Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 7715133855407616890 5 starfall the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Oct 3, 2024. Got out of the dungeon alive. The game lasted 00:00:25 (96 turns). starfall the Vexing (Felid Enchanter) Turns: 96, Time: 00:00:25 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility b - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 4.0 Stealth - Level 1.0 Unarmed Combat + Level 2.2 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the endoplasm. You claw the endoplasm, but do no damage. The endoplasm is severely wounded. You scratch the endoplasm. You kill the endoplasm! The rat misses you. You barely miss the rat. The rat bites you. You die... You rejoin the land of the living... Unknown command. You open the door. A rat is nearby! A rat is nearby! There is an open door here. You scratch the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #...# #.......... #.>.###### #..#...###. #.#......###..##### #.............# #.####'#####.## #[#.......##.# #.#.ß.ß.ß.##.# #.#.......##.# #.+.ß.@.ß.'..########.# #.......#...........# #.ß.ß.ß.#.†########.# #.......#...### ####+####.....## ##. #......♣♣♣... #!......♣.... #.......†.... ....♣......r... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 ball pythons (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 80 | D:1 | Slain by a rat 80 | D:1 | Lost a life (0 lives remaining) 96 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, minmay_misc_feat_columns, amcnicky_mini_pool_small, kennysheep_decorative_pillar Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 2 Punch || 1 Stab: Sleeping || 2 Armour: Skin || 7 Dodge: Dodged || 6