Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 7398301540499043621 25 ssoup the Ducker (level 3, 28/28 HPs) Began as a Coglin Gladiator on July 18, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:03:20 (639 turns). ssoup the Ducker (Coglin Gladiator) Turns: 639, Time: 00:03:21 Health: 28/28 AC: 7 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 11 Int: 7 God: Gold: 93 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident {Valter} rCold . . . (100%) f - +0 dagger {Byeongho} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . i - +2 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Valter} f - a +0 dagger (offhand) {Byeongho} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +2 pair of boots (worn) Jewellery g - an amulet of faith h - a ring of see invisible Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of poison {unknown} Potions f - a potion of might {unknown} k - a potion of curing {unknown} Skills: + Level 2.3 Fighting + Level 2.9 Polearms + Level 2.1 Throwing + Level 0.6 Armour + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! You encounter an endoplasm. You reach to attack! You hit the frilled lizard with your +0 trident. You kill the frilled lizard! You encounter an adder. Found a stone staircase leading down. You reach to attack! You hit the endoplasm with your +0 trident. The endoplasm is lightly wounded. You puncture the endoplasm with your +0 trident! You kill the endoplasm! You reach to attack! You barely miss the adder with your +0 trident. You hit the adder with your +0 trident. The adder is heavily wounded. You hit the adder but do no damage. The adder closely misses you. You miss the adder with your +0 trident. The adder is heavily wounded. You hit the adder with your +0 dagger. The adder closely misses you. The adder bites you but does no damage. You hit the adder with your +0 dagger. The adder is almost dead. You miss the adder with your +0 trident. The adder barely misses you. You hit the adder with your +0 dagger. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel agile. x2 Your brain swirls with designs for a ludodynamic initiator. You just need some more time... Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ##.## # #)..### #. #.....# #..## ###.<...# .....##...#...#### .................+ ......#.#.#......# .......†@.....##.# ......#.#.#...# # ............### ......#.#.#...> #####.......### ######..# #.. .## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) A goblin (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssoup the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 264 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 639 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 639 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_corners, serial_glass, glass_columns_b, glass_columns_b Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.1 Fighting | | 2.3 Polearms | | 2.9 Armour | | 0.6 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Trident || 37 Dagger || 16 Stab: Sleeping || 2 Armour: Leather armour || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 601 | 40 | 0 | 475 | 2 | 320.5 | Dungeon | 641 | 601 | 40 | 0 | 475 | 2 | 320.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 624 daAuts D:2: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+