@.# ..#..#.####..#....# .รท####....#..###### .......##...## .############ ## . ............# ###.##.# ##########..## #......# .....# ##..## ##....... .. ###.## #...###......# .### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 5 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 171 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 394 | D:1 | Reached skill level 4 in Conjurations 642 | D:1 | Slain by a jackal 642 | D:1 | Lost a life (0 lives remaining) 671 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 1 Cast: Magic Dart || 41 Armour: Skin || 17 Dodge: Dodged || 31