Seeded DCSS version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 4758773886967313055 (custom seed) 116 starfall the Slasher (level 5, -7/42 HPs) Began as a Coglin Gladiator on Oct 1, 2024. Mangled by Terence ... wielding a +0 falchion of protection (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (2089 turns). starfall the Slasher (Coglin Gladiator) Turns: 2089, Time: 00:01:54 Health: -7/42 AC: 4 Str: 15 XL: 5 Next: 1% Magic: 5/5 EV: 11 Int: 7 God: Gold: 84 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 long sword {Vikramjeet} rCold . . . f - +0 dagger {Armando} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Vikramjeet} f - a +0 dagger (offhand) {Armando} Missiles d - 3 throwing nets (quivered) e - 7 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands i - a wand of roots (8) Scrolls g - 2 scrolls of vulnerability {unknown} j - a scroll of brand weapon {unknown} l - a scroll of fog {unknown} m - 2 scrolls of poison {unknown} n - a scroll of silence {unknown} p - 2 scrolls of teleportation {unknown} r - a scroll of amnesia {unknown} s - a scroll of identify {unknown} u - a scroll of noise {unknown} Potions h - a potion of attraction {unknown} k - 2 potions of curing {unknown} o - a potion of brilliance {unknown} q - a potion of might {unknown} t - a potion of lignification {unknown} Skills: + Level 3.7 Fighting + Level 4.4 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 1 runed translucent door, Terence; starfall's ghost, amateur CoGl Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +0 dagger. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. You closely miss Terence with your +0 long sword. Terence hits you with a +0 falchion of protection. You closely miss Terence with your +0 long sword. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +0 falchion of protection. You closely miss Terence with your +0 long sword. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +0 falchion of protection. You barely miss Terence with your +0 dagger. Terence is severely wounded. You barely miss Terence with your +0 long sword. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. You closely miss Terence with your +0 dagger. Terence hits you with a +0 falchion of protection! * * * LOW HITPOINT WARNING * * * You closely miss Terence with your +0 long sword. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +0 falchion of protection. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You completely miss Terence with your +0 dagger. Terence is severely wounded. You hit Terence with your +0 long sword. Terence barely misses you. You closely miss Terence with your +0 long sword. Terence is almost dead. You closely miss Terence with your +0 dagger. Terence hits you with a +0 falchion of protection! You die... Terence says, "And stay out!" #...# #..........# ##ß... ##### ####.#####.# ##ß# ### #.#####.# ## ....#....##.# #........##.###### ##.#.#............##### .....##.########...... ###.#..##.# ####### .......@..# ######@#### #. #. .. ## You could see Terence. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A ribbon worm (D:2) An orc (D:3) 7 bats 3 endoplasms 3 giant cockroaches (D:2) 7 goblins 2 hobgoblins (D:2) 14 jackals 3 quokkas 4 ball pythons 3 frilled lizards 3 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 271 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 369 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 1272 | D:2 | Reached skill level 4 in Long Blades 1272 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1664 | D:3 | Noticed starfall's ghost (amateur CoGl) 1665 | D:3 | Found a runed translucent door. 1750 | D:3 | Found a glowing silver altar of Zin. 1785 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 2072 | D:3 | Noticed Terence 2087 | D:3 | HP: 2/42 [Terence/+0 falchion of protection (6)] 2089 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, dreamdust_ecumenical_altar_statues D:2: minmay_angry_zag, layout_basic, minivault_19, grunt_ministairs_14, minmay_misc_feat_tower D:3: minmay_octagon_keep, layout_loops_cross, nicolae_overflow_hidden_temple, hellmonk_ghost_happy_afterlife, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.7 Long Blades | 4 | 4.4 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 77 | 49 || 126 Long sword | 82 | 51 || 133 Stab: Sleeping | 2 | 2 || 4 Armour: Leather armour | 53 | 30 || 83 Dodge: Dodged | 68 | 15 || 83