starfall Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -2, D:1) a +0 short sword a kobold skeleton (5, 0, D:1) a ball python skeleton (6, 2, D:1) a frilled lizard skeleton (8, -19, D:1) a hobgoblin skeleton (25, -10, D:1) a quokka skeleton (27, -43, D:1) a +0 robe (30, -19, D:1) a frilled lizard corpse (skeletalised by now) (34, -32, D:1) a +0 leather armour (36, -50, D:1) a +0 dagger (37, -33, D:1) a hobgoblin skeleton (46, 2, D:1) a ball python corpse (skeletalised by now) (52, -10, D:1) a ball python corpse (skeletalised by now) (53, -9, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (53, -8, D:1) a +0 short sword (53, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (45, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (47, -8, D:2) a +3 dagger (54, -3, D:2) a +0 short sword a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (3, -27, D:3) a hobgoblin corpse (skeletalised by now) (9, -2, D:3) a +0 long sword (9, 18, D:3) a rat corpse (skeletalised by now) (11, -22, D:3) a rat corpse (skeletalised by now) (11, 21, D:3) a +0 hand axe a +0 scale mail (14, -32, D:3) a +0 sling (15, 4, D:3) a rat skeleton (42, -14, D:3) an adder skeleton (43, -1, D:3) a +0 dagger (45, -20, D:3) a +0 leather armour Level 4 of the Dungeon (15, -12, D:4) a +0 giant club (33, 19, D:4) an iguana corpse (skeletalised by now) (37, 20, D:4) a +0 club Level 5 of the Dungeon [Shop] Giampil's Neck Hole a +0 cloak (49 gold) a scarf of shadows (132 gold) a scarf of harm (99 gold) an amulet of the acrobat (330 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) [Shop] Suehelus's Book Shoppe a book of Storms (260 gold) an Everburning Encyclopedia (380 gold) a manual of Dodging (800 gold) a book of Battle (320 gold) a book of Decay (300 gold) a book of Dreams (240 gold) (0, 0, D:5) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (1, -18, D:5) a +0 war axe (5, -14, D:5) a yak corpse (skeletalised by now) (9, -31, D:5) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, 6, D:5) an adder skeleton (11, 6, D:5) an adder skeleton (12, -23, D:5) a +0 spear (13, -30, D:5) a +0 rapier (13, -24, D:5) a +0 great mace (14, -28, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +3 quarterstaff of chaos a +0 cloak (0, 2, D:6) a +0 hammer (8, -18, D:6) a water moccasin skeleton (18, 17, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (39, 23, D:6) a +0 rapier a +0 leather armour (40, 23, D:6) a +0 scythe a +0 robe a bullfrog corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger an orc skeleton (3, -4, D:7) a +0 hand axe (4, -5, D:7) a +0 hand axe (4, -3, D:7) a +0 hand axe (4, 13, D:7) a +0 ring mail a +0 mace a +0 flail (4, 15, D:7) a +0 flail (5, -4, D:7) a +0 hand axe (5, 15, D:7) a +0 halberd (6, 13, D:7) a +0 whip (7, 17, D:7) a +0 halberd a gnoll skeleton (8, 17, D:7) a +0 spear (11, 17, D:7) a +0 orcbow (13, -9, D:7) a +0 falchion (15, 4, D:7) a +0 ring mail (26, 17, D:7) a +0 quarterstaff (39, 3, D:7) a +0 club a +0 chain mail (40, 11, D:7) a +0 giant club an ogre corpse (skeletalised by now) (40, 13, D:7) a +0 trident Level 8 of the Dungeon (4, 10, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (13, 13, D:8) a +0 chain mail (16, 29, D:8) a +0 falchion a +0 shortbow (16, 35, D:8) a bullfrog corpse (skeletalised by now) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (49, -5, D:8) a +0 falchion (57, 28, D:8) a +0 halberd a +0 robe (57, 29, D:8) a +0 battleaxe a +0 robe (58, 29, D:8) a +0 great sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 whip a +0 whip of venom a +0 robe a gnoll corpse (skeletalised by now) (0, 1, D:9) a +0 club a +2 heavy spear a gnoll corpse (skeletalised by now) (9, -11, D:9) a +0 short sword a kobold corpse (skeletalised by now) (34, 17, D:9) a +0 short sword (43, 11, D:9) a +0 short sword (44, 2, D:9) a +0 mace a +0 plate armour a +0 scimitar a +0 whip a +0 plate armour a +0 war axe a +0 chain mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 10, D:9) a +0 quarterstaff (44, 12, D:9) a +0 morningstar (45, 2, D:9) a +0 leather armour a +0 trident (45, 8, D:9) a +0 mace the +0 robe of the Catfish {*Slow rElec rPois Int-4} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Level 10 of the Dungeon (0, 0, D:10) a staff of fire (29, 22, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (45, -5, D:10) the +1 leather armour "Yredgh" {Rampage rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (59, 1, D:10) a +0 club (71, 38, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (12, -32, D:11) a +0 falchion (27, -27, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (27, -22, D:11) 2 datura-tipped darts (27, -20, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 3, D:11) a +0 giant club the ogre skeleton of Lodul (27, 4, D:11) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (27, 5, D:11) a +0 giant club (28, -21, D:11) a +2 heavy mace an orc corpse (skeletalised by now) (28, -20, D:11) a +0 falchion (28, 3, D:11) a +0 giant club an ogre skeleton (28, 5, D:11) an ogre skeleton (29, -21, D:11) a +0 short sword (31, -22, D:11) a +0 shortbow (31, 18, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (37, -21, D:11) 2 javelins (52, -15, D:11) a +0 robe (53, -15, D:11) a yak corpse (skeletalised by now) (54, -15, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a two-headed ogre corpse (skeletalised by now) (1, -1, D:12) a +0 giant spiked club (2, -1, D:12) a hydra corpse (skeletalised by now) (5, -35, D:12) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (6, -35, D:12) a +0 mace (6, -34, D:12) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (23, 1, D:12) a +0 hand axe a +0 hand axe (24, 1, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 2, D:12) a +0 ring mail an orc corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 cloak (5, 10, D:13) a +0 leather armour the human corpse of Frances (skeletalised by now) (6, 9, D:13) a +2 scimitar of freezing (6, 10, D:13) a +0 trident (14, 6, D:13) 5 throwing nets (25, 25, D:13) a ring of ice (25, 26, D:13) a +0 cloak (26, 25, D:13) a +0 leather armour (27, 25, D:13) a +0 scimitar (28, 23, D:13) +0 ice dragon scales a deep troll corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (32, 21, D:13) a ring of positive energy Level 14 of the Dungeon (0, 0, D:14) the +2 pair of boots "Nuvuch" {rC++ Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. (8, 1, D:14) a +0 short sword (11, -2, D:14) a +0 rapier (20, 5, D:14) 13 gold pieces (29, 16, D:14) an amulet of guardian spirit (35, -15, D:14) a +0 ring mail (37, 26, D:14) a +0 halberd (38, -23, D:14) 2 poisoned darts (38, -19, D:14) a +2 morningstar of protection (50, -3, D:14) a shapeshifter skeleton (63, -8, D:14) a +0 orcbow a centaur skeleton Level 15 of the Dungeon (5, 10, D:15) an ugly thing corpse (skeletalised by now) (6, 11, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (6, 12, D:15) a manticore corpse (skeletalised by now) (16, -16, D:15) a +0 robe (27, -17, D:15) a +0 spear (28, -20, D:15) a +0 long sword a +0 leather armour (28, -19, D:15) a shapeshifter skeleton (28, 19, D:15) a +0 dagger (29, 20, D:15) a +0 shortbow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -3, Orc:1) a +0 war axe a +0 leather armour (1, 0, Orc:1) a +0 short sword (20, 9, Orc:1) a +0 leather armour (20, 10, Orc:1) a +0 flail (20, 11, Orc:1) a +2 vampiric whip a +0 chain mail an orc corpse (skeletalised by now) (21, 8, Orc:1) a +0 scimitar a +0 orcbow a +0 plate armour (21, 9, Orc:1) a +0 hand axe a +0 dagger a +0 robe (23, -18, Orc:1) a +0 chain mail (24, -20, Orc:1) a +0 plate armour (24, -19, Orc:1) a +0 halberd a +2 bardiche (24, -18, Orc:1) a +0 mace a +0 trident (25, -20, Orc:1) a +0 plate armour (25, -19, Orc:1) a +2 dagger of speed a +0 robe a +0 club a +0 plate armour an orc corpse (skeletalised by now) an orc skeleton an orc skeleton (25, -18, Orc:1) a +1 hand axe of flaming a +0 chain mail a +0 dire flail a +0 plate armour (26, -20, Orc:1) a +0 arbalest of freezing a kobold corpse (skeletalised by now) (26, -17, Orc:1) a +0 arbalest (34, 8, Orc:1) a +0 dagger a +0 robe (35, 8, Orc:1) a +2 hand axe of electrocution a +0 chain mail (35, 9, Orc:1) a +0 mace (60, -16, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Ipuhit's General Store a wand of digging (7) (323 gold) a +0 battleaxe (71 gold) a scroll of identify (22 gold) a potion of curing (33 gold) a book of Storms (286 gold) a scroll of silence (104 gold) a +0 robe (7 gold) [Shop] Vucyp's Weapon Shoppe a +3 spear of flaming (336 gold) a +2 short sword of flaming (261 gold) a +2 vampiric rapier (360 gold) a +0 flail (52 gold) a +0 sling (22 gold) 5 atropa-tipped darts (67 gold) 4 poisoned darts (36 gold) a +0 scimitar (60 gold) a +0 long sword (52 gold) the +0 battleaxe "Ultimatum" {distort, rN+ rCorr} (495 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Vacae's General Store 3 stones (4 gold) a +0 great mace (91 gold) a +0 cloak (63 gold) a wand of polymorph (4) (78 gold) a potion of ambrosia (112 gold) 4 stones (5 gold) a +0 dagger (28 gold) 3 poisoned darts (25 gold) a scroll of teleportation (42 gold) [Shop] Opueci's Book Emporium a book of the Warp (1054 gold) a book of the Hunter (442 gold) a book of Callings (476 gold) a manual of Staves (1360 gold) a There-And-Back Book (612 gold) a Young Poisoner's Handbook (340 gold) the Spellbook of the Maleficium (340 gold) Spells Type Level a - Slow Hexes 1 b - Confusing Touch Hexes 3 c - Inner Flame Hexes/Fire 3 Maxwell's Memoranda (714 gold) a book of Power (714 gold) [Shop] Inoh's Weapon Shop a +0 club (10 gold) a +0 broad axe (40 gold) a +0 rapier (40 gold) 2 stones (2 gold) a +0 short sword of holy wrath (74 gold) 5 stones (5 gold) a +0 rapier (40 gold) a +0 mace (30 gold) (0, 0, Orc:2) a +0 plate armour a +0 battleaxe a +0 orcbow an orc skeleton Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scale mail (3, 41, Elf:1) a +0 short sword an elf corpse (skeletalised by now) (3, 42, Elf:1) a +4 rapier a +0 leather armour a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (3, 43, Elf:1) a +0 short sword a +0 buckler (5, 42, Elf:1) a +1 vampiric war axe (6, 42, Elf:1) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (14, 15, Elf:1) a +0 long sword (14, 27, Elf:1) a +1 rapier of flaming a +0 leather armour an elf skeleton (15, 0, Elf:1) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (15, 14, Elf:1) a ring of resist corrosion (16, 37, Elf:1) a +0 kite shield (20, 15, Elf:1) 5 poisoned darts (30, 21, Elf:1) 4 boomerangs (31, 47, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (32, 39, Elf:1) a +0 long sword (33, 47, Elf:1) a +0 rapier a +0 dagger (33, 48, Elf:1) a +0 leather armour a +0 short sword (34, 46, Elf:1) a +1 robe an orc corpse (skeletalised by now) (34, 47, Elf:1) a +0 short sword a +0 rapier (35, 42, Elf:1) a +0 chain mail (35, 47, Elf:1) a +0 war axe an orc corpse (skeletalised by now) (35, 48, Elf:1) a +0 ring mail an elf corpse (skeletalised by now) (37, 46, Elf:1) an elf corpse (skeletalised by now) Level 2 of the Elven Halls [Shop] Haoth's Self-Published Books Gastronok's Book of Pondering (390 gold) Spells Type Level a - Slow Hexes 1 b - Summon Small Mammal Summoning 1 c - Swiftness Air 3 d - Airstrike Air 4 the Almanac of the Grander Grimoire (990 gold) Spells Type Level a - Haunt Necromancy/Summoning 7 b - Malign Gateway Summoning/Translocation 7 c - Monstrous Menagerie Summoning 7 d - Summon Horrible Things Summoning 8 the Incunable of Enchanting Elements (480 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Silence Hexes/Air 5 the Codex of Cookery (480 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Scorch Fire 2 d - Ozocubu's Refrigeration Ice 7 Anaekhib's Compendium of the Vowels (1050 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Monstrous Menagerie Summoning 7 the Folio of Modern Magic, Vol. 31 (150 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 the Secrets of Elemental Confusion (570 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 (0, 0, Elf:2) a +0 shortbow an elf corpse (skeletalised by now) (2, -3, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (5, 8, Elf:2) a +1 quick blade of holy wrath (6, -18, Elf:2) a potion of degeneration (7, 7, Elf:2) a +3 glaive of venom (14, -22, Elf:2) a +0 rapier (15, -21, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (16, -18, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (18, -3, Elf:2) a +1 battleaxe of freezing (19, 4, Elf:2) a +5 dagger (20, 9, Elf:2) a +3 heavy flail (21, 6, Elf:2) a +0 leather armour a +0 dagger an elf skeleton (21, 8, Elf:2) a +0 long sword an elf skeleton (22, 3, Elf:2) a +0 short sword (22, 4, Elf:2) a +1 battleaxe of freezing (23, 4, Elf:2) a throwing net a +1 rapier of protection a +1 rapier of protection (24, 3, Elf:2) a +2 bardiche of flaming (25, 2, Elf:2) a +2 trident of holy wrath (25, 3, Elf:2) a +3 scimitar of draining (29, -29, Elf:2) a +2 glaive of flaming (29, -21, Elf:2) a potion of degeneration (35, -10, Elf:2) a +0 chain mail (36, -11, Elf:2) a +0 rapier (37, -13, Elf:2) a +0 vampiric short sword (39, -8, Elf:2) a +0 leather armour a +0 dagger an elf skeleton (40, -11, Elf:2) a +2 heavy long sword (40, -10, Elf:2) a +0 rapier (41, -11, Elf:2) a +0 rapier (41, -10, Elf:2) a +0 long sword (42, -10, Elf:2) a +0 leather armour an elf skeleton (44, 5, Elf:2) a +0 dagger (48, -6, Elf:2) a +0 long sword a +0 scimitar an elf corpse (skeletalised by now) (49, -5, Elf:2) a +0 leather armour (54, 20, Elf:2) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (55, -16, Elf:2) a +0 dagger a +0 ring mail (58, -12, Elf:2) a +0 morningstar of protection (59, -16, Elf:2) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (59, -13, Elf:2) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (60, -12, Elf:2) a +0 rapier an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (1, 14, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (2, 11, Elf:3) a +0 long sword a +0 longbow (4, -2, Elf:3) a +0 dagger a +0 ring mail a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (5, -2, Elf:3) a +0 leather armour a +0 dagger (5, 3, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (5, 17, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (5, 19, Elf:3) a +0 rapier (6, -1, Elf:3) a +0 dagger (7, 0, Elf:3) a +0 leather armour a +0 shortbow (7, 15, Elf:3) a +0 long sword (16, -23, Elf:3) a +0 quarterstaff (18, 29, Elf:3) a +0 long sword a +0 leather armour (19, 22, Elf:3) a +0 short sword of draining (27, 13, Elf:3) a +0 mace (32, 2, Elf:3) a +0 dagger a +1 great mace of holy wrath a +3 ring mail of fire resistance a +4 ring of protection a +1 trident of flaming a +0 leather armour an elf corpse an elf corpse (33, 2, Elf:3) a staff of death (36, 23, Elf:3) a +0 long sword a +0 ring mail (40, 13, Elf:3) an elf corpse (42, 20, Elf:3) an elf corpse (42, 21, Elf:3) an elf corpse an elf corpse (43, 21, Elf:3) a +0 long sword a +0 rapier a +0 war axe a +0 short sword (44, 21, Elf:3) an elf corpse (51, -3, Elf:3) a +0 scimitar of freezing a +3 leather armour of willpower a ring of protection from cold an elf corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) an ice dragon corpse (skeletalised by now) (1, -1, Lair:1) an electric eel corpse (skeletalised by now) (2, -1, Lair:1) a komodo dragon corpse (skeletalised by now) (28, 0, Lair:1) a +0 plate armour (28, 14, Lair:1) an elephant corpse (skeletalised by now) (29, -4, Lair:1) a wolf corpse (skeletalised by now) (29, -2, Lair:1) a wolf corpse (skeletalised by now) (64, 12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (13, -17, Lair:2) a +0 trident a merfolk corpse (skeletalised by now) (14, -18, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, -16, Lair:2) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (15, -18, Lair:2) a yak corpse (skeletalised by now) (15, -17, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (15, -14, Lair:2) a bullfrog corpse (skeletalised by now) (16, -16, Lair:2) a cane toad corpse (skeletalised by now) (16, -14, Lair:2) a dream sheep corpse (skeletalised by now) (23, -6, Lair:2) the +3 quarterstaff of Dividends {spect, *Noise Fly rF+ Will+++} rF+: It protects you from fire. Will+++: It greatly increases your willpower. Fly: It grants you flight. *Noise: It may make a loud noise when swung. Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin skeleton (6, -22, Lair:3) the +1 helmet "Huom" {rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (20, -12, Lair:3) a water moccasin corpse (skeletalised by now) (22, -13, Lair:3) a komodo dragon corpse (skeletalised by now) (30, -9, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (21, 6, Lair:4) a yak corpse (skeletalised by now) (25, 42, Lair:4) a polar bear skeleton (35, 25, Lair:4) the +8 quarterstaff "Werejekom" {freeze, rElec rPois rF+ rN+} rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Level 5 of the Lair of Beasts (0, 0, Lair:5) an iguana corpse (skeletalised by now) (1, -6, Lair:5) 6 datura-tipped darts (2, -10, Lair:5) a rime drake corpse (skeletalised by now) (2, -8, Lair:5) a swamp dragon corpse (skeletalised by now) (2, -6, Lair:5) a +0 robe (3, 0, Lair:5) a basilisk corpse (skeletalised by now) (8, -5, Lair:5) a rime drake corpse (skeletalised by now) (8, 34, Lair:5) a yak skeleton (8, 35, Lair:5) a yak skeleton a yak skeleton (9, 35, Lair:5) a yak skeleton (10, 2, Lair:5) an iguana corpse (skeletalised by now) (10, 3, Lair:5) a rime drake corpse (skeletalised by now) (10, 20, Lair:5) the +9 great mace of the Threshing Bear {drain, rF++ Will+ SInv} rF++: It greatly protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (11, 2, Lair:5) an iguana corpse (skeletalised by now) (20, 3, Lair:5) a cane toad skeleton (26, 2, Lair:5) the +8 hand axe "Zycir" {protect, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (26, 31, Lair:5) a black mamba corpse (skeletalised by now) (27, 32, Lair:5) a komodo dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a yak corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (27, 33, Lair:5) a swamp drake corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) an elephant corpse (skeletalised by now) a wolf corpse (skeletalised by now) (28, 32, Lair:5) a komodo dragon corpse (skeletalised by now) a black mamba corpse (skeletalised by now) an elephant corpse (skeletalised by now) (29, 32, Lair:5) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (29, 33, Lair:5) a hydra corpse (skeletalised by now) (32, 18, Lair:5) 4 stones (39, 8, Lair:5) 2 scrolls of noise (54, -5, Lair:5) a komodo dragon corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, 28, Slime:5) the +1 scimitar of the Hodge-Podge {vamp, rCorr} rCorr: It protects you from acid and corrosion. (6, 27, Slime:5) the +2 battleaxe of the Histrionic God {drain, +Blink Int+3 Dex-4 Stlth+} Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). +Blink: It lets you blink. Stlth+: It makes you more stealthy. (26, 16, Slime:5) 4 curare-tipped darts