Seeded DCSS version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 10509894654801836462 (custom seed) 62 starfall the Ducker (level 3, -1/25 HPs) Began as a Vampire Gladiator on Oct 1, 2024. Slain by a gnoll ... wielding a +2 spear of venom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1237 turns). starfall the Ducker (Vampire Gladiator) Turns: 1237, Time: 00:02:22 Health: -1/25 AC: 4 Str: 13 XL: 3 Next: 85% Magic: 3/3 EV: 12 Int: 10 God: Gold: 64 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . i - +2 Maxwell's thermic engine {flame, freeze, rev} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -13), enlightened, flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2, [frail 1] a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons i - the +2 Maxwell's thermic engine (weapon) {flame, freeze, rev} (You acquired it on level 1 of the Dungeon) Missiles d - 3 throwing nets (quivered) e - a javelin n - 24 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls a - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} j - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} o - a scroll of teleportation {unknown} Potions f - a potion of enlightenment h - a potion of heal wounds {unknown} l - a potion of magic {unknown} m - a potion of degeneration {unknown} Skills: + Level 2.6 Fighting + Level 3.6 Long Blades - Level 1.5 Throwing + Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 43% 1 Confusing Touch Hex 0% N/A 82% 3 Vampiric Draining Necr 0% 2d6 82% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History A gnoll comes into view. It is wielding a +0 whip. A dart slug comes into view. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll misses you. The gnoll hits you with a +0 club. You slash the gnoll! You burn the gnoll. You kill the gnoll! Your Dodging skill increases to level 4! You hit the gnoll. You burn the gnoll. You freeze the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +2 spear of venom! You are lethally poisoned! The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +2 spear of venom! You die... ###+### ....... .......## ........### ......g...### .......##...####### .w..... ##gg....... ....... #g####.### ####### #@# #.# #.# #.# #.# #..### #.# #.... #.# ##### #.################ #................. You could see 3 gnolls. Vanquished Creatures 2 gnolls An endoplasm (D:2) 4 giant cockroaches (D:2) 4 goblins 4 hobgoblins 5 jackals 4 kobolds 3 ball pythons 2 bats (D:1) 7 frilled lizards 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Vampire Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 44 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 361 | D:1 | Found a faded altar of an unknown god. 369 | D:1 | Identified a scroll of acquirement 369 | D:1 | Acquired the +2 Maxwell's thermic engine {flame, freeze, | rev} 369 | D:1 | Found the +2 Maxwell's thermic engine {flame, freeze, rev} 528 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 528 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 821 | D:2 | You fall into a shaft and drop 1 floor! 1236 | D:2 | Reached skill level 4 in Dodging 1237 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_dog_temple, nicolae_figureground_sparkle D:2: layout_basic, serial_shops, nicolae_shop_window_shopping, basic_altar, minmay_octomino_e4 D:3: layout_rooms, lemuel_round_altar, grunt_nemelex_the_gamble, ebering_ghost_sewer_d Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.6 Dodging | 4 | 4.0 Long Blades | | 3.6 Throwing | | 1.5 Action || total ---------------------------++------- Melee: Long sword || 45 Bite || 9 Double sword || 48 Ability: Exsanguinate || 1 Revivify || 1 Use: Scroll || 1 Potion || 1 Armour: Leather armour || 73 Dodge: Dodged || 96