Seeded DCSS version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 1208523112092717191 (custom seed) 46 starfall the Slasher (level 3, -4/28 HPs) Began as a Coglin Gladiator on Sept 30, 2024. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:07 (1253 turns). starfall the Slasher (Coglin Gladiator) Turns: 1253, Time: 00:02:08 Health: -4/28 AC: 4 Str: 14 XL: 3 Next: 66% Magic: 3/3 EV: 12 Int: 7 God: Gold: 81 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword {Lin} rCold . . . f - +0 dagger {Fumito} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: studying Long Blades, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Lin} f - a +0 dagger (offhand) {Fumito} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of revelation {unknown} m - a scroll of identify {unknown} n - 3 scrolls of noise {unknown} r - a scroll of enchant armour {unknown} Potions h - a potion of haste {unknown} i - a potion of attraction {unknown} o - a potion of curing {unknown} p - a potion of heal wounds {unknown} q - 4 potions of ambrosia {unknown} s - a potion of degeneration {unknown} Skills: + Level 2.8 Fighting + Level 4.0 Long Blades - Level 1.8 Throwing + Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss Terence with your +0 long sword. Terence hits you with a +0 mace. You hit Terence but do no damage. You barely miss Terence with your +0 long sword. Terence zaps a wand. The puff of flame hits you. You hit Terence but do no damage. x2; Terence barely misses you. You hit Terence with your +0 dagger. Terence is lightly wounded. You hit Terence with your +0 long sword. Terence hits you with a +0 mace. You barely miss Terence with your +0 long sword. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +0 mace. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence with your +0 long sword. Terence is moderately wounded. You hit Terence but do no damage. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You barely miss Terence with your +0 long sword. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" ##..~~~P~~~~~~♣♣ ##♣♣~~P♣~~~♣~~♣ ♣♣~PP~~~P~P. ♣♣~~~~♣~~P♣. ♣~~♣~~~~~~.. ##♣♣~~~♣~... #~~♣♣~#..# ##..♣##.# #..@@..# ######## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins 2 jackals (D:1) 5 kobolds (D:1) 4 ball pythons 2 bats (D:1) 2 frilled lizards 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Found a faded altar of an unknown god. 85 | D:1 | Identified a scroll of acquirement 85 | D:1 | Acquired a manual of Long Blades 328 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 769 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1143 | D:2 | Reached skill level 4 in Long Blades 1245 | D:2 | Noticed Terence 1253 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, ebering_ecumenical_altar_petrified, minivault_26, hangedman_decor_clover_reticule, grunt_decor_clamped D:2: layout_rooms, nrook_mini_vaults, small_statue_intersection, dk_noncrumbling_4, serial_bayou_lake_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Long Blades | 4 | 4.0 Fighting | | 2.8 Throwing | | 1.8 Action || total ---------------------------++------- Melee: Long sword || 75 Dagger || 72 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 53 Dodge: Dodged || 47