starfall Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -12, D:1) a +0 club (5, 10, D:1) a quokka corpse (skeletalised by now) (11, -8, D:1) a +0 leather armour (26, 4, D:1) 7 stones (27, -12, D:1) a +0 leather armour (29, -12, D:1) a frilled lizard skeleton (33, 16, D:1) a ball python skeleton (39, 6, D:1) a +0 short sword (41, -9, D:1) a +0 trident (44, 0, D:1) a bat skeleton (46, -12, D:1) a +0 short sword (51, 9, D:1) a gnoll skeleton (53, -8, D:1) a jackal skeleton a jackal skeleton (56, -7, D:1) a +0 club (58, -9, D:1) a +0 club (58, 6, D:1) a scroll of enchant weapon (59, 9, D:1) a gnoll skeleton (63, -2, D:1) a +0 sling Level 2 of the Dungeon [Shop] Irchedos's General Store the ring of Uposirre {rElec rC+ Int+3} (588 gold) [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. 8 stones (10 gold) a beast talisman (260 gold) a +6 ring of intelligence (468 gold) a scroll of poison (52 gold) a +0 scale mail (52 gold) a +1 heavy shortbow (161 gold) a +0 short sword (39 gold) a staff of death (325 gold) a +4 spear of pain (383 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (6, -24, D:2) a +4 dagger a +0 sling a goblin corpse (skeletalised by now) (7, -21, D:2) 5 boomerangs (17, -8, D:2) a +0 trident (18, -1, D:2) a +0 hand axe (21, 8, D:2) 3 stones (28, -10, D:2) 6 large rocks (30, -1, D:2) a bat skeleton (31, -20, D:2) a +0 dagger (32, 7, D:2) a +0 robe (35, -15, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Afidyus's One-of-a-Kind Rings a +7 ring of protection (1035 gold) a +1 ring of slaying (30 gold) a +3 ring of evasion (100 gold) the ring "Huleipew" {rC+ rCorr Dex+4} (424 gold) [ring of resist corrosion] Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Vehumet's Approval {rF+ Dex+4 Slay+2 Clar} (628 gold) [ring of protection from fire] Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:3) a rat skeleton (0, 4, D:3) a quokka skeleton (0, 32, D:3) a +0 leather armour (1, 17, D:3) a +0 falchion (2, 2, D:3) a +0 sling (10, 17, D:3) a +0 dagger (17, 26, D:3) a +0 mace (18, 11, D:3) a jackal corpse (skeletalised by now) (19, -6, D:3) a +0 short sword (23, -4, D:3) a +1 whip of pain (27, 11, D:3) a +0 hand axe (29, 12, D:3) a +0 chain mail (36, 24, D:3) a +0 whip (37, 12, D:3) 16 gold pieces (39, -6, D:3) a +0 dagger (40, 7, D:3) a +0 long sword (41, -2, D:3) a +0 leather armour (42, 11, D:3) a ball python corpse (skeletalised by now) (42, 30, D:3) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 19 gold pieces (7, 1, D:4) 5 gold pieces (8, 0, D:4) 19 gold pieces a +0 dagger a +0 dagger (9, 0, D:4) 28 gold pieces a +0 dagger a +0 hand axe a +0 leather armour