Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 4743843467441254654 23 ssoup the Vexing (level 3, 26/26 HPs) Began as a Coglin Hexslinger on July 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:05 (409 turns). ssoup the Vexing (Coglin Hexslinger) Turns: 409, Time: 00:02:06 Health: 26/26 AC: 4 Str: 8 XL: 3 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Bangon} rCold . . . (100%) c - -2 sling {Santiago} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Bangon} c - a -2 sling (offhand) {Santiago} Armour b - a +0 robe (worn) d - a +1 helmet (worn) Scrolls p - a scroll of poison c - a scroll of amnesia {unknown} e - a scroll of silence {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of magic {unknown} f - a potion of brilliance {unknown} j - 2 potions of curing {unknown} k - a potion of cancellation {unknown} l - a potion of lignification {unknown} Skills: + Level 1.2 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 0.6 Stealth + Level 1.2 Spellcasting + Level 2.8 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 8% 1 Soul Splinter Necr 0% N/A 26% 1 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 61% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Martyr's Knell Necr/Summ 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You see here a quokka corpse. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. No target in view! No target in view! You pick up a parchment of Martyr's Knell and begin reading... You add the spell Martyr's Knell to your library. You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. No target in view! You see here a +0 dagger. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your brain swirls with designs for a magnistridulator Ver.84. You just need some more time... Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....#######....# .............#.#.# ....##.........#.### ....##......#..#...# ....####.####..#...# ####### ....# #[# #.>#...###.....###### ....# #.# ##.#.. #.....)......# ....# #.# #.#.# #.#...#.####.# ##### #.# #.#@# #.###.#.# #.# #.# #.#.###.# #.#.# #.# #.# #.#...#.# #.#.# #.# #.#...#.# #.#.####.# #.#...#.# #.#....#.# ##.#...#.###.####.#.# #........#........... #..#.....#.#.##...#.. #.................#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssoup the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 51 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 339 | D:1 | Learned a level 2 spell: Jinxbite 409 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 409 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 1.2 Stealth | | 0.6 Spellcasting | | 1.2 Hexes | | 2.8 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 78 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 419 | 419 | 0 | 0 | 317 | 1 | 419.0 | Dungeon | 419 | 419 | 0 | 0 | 317 | 1 | 419.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 419 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+