Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 13398706892886121207 43 starfall the Conjurer (level 3, -8/26 HPs) Began as a Draconian Conjurer on Sept 28, 2024. Mangled by Terence ... wielding a +3 hand axe of electrocution (16 damage) ... on level 1 of the Dungeon. The game lasted 00:03:33 (1621 turns). starfall the Conjurer (Draconian Conjurer) Turns: 1621, Time: 00:03:33 Health: -8/26 AC: 5 Str: 9 XL: 3 Next: 37% Magic: 1/7 EV: 11 Int: 20 God: Gold: 34 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Jewellery b - an amulet of regeneration (around neck) Scrolls c - a scroll of fear {unknown} Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence barely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" There is a stone staircase leading up here. Terence hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Terence attacks as he pursues you! Terence hits you with a +3 hand axe of electrocution. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 hand axe of electrocution and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence attacks as he pursues you! Terence hits you with a +3 hand axe of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +3 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .......# ######.## ...)...# #......# .......# ##.###### .......###..###### .....>...........# ################.# ...............#.# ##############.#@# ####.#@# #.)..#.# #.####.# #.# #.# #.# #)# #.# #.# #.# #.# #.# #.# ##.####.# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 7 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 3 kobolds (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 849 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1565 | D:1 | Learned a level 2 spell: Searing Ray 1594 | D:2 | Noticed Terence 1621 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 60 Tailslap || 2 Punch || 1 Cast: Magic Dart || 75 Armour: Skin || 53 Dodge: Dodged || 52